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It's everyone's favorite, but with several modders pulling their work because they disagree with certain decisions made on Nexus, we can't really rely on it 100%.
Anyway, I think I said everything that has to be said and if someone wants to twist it so that everything I'm saying would look stupid to someone who's not paying attention, well, that's not on me, but here's a recap:
Far Cry 6 has a scene where a character gets brutally shot to death for "misgendering" someone. This kind of ♥♥♥♥ with all these gender identities and whatever it's called is everywhere these days, not just in Starfield, not just in Far Cry 6, not just in games as a whole.
If none of this ♥♥♥♥♥♥♥♥ was going on today and Starfield randomly used the 1 and 2 or A and B labels, with no context of political trends behind it, then yeah, I either wouldn't notice at all or I really, really wouldn't care at all if I did. That is what the issue is here. I don't have a need to label myself as "male" on every possible occasion because I feel so "manly" (read: insecure) or whatever the ♥♥♥♥.
Alien: Isolation with a female lead (just like the 1979 movie) is in my top 3 games of all time, I beat it over a dozen times, I own it on my phone and I watched my cousin play through the whole thing after my recommendation. In the challenge modes, I always pick one of the female characters simply because they're the main characters of the franchise and that makes them more iconic than the male ones, I couldn't give less of a ♥♥♥♥ if they're male or female.
I always play Fallout 3 and 4 as a female character because most enemies are male which makes the perk for bonus damage toward the opposite gender more effective. I couldn't care less, the gameplay is just as awesome, Fallout 4 is one of the most immersive games to me regardless (even with the voiced female protagonist, I never notice it) and that's all that matters.
I'm saying this because I'm not the one who has a problem with this kind of ♥♥♥♥, it's actually the self-proclaimed "tolerant" people who do. They want everything to be about them, they want games, movies and shows to tell their life story and they expect everything including the most basic facts and historical events to be redefined and rewritten just to adapt to them, all that for a negligible minority.
So, I'm against the forced political crap which is obviously behind this, that's all. It's not just in this game and it's not just in games in general. I said this too many times.
In conclusion, if you're going to continue spamming generic crap like a mindless bot, that says more about you and your "arguments" on this topic than it does about me, so by all means, go for it.
What do you mean?
We're fighting because of c*ck and balls out of all things
So are a lot of people.. but just like in movies, TV, and now video games... there's a small group that will keep on doing this because they can, they themselves believe in it, and they've convinced the company that it's "what "the people" want" even when it's not...
Sure we can talk about it... but until the company almost destroyed themselves financially... there's nothing to be done about it but talk.
Sadly enough like movies, TV, etc... after the game companies are trashed... those people will move on to the next big media platform they can pump their agendas out on...
Like I said... welcome to the 2020's... it's gaming's turn now. *sigh*
Like I don't know if this is just me, but I feel like the bulk of effort is put into all the wrong parts of character creation. Why is it that I have a full slider for 'Nose Sellion Depth' - a part of the body that I can't even identify, never mind notice a difference in while moving the slider - but prominent features of the character like hair end up having so few options that I only find one choice that I like?
I'm guessing that it's the usual suspect: it's takes far less work on the developers' part to code in a slider that simply stretches / contracts a piece of the face model, than to build an entire new asset to give the character another choice of hairstyle. Yeah, yeah, efficiency-over-quality as always...