Unity, You Absolute Morons
https://www.techradar.com/gaming/unitys-plans-to-charge-per-game-install-has-developers-begging-gamers-not-to-download-their-games

Someone in the board meeting went, "Okay guys, how do we make sure that we lose as much trust and market share as possible?"

I might add that since some recent Nintendo titles have been on Unity, this has them picking a fight with a particularly tight-fisted and litigious opponent.

:steamfacepalm:
Écrit par dumplingsoup:
Game-dev here, hope my response is helpful/ insightful for a lot of you.

To respond to a lot of people's comments, Unity built games makes up for like 35-40% of all games made. So there's a pretty high chance one of your top games is built with Unity, and so this game WILL effect you.

A lot of Unity's moves here will effect a lot of smaller games/ game studios (those using Unity Free and Unity Plus). So this move will greatly effect the indie market to develop their games. If they have any success with a small game they built, they'll have to start paying for installations, which when you're a small indie studio, every cent counts. This will also cost successful games more money as well.

Now a lot of you are saying "well, just use Unreal", it's not as easy to switch platforms as one might think. Almost every developer I know uses LOTS of different packages in their game to help with everything from visual assets, any game that uses networking will have some kind of package installed, there's state machines, and more. You'll likely not be able to have all of the same packages going from Unity to Unreal. Last point here is, Unreal uses C++ as their main language while Unity uses C#. It's very easy to go from Unreal/ C++ to Unity/ C#, but the reverse is MUCH harder and requires re-writing a lot of your code.

What does this mean for you gamers? You'll probably see less indie games when this change goes live. Very inexpensive games/ free games will likely start charging more.

Really disappointed with Unity on this move, it was some dumb executive who doesn't really understand the gaming eco-system and saw an easy move to make more money in the short run while hurting the company in the long run (that's a WHOLE other discussion). I hope community backlash makes them re-think this move. As for my team/ studio, we'll be looking at alternatives (like Unreal), because Unity just keeps spiraling out of control.

Last thoughts, I get that Unity needs to make money, you can't run a company without profit. Unity has tried quite a few things in the past to increase revenue but haven't had a lot of luck. There was hope Microsoft might buy them (which depending on how you look at it could've been good/bad). They went public and tried to raise money that way, but their valuation has been a rollercoaster to say the least. I know for a fact Unity has a lot of fat to trim in their organization, and they could likely cut costs by 1/3rd or more by becoming lean again, but they've gotten so big and bureaucratic with a lot of middlemen wanting to take a cut of the pie without really contributing that that'll never happen under current leadership.
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Would Source 2 be a good alternative to Unity? :NARAKACONFUSED:
As stated, it is the distributor who has to pay the fees.
Do you think Valve will pay the install fees for all Unity games on Steam?
Табушка a écrit :
The funniest (or saddest, if you're a developer who developer any game with Unity) part is where they basically say "yea, we got no way of verifying if a user installed their game on a device multiple times, so we're just gonna charge you for every single install lmao have fun".

Like, they just didn't think of the fact that 4chan trolls exist? Or do they just not know how determined they can be? They will track down someone they don't like just from a single picture that could have been taken anywhere in the world. And now they have the easiest method ever created to quite literally bankrupt any developer they don't like. Cancelling someone has never been easier. Just uninstall and install a game over and over again. You can't make this ♥♥♥♥ up.

But tbh, even if they make it so that devs only get charged for 1 install per device, there would be ways around it, ppl could probably use virtual machines to do so, it's just a flawed idea from the start, and should have never even be proposed, let alone actually be made real.

What's even sadder is the paid AAA-shilling trolls that forget Unity games also exist on Nutaku, Itch and Google Play, not just Steam. You don't need to be a member of 4chan, 8chan, ChrisChan or Onii-Chan... you just need a breath, pulse and a wi-fi capable device.

And it's not our concern what happens to the devs, that's between them and Unity. Same goes with Steam, in fact Valve's TOS explicitly grants users sole responsibility to maintain the quality of this platform... and we've never been shy on honoring our end of the bargain.

At the end of the day, there's nothing a dev does that any of us couldn't figure out how to do better than they ever will. Unity's CEO used to run EA, which explains a helluva lot on why the software's so shoddy -- EA hasn't released a functional title since Bejeweled.
As a couple of posters have mentioned here, if Unity get their way, we'll undoubtedly be seeing games released in the future with install limits, where gamers will have to purchase additional installs of their owned games once a certain limit has been reached.

It's major bad news for everyone; gamers, developers and publishers alike, and there's no winners (not even Unity in the long run). Everyone needs to stand up to Unity to show that business practices like that will mean certain death for your engine!
It's astonishing that they've not U-turned on this yet after the overwhelming backlash against them, which goes to show their lack of care for the industry and it's users! Maybe it's time for the industry to spit them out in return!

Source 2 seems to be coming on mighty fine, might be time for it to spread it's wings!
Let's help make it happen Valve!
i didnt think the gaming industry could possibly get any worse but it clearly is, how much more do we have to endure before another atari crash inevitably gives us the fate we deserve for allowing this to happen?
Dynamonic a écrit :
As a couple of posters have mentioned here, if Unity get their way, we'll undoubtedly be seeing games released in the future with install limits, where gamers will have to purchase additional installs of their owned games once a certain limit has been reached.

It's major bad news for everyone; gamers, developers and publishers alike, and there's no winners (not even Unity in the long run). Everyone needs to stand up to Unity to show that business practices like that will mean certain death for your engine!
It's astonishing that they've not U-turned on this yet after the overwhelming backlash against them, which goes to show their lack of care for the industry and it's users! Maybe it's time for the industry to spit them out in return!

Source 2 seems to be coming on mighty fine, might be time for it to spread it's wings!
Let's help make it happen Valve!

Theres no need for install limits. You only need to follow the law of avg, ie: you increase the price of the game by 2$ (10installations/purchase). Sure there are few users who will install in more than 10devices, but the majority will not install in more than 10 devices. The profit margin from the majority will cover the loss from the ones who install in many devices.

These changes specifically target freemium devs more than anyone else. The devs that gamers tend to hate, y'knw 🥱
Apparently, several Unity offices have been closed under recommendation from law enforcement agencies, over 'credible threats' to their employees.

https://www.eurogamer.net/unity-closes-offices-over-potential-threat-following-controversial-pricing-changes
Dernière modification de Dynamonic; 14 sept. 2023 à 11h04
rip unity and all those lame ass low fruit hanging asset flip early access titles

also F unreal engine and their backers more so

this isn't just about unity itself, or even unreal and its fans.
if this stuff spills into other and greater engines we're gonna have problems.

just like Blizzard took the ♥♥♥♥ storm with Bobby Koticks 700 IQ decisions and anything that happened that involved sexual harassments in that company, corpos must realize that they need us, we don't need them.
we already have a plethora of games to choose from. choosing not to install a specific game from a specific company or from a specific engine can still work wonders.

my worry would be for this to be contained into just unity itself and not spill into any other engine(s). yeah not even unreal or starcraft or WoW engines either, so much so for source and source 2 engines.
Dernière modification de Sidakte; 14 sept. 2023 à 11h07
If it means pedo-bait trash like Genshin Impact disappearing then I'm behind these changes 100%
Harmony Angel a écrit :
If it means pedo-bait trash like Genshin Impact disappearing then I'm behind these changes 100%

:good::good::good::good::good::good::good:
One of my favorite 'accidents' of this thread is that all the people in here all "huhuhu I won't miss it!!1" have at least one Unity game in their top 10 lol
OoOoOoooOOoOoorgle a écrit :
One of my favorite 'accidents' of this thread is that all the people in here all "huhuhu I won't miss it!!1" have at least one Unity game in their top 10 lol

the only game i have with 2k hours on it and its on unity is duel links but eh dont plan to play it tbh, what is there to miss for me personally
OoOoOoooOOoOoorgle a écrit :
One of my favorite 'accidents' of this thread is that all the people in here all "huhuhu I won't miss it!!1" have at least one Unity game in their top 10 lol

Imagine being so salty you have to stalk people's profiles for some trivial material to obsess over
Dernière modification de Alinar Fenfaren; 14 sept. 2023 à 13h35
Harmony Angel a écrit :
OoOoOoooOOoOoorgle a écrit :
One of my favorite 'accidents' of this thread is that all the people in here all "huhuhu I won't miss it!!1" have at least one Unity game in their top 10 lol

Imagine being so salty you have to stalk people's profiles for some trivial material to obsess over

Salt? xD

You're the one obsessing here lol. I spent 4 seconds on a couple profiles because it's amusing watching people be publicly clueless.

Boy do I love defensive fluster though :eoelaugh:
Plaid 14 sept. 2023 à 14h15 
OoOoOoooOOoOoorgle a écrit :
Harmony Angel a écrit :

Imagine being so salty you have to stalk people's profiles for some trivial material to obsess over

Salt? xD

You're the one obsessing here lol. I spent 4 seconds on a couple profiles because it's amusing watching people be publicly clueless.

Boy do I love defensive fluster though :eoelaugh:
well, I wouldn't mind if people started using a different engine, as long as it can support what they want to achieve.
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Posté le 13 sept. 2023 à 5h08
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