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even then, roguelikes are still more fun with co-op.
Lulz
Not even once
Hooray someone that agrees that Infinite wasn't very good and didn't deserve all the 9/10 and 10/10s it got.
Yeah I don't see why it had so much hype as well.
Try Freedom Planet, It's so good that it'll keep you addicted.
http://store.steampowered.com/app/248310/
Then there is some metalevel stuff I do with them to. Record music and gameplay, write reviews, try to take key screenshots of important moments and so on. It's not making things better. I try to reduce this stuff and stick with gaming for most times, but sometimes I just end up writing a whole book on one game instead. Or spend hours in one scene waiting for that awesome screenshot key moment to appear. And then I want to "see" stuff too. In singleplayer FPS I often feel urged to see every corner and item that is there. I bet I wouldn't have spend as nearly as much time with Bioshock and Bioshock: Infinite if the devs hadn't been so tremendously in love with detail work. If I don't understand or pay attention to dialogues I often reload stuff and do things over and over again because I fear I might have missed a detail.
Ultimatively I don't feel very happy with this situation, so I really just try to get back to the roots of it all and just play for the sake of playing. But it's not easy. I've gone long past the point of seeing games only as places to mess around in. Except for multiplayer games I already have played like a millions of hours and know in and out.
I just recently finished Tomb Raider 2013. ♥♥♥♥♥♥♥, what an epic experience, enjoyed every minute of it.
was it just me who thought that this TR was too short?
By the way,Thank you guys for your replies.