Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
And yes, that is subjective.
What is it that constitutes a triple-A studio as being triple-A? What is it about a company that makes it fall into that category?
What exactly does it mean when a company is considered “big”? By what metric are we defining the term “big”? Is it a specific number of developers on the team? Is it a certain amount of company value?
What is it about a company like FromSoftware that makes them AAA, but not someone like Larian Studios?
This is the problem with the whole “indie vs AAA” discussion: these terms are very loosely defined. Nobody can give an exact list of qualities that define them, it’s all just vague words like “big” and “small”.
And then there´s the other difference: Indie games may be developed, because the dev liked the concept and wants to share it, while he would be happy if it generates money. And a Triple A game is produced to generate money, while the costumers would be happy if the game is half-good and not about micro-transactions and the like.
On the other hand, I guess anything on itch.io is automatically indie.
Which is a definition that kind of hits a snag with self-published games like you mentioned. But there's also the common sense aspect of it that says if it's made by Ubisoft it doesn't count.
- Published by Microsoft
- Funded by Microsoft
Labeled as an indie game.
Ori and the Blind Forest / Will of the Wisps:
- Published by Microsoft
- Funded by Microsoft
- Developer owned by Microsoft
Labeled as an indie game.
We Happy Few:
- Published by Gearbox
- Funded by Gearbox(?)
- Developer owned by Gearbox
Labeled as a triple-A game.
Baldur’s Gate 3:
- Published independently
- Funded independently(?)
- Developer is independently owned
Labeled as a triple-A game.
This ♥♥♥♥ is complete guess work. They just make it up on the fly.
they're new to the scene, and no one knows who they are or has seen their work yet, and they develop and launch a title without the backing of the major powers that be. they blazed their own trail and carved their own spot in the rock.
i dont really accept the 'indie' title in other situations.
thinking too much of it as a buzzword rather than the actual word
not sure if this is even a joke but people call witcher 3 and elden ring as indie just because it's good
AAA is mainly to do with the marketing budget. If you see a game advertised everywhere, it's AAA, if you don't it isn't.