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Unity, You Absolute Morons
https://www.techradar.com/gaming/unitys-plans-to-charge-per-game-install-has-developers-begging-gamers-not-to-download-their-games

Someone in the board meeting went, "Okay guys, how do we make sure that we lose as much trust and market share as possible?"

I might add that since some recent Nintendo titles have been on Unity, this has them picking a fight with a particularly tight-fisted and litigious opponent.

:steamfacepalm:
Цитата допису: dumplingsoup:
Game-dev here, hope my response is helpful/ insightful for a lot of you.

To respond to a lot of people's comments, Unity built games makes up for like 35-40% of all games made. So there's a pretty high chance one of your top games is built with Unity, and so this game WILL effect you.

A lot of Unity's moves here will effect a lot of smaller games/ game studios (those using Unity Free and Unity Plus). So this move will greatly effect the indie market to develop their games. If they have any success with a small game they built, they'll have to start paying for installations, which when you're a small indie studio, every cent counts. This will also cost successful games more money as well.

Now a lot of you are saying "well, just use Unreal", it's not as easy to switch platforms as one might think. Almost every developer I know uses LOTS of different packages in their game to help with everything from visual assets, any game that uses networking will have some kind of package installed, there's state machines, and more. You'll likely not be able to have all of the same packages going from Unity to Unreal. Last point here is, Unreal uses C++ as their main language while Unity uses C#. It's very easy to go from Unreal/ C++ to Unity/ C#, but the reverse is MUCH harder and requires re-writing a lot of your code.

What does this mean for you gamers? You'll probably see less indie games when this change goes live. Very inexpensive games/ free games will likely start charging more.

Really disappointed with Unity on this move, it was some dumb executive who doesn't really understand the gaming eco-system and saw an easy move to make more money in the short run while hurting the company in the long run (that's a WHOLE other discussion). I hope community backlash makes them re-think this move. As for my team/ studio, we'll be looking at alternatives (like Unreal), because Unity just keeps spiraling out of control.

Last thoughts, I get that Unity needs to make money, you can't run a company without profit. Unity has tried quite a few things in the past to increase revenue but haven't had a lot of luck. There was hope Microsoft might buy them (which depending on how you look at it could've been good/bad). They went public and tried to raise money that way, but their valuation has been a rollercoaster to say the least. I know for a fact Unity has a lot of fat to trim in their organization, and they could likely cut costs by 1/3rd or more by becoming lean again, but they've gotten so big and bureaucratic with a lot of middlemen wanting to take a cut of the pie without really contributing that that'll never happen under current leadership.
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Цитата допису Plaid:
well, I wouldn't mind if people started using a different engine, as long as it can support what they want to achieve.

Oh, absolutely! I'm hoping for this outcome myself.

I think we seriously need one of the alternatives to step up their game now, so that Epic doesn't feel they have free reign to go full dictator with Unreal's licensing.
Цитата допису Moogal™:
Цитата допису Harmony Angel:
If it means pedo-bait trash like Genshin Impact disappearing then I'm behind these changes 100%

:good::good::good::good::good::good::good:
I kinda dig this lol.
Цитата допису OoOoOoooOOoOoorgle:
One of my favorite 'accidents' of this thread is that all the people in here all "huhuhu I won't miss it!!1" have at least one Unity game in their top 10 lol

Steam mostly sells Unity-made games. The only alternative is CS:Go, Valve's only other dumpster fire of a cash cow.
Автор останньої редакції: Chalupacabaras; 14 верес. 2023 о 16:31
Цитата допису isomorphic_projection:
Цитата допису WhiteKnight77:
Cities: Skylines is a major game on the Unity engine.
i had it on my wishlist untill a year ago, but i removed it after i came to the conclusion that it was a unity game.
I haven't really had any issues with the game other than when a bug was introduced to it, but there was a workaround that worked. While many people had issues with mods, I always waited week or 2 after an update and mods were patched to work with the new version. I feel it is better than SimCity even.
Цитата допису Tiberius:
Цитата допису Dynamonic:
As a couple of posters have mentioned here, if Unity get their way, we'll undoubtedly be seeing games released in the future with install limits, where gamers will have to purchase additional installs of their owned games once a certain limit has been reached.

It's major bad news for everyone; gamers, developers and publishers alike, and there's no winners (not even Unity in the long run). Everyone needs to stand up to Unity to show that business practices like that will mean certain death for your engine!
It's astonishing that they've not U-turned on this yet after the overwhelming backlash against them, which goes to show their lack of care for the industry and it's users! Maybe it's time for the industry to spit them out in return!

Source 2 seems to be coming on mighty fine, might be time for it to spread it's wings!
Let's help make it happen Valve!

Theres no need for install limits. You only need to follow the law of avg, ie: you increase the price of the game by 2$ (10installations/purchase). Sure there are few users who will install in more than 10devices, but the majority will not install in more than 10 devices. The profit margin from the majority will cover the loss from the ones who install in many devices.

These changes specifically target freemium devs more than anyone else. The devs that gamers tend to hate, y'knw 🥱
I already explained on how one could get around the downloads and install limits.
quite a lot of games uses unity.
here's the list of unity made games i have installed in steam:
7 days to die
amog us
core keeper
craftopia
ember knights
risk of rain 2
rimworld
synthetik 2
valheim
vampire survivors
VRChat ( tho I haven't launched this one for once..... lmao )


even with my small library (not to mention that they are the only ones i have installed), that's a quite lot of games.
pretty sure some of my apps in android uses unity too.

this change may or may not hurt you directly as a gamer, but you should definitely say ♥♥♥♥ you to unity if you have a favorite indie games that is made in unity.
Good old corporate suicide huh?

I like the part where the executives cashed out their company stock before making the announcement.

Gonna be a fun and wild ride to follow.
Автор останньої редакції: Mr. Smiles; 14 верес. 2023 о 22:19
Back then developers needs to estimate their sales target since they have to burn them into the cd's which can become a lost if they do it too much, but now this is just retarded.
Цитата допису Dynamonic:
Apparently, several Unity offices have been closed under recommendation from law enforcement agencies, over 'credible threats' to their employees.
Forget that, that's just a side-show.

Unity's core engineering and development team is self-downsizing. The company is basically losing a lot of the folks who are about the only people who actually know exactly what is going on in their code.

But hey, the guy who, while at Electronic Arts, pushed loot boxes into FIFA, the one that Unity paid 400 millions USD to get as a CEO, can't be all that bad for the longevity of the company. /s
i like the part where unity think they can invoice valve (the entity that distributes the runtime) and valve have to pass it onto the devs/publishes.
crap.
hardspace shipbreaker, dyson sphere program and starship troopers terran command are also made with unity.
damn and i have 'em wishlisted. ah well.
Автор останньої редакції: Sidakte; 15 верес. 2023 о 2:19
Цитата допису 𝙎𝙞𝙙𝙖𝙠𝙩𝙚:
hardspace shipbreaker
Get Shipbreaker and you'll get plenty of fun out of it before any ♥♥♥♥ hits the fan (if it even does)
Цитата допису ṼṏẌṏḭḊ:
Цитата допису 𝙎𝙞𝙙𝙖𝙠𝙩𝙚:
hardspace shipbreaker
Get Shipbreaker and you'll get plenty of fun out of it before any ♥♥♥♥ hits the fan (if it even does)

yeah it's the one that i liked the most from all these three. i do have other ones high in the list to get soon but i really wanted shipbreaker as well. i'll wait for a sale.
Автор останньої редакції: Sidakte; 15 верес. 2023 о 2:45
Цитата допису Yarr:
Corporations like to infiltrate other corporations and destroy them from within. This reeks of planned takedown slightly similar to how Star Wars was destroyed from within. Put a figurehead into place to steer the company off a cliff. With how dangerous Unity is to big corpos and how it allows Indie developers to compete it is an extreme threat to the established ghouls.

That was the first thing I was thinking when I first heard about this!
Цитата допису GL-H:
Цитата допису Yarr:
Corporations like to infiltrate other corporations and destroy them from within. This reeks of planned takedown slightly similar to how Star Wars was destroyed from within. Put a figurehead into place to steer the company off a cliff. With how dangerous Unity is to big corpos and how it allows Indie developers to compete it is an extreme threat to the established ghouls.

That was the first thing I was thinking when I first heard about this!

Yeah I've also had that thought. But their current management has been around long enough that it would have to have been an extreme 'long game.'

Also, there's Hanlon's razor:
"Never attribute to malice that which is adequately explained by stupidity."
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Усі обговорення > Форуми Steam > Off Topic > Подробиці теми
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