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Reality does not have as much bloom as some video games.
Bloom that is done properly shouldn't even be directly noticed that much.
I think bloom and HDR serve to convince you of how bright an environment is. When you're outside at noon on a sunny day, some surfaces are incredibly bright and reflective, and it makes your pupils constrict and colors are washed out. Because your monitor can never be bright enough to do the same, HDR and bloom help demonstrate how bright it is.
E.g., I think STALKER has nearly perfect lighting and handles bloom/hdr really well.
Other games' bloom makes everything appear fuzzy and it's irritating.
The game I was playing probably didn't do it "correctly" or such.
I mean that as a joke... mostly