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Fordítási probléma jelentése
https://finance.yahoo.com/quote/U/
Like, they just didn't think of the fact that 4chan trolls exist? Or do they just not know how determined they can be? They will track down someone they don't like just from a single picture that could have been taken anywhere in the world. And now they have the easiest method ever created to quite literally bankrupt any developer they don't like. Cancelling someone has never been easier. Just uninstall and install a game over and over again. You can't make this ♥♥♥♥ up.
But tbh, even if they make it so that devs only get charged for 1 install per device, there would be ways around it, ppl could probably use virtual machines to do so, it's just a flawed idea from the start, and should have never even be proposed, let alone actually be made real.
https://www.reuters.com/breakingviews/unity-discovers-how-real-revenue-struggle-is-2023-09-13/
TL;DR: Oh, poor Unity, struggling with their unethical business practices.
Also, the only competitor worth mentioning is Epic? Journalism!
LMFAO.
And that's the problem. These people have a numbers fetish. They don't see the people creating and playing the games, they only see numbers. Making money is important, but the videogame industry is no longer about games and community, it's a numbers game only.
The bloke running Unity in particular turned EA from one of the most reputable videogame companies into one of the worst. 'Nuf said.
https://www.msn.com/en-us/money/topstocks/unity-takes-a-big-risk-to-boost-growth-and-profit/ar-AA1gHGxi
Not sure about that, but you should look at EA's stocks under his leadership. xD
There's something to this guy.
I don't know why you think poor money management is "scummy practices" but yes, it didn't happen over night to loose $3 Billion that probably took years of "well we'll make it up next quarter"... to decided in one announcement "Guess what guys now you owe us 5X more then our product is worth or whatever we just randomly decide you owe us..." is like sinking in quicksand until your neck and then decide to pull a pin on a grenade to "blow me out of this mess to somewhere safe Willie E. Coyote / Acme style"
There just isn't logic to it... it's so out of the realm of logic that it's almost where one looks at the calendar to see if it's not April 1st or a SNL skit...
It's just showing that there are companies out there doing such illogical things that one has to wonder who's in charge and how they got there... how does a company get so far out of touch with reality they might destroy ( at least ) 25% of the gaming industry in one move?
https://youtu.be/H1esRJ9taSY
TL;DR
Unity has basically lowered the Unity flag... and raised the Jolly Roger
And
Unity has basically made Indy games impossible... and helped AAA games win more control
Side note:
Most Developers I've seen are now talking about Godot Engine... expect to hear more of it
And the next thing you remember is Muse Group buying the entire project, implementing a bunch of unnecessary telemetry, while the community just says: Fork it! ;P
Anything is possible... I think we've seen that now with Unity... I wouldn't laugh too hard
Just like with any industry the bigger companies are the more they take over other companies... if Unity pulled this and thinks ( hopefully doesn't ) it can get away with it...
Imagine if someone ~really~ big tries it next?... like Unreal Engine... or NVIDIA... or... Steam
Buy a new computer? Pay for your games again to Steam...
Computer crashes? Pay for your games again to Steam...
The ideas that companies can do anything ~even after~ one purchases something digital in order to get unlimited payment requests... the mind boggles...
Unity CEO John Riccitiello is an alleged sex pest and has been sued to harassment.
https://techcrunch.com/2019/06/08/former-unity-technology-vp-files-lawsuit-alleging-ceo-sexually-harassed-her/
Correct, the stores (like Steam, App Store, Google Play, etc) will host the game on behalf of the game company. So there isn't a cost to Unity for that. They probably do have some kind of calls though for them to gather metrics on all games that people download & play.
Do you not think game developers are also gamers?
You're blaming all bad games/ services on the entire developer community. That's a big stretch that I don't think is fair. There's bad actors at work here and that's not okay, does that mean the entire developer community should have to pay a price for that? Steam could do a heck of a lot more when letting games go on their platform. Running more tests on ghost mining, looking into apps that call for system functions and flagging that would be a good place to start. So let's start addressing that where it makes sense.
Back to the Unity problem, there's some big publishers on here that have no problem with Unity adding additional charges, but I know a ton of game developers that have gambled to build a fun idea by quitting their jobs and pouring their life savings into it. To be honest with you, a lot of them fail. And this logic will only make more of them fail faster.
I know a lot of studios are looking into this :)