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Докладване на проблем с превода
Because even if you progress to the max lvl, the combat stays the same lije when your char is still at lvl 1.
No localized damage, every hit has no impact. Theres zero strategy on combat, you just need to left click your mouse gazzilion times until the bullet spongy enemy die.
Enemies detection are just awful. You can kill their teammates right beside them, and they wont even react
Lets go with magic. Magic doesnt scale with your lvl. Enemies dont even react to any of your magic.
That stupid guy complain abt magic channeling, but he also forget that every high magic in skyrim also require channeling.
Dont turn your head away from bad game design, just because you can use mods as an excuse
life is pain, deal with it.
There is nothing to fix because it works perfect the way is it. You don't fix what is not broken, you're the only who is complaining that you don't like it the way it's MEANT to be, which is why the devs are actually being nice and allow the modding to begin with.
That's lie, the magic actually corresponds to the level tree you're leveling it for. And if you're still not happy, there were mods that also increase magic damage every time you increase your mana pool.
Idk what you mean by "dont even react to magic", because every single creature I've been damaging with magic gets pretty agitated. If you're trying to say that they aren't fall on group, rolling in agony and scream while burning, I guess that was made for balance purposes. Although you can always use the more powerful magic as you level up that might drain your mana fast but do the job done via damage like the concentration walls spells. Then again, mods are still there if you're not happy.
It's actually nice that when you're shooting, you're hiting the target exactly where you were aiming; and aiming is actually pretty corresponding and smooth. It's also feels great when you're playing the game, rather than game plays for itself and aims for you. I don't know why you're having problem with that.
Iv shown a couple videos in this thread that dismiss most of your argument.
Since this thread was abt botw, im just gon bring this video
https://youtu.be/AlH7wIhS0WU
And let others judge themselves.
The combat of botw is not perfect, but if you bring the worst offender as a good example, your argument goes out the window for me
Weapons in BOTW get broken so fast, so often and without a way to fix them in most cases that no matter how much worse the combat system in Skyrim is, it is still more enjoyable anyway.
In BOTW I kept using bombs (since they are unlimited) and avoided using weapons because I felt too frustrated everytime they broke.
In Skyrim combat is not as smooth and feels rather stiff I agree but at least I feel free to actually fight without worrying so much.
In Oblivion weapons got broken too but you could fix them anytime using hammers and they lasted much longer anyway.
That feature in BOTW makes the combat in the game a pain in the ass. It could have the best combat system ever, I would still hate it.
When I think of good combat I immediately think of the Dark Souls series or The Witcher 3. Both were actually fairly enjoyable and they both had great mechanics, or at least I think so. But when people mention "Skyrim combat" and "good" in the same sentence, I can't help but chuckle.
ROFL, nothing you've said\shown so far has "dismiss" any of my argument.
And I never said that combat in Skyrim is anywhere perfect (mostly because enemies are bullet-sponges, but that is mostly due to difficulty which is to one's preference. On medium difficulty or lower, the enemies fall as intended), but it's still much better than a ♥♥♥♥♥♥♥♥ slasher. In fact, at least Skyrim has ranged magic combat as option.
So far your video(s) prove my point, by the way.
You're techincally right, but it's quite overpriced paperweight IMHO.
You're literally just said that I'm annoying you, and now you're telling me to "learn some manners instead of being so damn rude"?? Don't you feel some hypocricy here perhaps?
Thanks for your input but I'm being objective here. While we can argue that the combat system in not perfect in Skyrim, as I've said that enemies feel like a insane bullet sponge things that immune to any type of effect, at least Skyrim have a free-time first person magic combat system that corresponds to your input. I've never had reason to focus on the Skyrim solely, I was more refering that you'd still have more fun to play any of the old TES games than BOTW, but the angry dude was fixated on Skyrim so I was discussed it. The Morrowind had a lot more greater things in comparison, like spell craft and more diverse spell choice like high jump and levitation, but Skyrim provide the Magic system like no other TES where you could actually vield it as weapon, and use it in real time with very smooth control and solid responsiveness to a point it actually FELT like it's you who cast the magic, not the game doing it for you while you doing some stupid time-wasting dances.
IMHO the Oblivion had the worst combat and magic system of series; and the fact that you could use magic while holding weapon was one of the primary reasons, because at the same time you couldn't make the MAGIC as your the only true weapon and use it as primary weapon rather than support feature. At least various mods fixed it. But as for Skyrim, the non-human enemies that could actually dodge and shoot ranged combat actually provide some challenge. The difficulty increases damage and hp of monsters, but since melee and armor is kinda overpowered, and once you craft super armor, it's possible to just W+M1 with some large dildo\sword, and I do not deny that. Still better than BOTW, though. TL:DR; It's more like "it's bad in Skyrim, but at least it's not as bad as in BOTW". It's hard to have challenge in any of RPG if you can grind the most OP stuff, or learn basic tricks to avoid being hit.
Skyrim so far is the only game (at least that I know) with first open open world that has real-time Magic combat, but it's rather sad that there hardly any other game with features like that.