Linus Hyper 22 JUL 2016 a las 22:34
Are cel-shade graphics just an lazy excuse in disguise?
?
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Mostrando 16-30 de 35 comentarios
Val 23 JUL 2016 a las 3:38 
http://store.steampowered.com/app/376300/

Cell shaded and looks effin great.
Most of the time, not really. In Borderlands's case, Gearbox chose cell-shaded as an art style, and not as a lazy excuse. It runs on Unreal Engine, so it has the capability of running very realistic graphics.
In Telltale's case, I'd say it's laziness. They always give their games a cell-shaded "art-style" even though the art design doesn't fit any of their games' atmospheres (except Borderlands). Given how much money Telltale has accumulated, I'm surprised the haven't splurged and bought a lisence to a better game engine.
Goblin 23 JUL 2016 a las 11:13 
It's an art style.






Publicado originalmente por Gandhi:
Most of the time, not really. In Borderlands's case, Gearbox chose cell-shaded as an art style, and not as a lazy excuse. It runs on Unreal Engine, so it has the capability of running very realistic graphics.
In Telltale's case, I'd say it's laziness. They always give their games a cell-shaded "art-style" even though the art design doesn't fit any of their games' atmospheres (except Borderlands). Given how much money Telltale has accumulated, I'm surprised the haven't splurged and bought a lisence to a better game engine.


I kinda like Telltale's design, because when I usually see that style, it reminds me of them. Also it worked with the wolf among us, since it was a comic like the walking dead.

So it does work.
Última edición por Goblin; 23 JUL 2016 a las 11:13
Publicado originalmente por Zachary🌙:
It's an art style.






Publicado originalmente por Gandhi:
Most of the time, not really. In Borderlands's case, Gearbox chose cell-shaded as an art style, and not as a lazy excuse. It runs on Unreal Engine, so it has the capability of running very realistic graphics.
In Telltale's case, I'd say it's laziness. They always give their games a cell-shaded "art-style" even though the art design doesn't fit any of their games' atmospheres (except Borderlands). Given how much money Telltale has accumulated, I'm surprised the haven't splurged and bought a lisence to a better game engine.


I kinda like Telltale's design, because when I usually see that style, it reminds me of them. Also it worked with the wolf among us, since it was a comic like the walking dead.

So it does work.
Usually when I see a game with a cell-shaded art style, I assume it is comedy themed. I think TWD and TWAU would have been better with realistic. Game of Thrones, especially; because that game's "art-style" is hideous.
Goblin 23 JUL 2016 a las 11:39 
Publicado originalmente por Gandhi:
Publicado originalmente por Zachary🌙:
It's an art style.









I kinda like Telltale's design, because when I usually see that style, it reminds me of them. Also it worked with the wolf among us, since it was a comic like the walking dead.

So it does work.
Usually when I see a game with a cell-shaded art style, I assume it is comedy themed. I think TWD and TWAU would have been better with realistic. Game of Thrones, especially; because that game's "art-style" is hideous.
Telltale was going with the Walking Dead Comic's design, but they really have no excuse for Game of Thrones.
Hank Hell 23 JUL 2016 a las 11:59 
I usually don't like it but in some cases I think it looks okay, like in Borderlands or Telltale games.
Jonathan Sensei 23 JUL 2016 a las 12:01 
No, not really. But that's my opinion.
ostar 23 JUL 2016 a las 12:22 
Looks great in the borderlands games! :)
Plaid 23 JUL 2016 a las 12:41 
sometimes, yes.
it's love 23 JUL 2016 a las 12:54 
Publicado originalmente por Phobos⛧Anomaly:
Name one. And don't say Borderlands because those are ugly asf
^ Stop acting like your opinion is right.
Vynira Snowy 23 JUL 2016 a las 12:58 
Publicado originalmente por Phobos⛧Anomaly:
So the devs doesn't have to put any effort in making a good looking game.

So you're saying realistic games are the only ones that look good?
Vynira Snowy 23 JUL 2016 a las 12:59 
Publicado originalmente por Phobos⛧Anomaly:
Name one. And don't say Borderlands because those are ugly asf

Wind Waker (especially the Wii U version) and Breath of the Wild.
Última edición por Vynira Snowy; 23 JUL 2016 a las 12:59
shoopy 23 JUL 2016 a las 13:01 
Publicado originalmente por HUD:
Publicado originalmente por ostar:
Looks great in the borderlands games! :)
Borderlands not cel shaded m8.
Yes it is, actually. If you think it isn't then you don't know what cel shading is.
Publicado originalmente por Phobos⛧Anomaly:
Name one. And don't say Borderlands because those are ugly asf

Vector Thrust
Publicado originalmente por ardiel:
Publicado originalmente por HUD:
Borderlands not cel shaded m8.
Yes it is, actually. If you think it isn't then you don't know what cel shading is.


Publicado originalmente por HUD:
Publicado originalmente por Phobos⛧Anomaly:
Name one. And don't say Borderlands because those are ugly asf
Cel shading. Cel shading (often misspelled as "cell shading") or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades.
https://www.destructoid.com/borderlands-explains-its-not-cel-shaded-actually-art-style-128892.phtml
Borderlands devs words > yours
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Publicado el: 22 JUL 2016 a las 22:34
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