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Rapporter et oversættelsesproblem
Virtually everything Bethesda has done in the last decade or so wound up being mainly the work of other people. Skyrim and Fallout 4 rely heavily on fan patches to be playable, even with vanilla gameplay.
The Doom and Quake remasters were all the work of Nightdive and Machinegames building on top of the original id team's efforts.
Even NeuDoom is pretty mediocre, with everything good about them being copied from decades-old mods.
I have no doubt Starfield will not be any different and will require substantial day 1 patches to be playable at all, and major fan patches to play well.
And for Oblivion... I don't know the faces are funny.
But no one likes modders we want official games not unofficial
Not to mention expansions like Beyond Reach and Falskaar.
But an oblivion remaster needs to happen, because it was never not ruined with its default level scaling system. And the game is very crash prone on modern hardware.
Es6 would be good but Bethesda is doing that Xbox exclusive thing again so Playstation won't get it. Not sure if steam will have it, hopefully they get it, wouldn't want to get game pass.
Are there any Unity remake projects for the original Arena?
https://www.reddit.com/r/ElderScrolls/comments/edxg5b/why_we_do_not_have_an_elder_scrolls_arena_unity/
Much like Postal 3, Arena was and is a buggy mess, but still deserves to be done right and let people experience how it should have been.