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heime2003 Mar 26, 2023 @ 10:41pm
ur opinions on ray tracing, DLSS (or FSR in amd side) and frame generation?
i dont think ray tracing is fully utilized in 3000 or 4000 cards. maybe in 5000 or 6000 cards?
for DLSS, i dont use it because i want my game to be crisp
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Showing 1-15 of 54 comments
Lois Griffin Mar 26, 2023 @ 11:07pm 
I have a 4090 and raytracing works pretty well. I still like to use dlss for framerate boost tho. the 40 series also has dlss 3 which is nice
GlaceonChireiden Mar 26, 2023 @ 11:12pm 
I still have no idea what it even is. If I've played a game that has it enabled, I don't realize it.

I think Quake 2 has it, so I may try it through that but I'm assuming it's the graphical mode that just makes everything look slippery, wet, and not very good at all.
full of aura Mar 26, 2023 @ 11:17pm 
it is a motivation for pushing techs. is it needed? no
Tiberius Mar 26, 2023 @ 11:24pm 
Dlss and frame generation are amazing. They drastically increase the lifespan/relevancy of those cards.

Rt is like physx: nice to have but not essential
Heretic Mar 26, 2023 @ 11:31pm 
Originally posted by Tiberius:
Dlss and frame generation are amazing. They drastically increase the lifespan/relevancy of those cards.

Rt is like physx: nice to have but not essential
DLSS is just an upscaler and frame generation is something they stole from VR when it was essential to maintain a fixed high framerate. It is also anything but increasing lifespan, considering Nvidia intentionally forces you to buy their latest cards to use it, even when they could get it to work on the 3000s.

All of which is to make up for the penalty from RT, which is actually very nice if you can run it.

Physx is practically obsolete now and only left there for backward compatibility. All it did was offer some extra details to the game physics, often limited to particle physics, and isn't even worth mentioning.
Ulfrinn Mar 26, 2023 @ 11:39pm 
I think ray tracing is largely a gimmick used to sell new hardware and create a market for new hardware people like Nvidia need more sales of to stay in business. And when compared to proper rasterized shaders show little difference, of which, people seem fairly split on whether that difference is an improvement or not. The big advantage isn't to gamers, it's to game devs who could theoretically fire all the people they hire to build rasterized shaders for a cheaper solution (no, that won't mean less expensive games, you'll still pay the same).

DLSS, it's not "free FPS" as some people claim. On a 24" monitor, you're not going to see a noticeable difference between 4k and 1080p. Up to 32" you're not going to see a noticeable difference between 1440p and 4K. So unless you plan on sitting 30 inches from a 40" screen and play games fullscreen, there's not a lot to gain from 4K anyway. But like ray tracing, companies who need to sell hardware to stay in business have hyped the ♥♥♥♥ out of it. Because of this, people need a way to get more than just 20fps, so most "up to 4K" games actually just run at 1080p and add DLSS for a little extra smoothing for larger display sizes so people can think they're gaming at 4K.

Given gamers are the type of people to buy headphones with cat ears on them, uncomfortable chairs made to look like racing seats, and RGB everything, I'd say as a target audience they'll throw money at just about anything that some Youtuber they watched made sound good.
オナニー Mar 26, 2023 @ 11:45pm 
Originally posted by Ulfrinn:
I think ray tracing is largely a gimmick used to sell new hardware and create a market for new hardware people like Nvidia need more sales of to stay in business. And when compared to proper rasterized shaders show little difference, of which, people seem fairly split on whether that difference is an improvement or not. The big advantage isn't to gamers, it's to game devs who could theoretically fire all the people they hire to build rasterized shaders for a cheaper solution (no, that won't mean less expensive games, you'll still pay the same).

Apple removed the headphone jack, created a problem & solved their own problem with wireless airpods. And........
It became the best selling wireless earbuds. Thats how you conquer the market. The dumb consumers are none the wiser.

Personally think rtx is neat, waiting for the raytracing tax to drop and for a game to finally use raytracing sounds
Last edited by オナニー; Mar 26, 2023 @ 11:47pm
Tiberius Mar 26, 2023 @ 11:56pm 
Originally posted by Heretic:
Originally posted by Tiberius:
Dlss and frame generation are amazing. They drastically increase the lifespan/relevancy of those cards.

Rt is like physx: nice to have but not essential

All of which is to make up for the penalty from RT, which is actually very nice if you can run it.

I've played enough msfs2020 to knw that you dont knw what you're talking abt
Heretic Mar 27, 2023 @ 12:02am 
Originally posted by Tiberius:
Originally posted by Heretic:

All of which is to make up for the penalty from RT, which is actually very nice if you can run it.

I've played enough msfs2020 to knw that you dont knw what you're talking abt
You snipped out most of my post just to insult me using text talk? I can see why Nvidia makes a profit.
sleeps Mar 27, 2023 @ 1:12am 
not saying ray tracing is bad but it can be a total waste depend on how it used. it can work for older games to enhance the lighting and it works. but for newer games, not really? plus, in reality not everything is that really flashy. some are more subtle and smooth. some are dirty etc. kinda weird to think that metro exodus understand these well compare to other games with ray tracing.

ray tracing as a whole is not a new thing, it just nvidia found their way to make it more easier and usable for real time rendering.

as for dlss, it's a powerful thing but i prefer fsr because both nvidia and amd can use it. it's not as powerful but it should be enough
Last edited by sleeps; Mar 27, 2023 @ 1:13am
tom turnip head Mar 27, 2023 @ 2:33am 
Indifferent, mostly. I'll take PS3 era graphics if the gameplay is solid.

Gameplay>graphics, always.
Tiberius Mar 27, 2023 @ 3:05am 
Originally posted by Heretic:
Originally posted by Tiberius:

I've played enough msfs2020 to knw that you dont knw what you're talking abt
You snipped out most of my post just to insult me using text talk? I can see why Nvidia makes a profit.

Ofc i cant take you seriously when the very same upscaler method has allowed a 6yo card 1080ti to push 70~80fps in modern games (GoW, spiderman) at 1440p.

Frame generation is even better in a game thats heavily cpu bound. Going from 15~20fps to 40fps++ for minimal graphical hit? I'll take that anyday every time

15-30% more fps but hey.. its just an uPsCaLeR~ 🙄
Last edited by Tiberius; Mar 27, 2023 @ 3:11am
gugnihr Mar 27, 2023 @ 3:19am 
They are trying to fool people and convince people that new technologies and new advancements in graphics are still necessary.
They are not necessary anymore, they are just pointless (except for those companies business obviously), they are not even interesting or appealing anymore.
Games already look great and those that don't look great (and there are many of them that don't look as good as they could) it's a fault of the artists, it's not because graphics need new technologies.
If games don't look good enough today is just because the artists are not good enough / have bad taste (just because they know how to technically do their work very well does not mean they have good artistic taste).
New technologies at this point are COMPLETELY pointless.
Ulfrinn Mar 27, 2023 @ 3:19am 
Originally posted by Tiberius:
Originally posted by Heretic:
You snipped out most of my post just to insult me using text talk? I can see why Nvidia makes a profit.

Ofc i cant take you seriously when the very same upscaler method has allowed a 6yo card 1080ti to push 70~80fps in modern games (GoW, spiderman) at 1440p.

Frame generation is even better in a game thats heavily cpu bound. Going from 15~20fps to 40fps++ for minimal graphical hit? I'll take that anyday every time

15-30% more fps but hey.. its just an uPsCaLeR~ 🙄

Last I checked, DLSS wasn't supported on the 1080ti.
Tiberius Mar 27, 2023 @ 3:36am 
Originally posted by Ulfrinn:
Originally posted by Tiberius:

Ofc i cant take you seriously when the very same upscaler method has allowed a 6yo card 1080ti to push 70~80fps in modern games (GoW, spiderman) at 1440p.

Frame generation is even better in a game thats heavily cpu bound. Going from 15~20fps to 40fps++ for minimal graphical hit? I'll take that anyday every time

15-30% more fps but hey.. its just an uPsCaLeR~ 🙄

Last I checked, DLSS wasn't supported on the 1080ti.

Last time i checked fsr is also just another uPsCaLeR method
Last edited by Tiberius; Mar 27, 2023 @ 3:37am
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Mar 26, 2023 @ 10:41pm
Posts: 54