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Nethack is pretty much the first of its kind.
I'd say maybe actual tabletop roleplaying games like D&D influenced this game more than any computer games.
But I was a big Rogue fan, and when NetHack started developing I was interested and got involved in the community. Players wanted to be able to write all or part of a defensive inscription while also mixing un/holy water into one of their potions, among other complex actions that were a huge pain in the butt to do using menu screens and hotkeys. So I floated my idea as a fix. They implemented a simplified version, and eventually found needs and reasons to build it up to a similar system.
Small world those BBS.
All the Angband variants, on the other hand, were right up my alley, and I dove into them and played them for years. Especially vanilla, Zangband, Z+band, Hengband, Steamband (wow that one was incredible in so many ways), and one of the best -- Sangband, which had a skill system.
I played many others regularly, but those were my favorites.
I never won. Not once. Not even close.