Összes téma > Steam fórumok > Off Topic > Téma részletei
Elite: Dangerous & Star Citizen vs. Starfield.
Okay, so, monetisation model aside, I think the games are similar enough to be comparable.

However, how come Starfield is basically a finished game, whilst both ED and SC have been in development for over a decade now and are not even close to finished? To be fair, Starfield's development also began around the same time as ED's and SC's, but Bethesda now actually presented a relatively finished product that ED and SC promised to be in one aspect or another, but haven't achieved yet.

FDev promised walkable ship interiours for a long time and took until very recently to even release space legs. And even though it was refreshing, it's not a good FPS. Also no cities, and settlements feel empty and dead.
CIG has yet to release a single-player campaign and their multiplayer module is still in alpha.

Which shortcuts did Bethesda take here? Or is Starfield even comparable with any of those games?
Legutóbb szerkesztette: kilésengati; 2023. szept. 5., 14:50
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What about no mans sky?
star citizen basically a scheme. 500 million+ dollars and still no finished product.
if you see anything else in this than that please enlighten me.
EVE > All the others.
Is Starfield playable in vanilla form?
It`s more No Man`s Sky then anything else.
Fake eredeti hozzászólása:
Is Starfield playable in vanilla form?

Yes. I get 95 FPS in the largest cities and 148 FPS everywhere else. It's buttery smooth.
They're different genres so it's not exactly a good comparison.
I wouldn't really count Star Citizen since it's almost certainly a scam.
Pieshaman eredeti hozzászólása:
star citizen basically a scheme. 500 million+ dollars and still no finished product.
if you see anything else in this than that please enlighten me.

New memes
New metric of time that surpasses Valve Time by a long shot
Gave evidence to people that "spend as much time needed always" isn't always a good thing

Worth the KS price
Legutóbb szerkesztette: UrbanMech; 2023. szept. 5., 18:23
ED is a space sim, while starfield is an rpg with space setting. They're kinda different
I played Elite Dangerous for 600+ hours in 2016. It was fine for the first couple hundred hours doing trade (include slave runs out of Robigo) and exploration missions for credits. Once I accumulated over 2 billion credits and owned every ship that I wanted in the game, it started getting boring since I'm not into PVP. The only thing left to do was the Engineer grind to get the ship components upgraded but since I don't like PVP or even combat that much the grind is kind of pointless. I did get my Frame Shift Drive engineered because having maximum jump range helps a lot when you're exploring and doing trade runs. It takes couple of hundred hours to get bored in ED for me, so that's pretty good.

I do not like PVP so Star Citizen is not for me, though I might try Squadron 42 when they release it.
Legutóbb szerkesztette: Amuro0079; 2023. szept. 6., 2:15
Elite Dangerous thinks they can get money out of people by acting like it's a live service MMO, but since they don't do a good job of that it comes across as a perpetually unfinished game with way too much grind. Don't get me wrong, it has probably the best flight model and the dogfighting especially in VR is incredible. But that can't save the rest of the mess.

SC was always a confidence scam, it's now just in another phase that I don't think the "developer" even intended to wind up in.

Honestly I'm not impressed by what I've seen of Starfield. It looks very much like "The Bethesda game, with space skin." Bethesda is now endlessly rinsing one main project file just like Ubisoft does.

...so in other words, still nobody can make a good space game because they're all too busy trying to make the next cash cow.
Legutóbb szerkesztette: OoOoOoooOOoOoorgle; 2023. szept. 6., 3:32
Amuro0079 eredeti hozzászólása:
I played Elite Dangerous for 600+ hours in 2016. It was fine for the first couple hundred hours doing trade (include slave runs out of Robigo) and exploration missions for credits. Once I accumulated over 2 billion credits and owned every ship that I wanted in the game, it started getting boring since I'm not into PVP. The only thing left to do was the Engineer grind to get the ship components upgraded but since I don't like PVP or even combat that much the grind is kind of pointless. I did get my Frame Shift Drive engineered because having maximum jump range helps a lot when you're exploring and doing trade runs. It takes couple of hundred hours to get bored in ED for me, so that's pretty good.

I do not like PVP so Star Citizen is not for me, though I might try Squadron 42 when they release it.

Yeah, hauling illegal goods in ED is fun for a while. But at the end of the day, it's just like hauling any other freight, except with the aerobatics show you have to do when entering a station.

Megaships are a new credit sink they introduced a while back. But I don't see any gameplay value behind them besides facilitating grind.

Odyssey gave me a few hours more with the game. But the NPCs are dumb as bread and don't even use the jetpacks to jump up walls and over buildings. Vehicular combat is also basically non-existent and pretty useless anyway. Besides some jetpack action, it's too lethargic and lacks FPS-focused content to keep me playing. It's really bare-bones. Not exactly the Battlefield in space I was looking for.
And don't even get me started on the performance and visual "upgrades" Odyssey brought.

I really like ED, but there's still so much missing that would make the game whole.


OoOoOoooOOoOoorgle eredeti hozzászólása:
Elite Dangerous thinks they can get money out of people by acting like it's a live service MMO, but since they don't do a good job of that it comes across as a perpetually unfinished game with way too much grind. Don't get me wrong, it has probably the best flight model and the dogfighting especially in VR is incredible. But that can't save the rest of the mess.

SC was always a confidence scam, it's now just in another phase that I don't think the "developer" even intended to wind up in.

Honestly I'm not impressed by what I've seen of Starfield. It looks very much like "The Bethesda game, with space skin." Bethesda is now endlessly rinsing one main project file just like Ubisoft does.

...so in other words, still nobody can make a good space game because they're all too busy trying to make the next cash cow.

Maybe it's a good thing all Bethesda games in my library are backlog.
SC and NMS is all I currently mess with.

Elite I played with VR when I first got it, and it was pretty cool, but got stale pretty quick.
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Összes téma > Steam fórumok > Off Topic > Téma részletei
Közzétéve: 2023. szept. 5., 14:49
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