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Warframe is an indie game.
I guess AAA if I had to choose, but only because they have older games they can port through collections or whatever. Not so much whatever new they're trying to do.
It's indie for me by the way.
Modding is how Counterstrike started from Quake making the FPS genre what it is today, its the origin of many genres that have become mainstream.
Teamfortress>Hero Shooter
GMOD>Sandbox Gaming
DOTA>Mobas
DayZ>Battle Royales
and much more.
Also modders have no to minimum profit incentive; only fun incentive as they push the limits of existing games.
These days, however, there’s been a lot of releases in recent times from the AAA space that it’s become a pretty equal balance of both. Particularly on the Switch, from Nintendo. I did grow with Nintendo consoles, but I abandoned them around the end of the Wii’s era in favor of PC, because PC games were simply more accessible for a teenager compared to having to purchase stuff at retail stores. I paid no attention to the WiiU as a result, but the Switch has brought back my interest in their brand with stuff like Breath of the Wild, Mario Odyssey, FE: Three Houses, and Animal Crossing.
There’s also a number of other games that’ve grabbed my attention from other studios as well, primarily RPGs and third-person action titles. The big one was the Souls series, which I got into back in 2018. They’re what really got me paying attention to the big companies again, since before that the only two games I’d played that were AAA in the previous 8 years were Skyrim and Overwatch. (I bought some other Bethesda games, and tried to get into The Witcher, but it never worked out.)
This is my current wishlist of games that I want to buy in the future - mostly stuff that I don’t have the hardware to run right now. (I try to keep it only to things that I’m 100% sure that I want to play.)
https://www.backloggd.com/u/Phirestar/games/title:asc/type:wishlist/
Elden Ring came out and originally was sitting at a 60% mixed score on Steam, despite it being their 5th port to PC. I think it should be quite evident to FromSoft, at this point, that PC is where a huge portion of their fanbase and sales come from, and yet for some reason they still decide to treat it the same they've been treating PC ports since Dark Souls 1, all the way back in 2011.
That's definitely a triple-A game developer practice for sure. Some indie games might do that, but you rarely hear of it in that space.
Like Rivals of Aether, one I got recently
But it seems that I have more “Triple A” games than “indie” games