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Games with bullet trajectory
The only game I know which truly respects the gravity is Battlefield. I know there are also game made-up for that (e.g. Sniper Elite), which are also realistic-made when it comes to wind and distance, but I was wondering if BF is the only complete-war game (infantry, vehicles, huge maps, loads of weapons) with bullet trajectory or there are other ones (doesn't matter if they are old or single-player only).
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Shasow 2 Agu 2014 @ 11:36pm 
You lost me at Battlefield and truly respects...
Bullet Trajectory Simulator 2014 does a good job at making bullet trajectory realistic.
Terakhir diedit oleh shreddedbullet; 2 Agu 2014 @ 11:39pm
Eludium 2 Agu 2014 @ 11:42pm 
Diposting pertama kali oleh (ZuWh) shreddedbullet:
Bullet Trajectory Simulator 2014 does a good job at making bullet trajectory realistic.
It's a simulator, I wasn't expecting less..
But was reffering to like a complete game (e.g. Crysis, Doom etc.)
Eludium 2 Agu 2014 @ 11:43pm 
Diposting pertama kali oleh Shasow:
You lost me at Battlefield and truly respects...
If that doesn't make it a 10/10 game idk what.. and only multiplayer https://www.youtube.com/watch?v=7hK8ULXRxh8
Val 2 Agu 2014 @ 11:43pm 
I think the ARMA series does, but I could be wrong.
Diposting pertama kali oleh Asteo600:
Diposting pertama kali oleh (ZuWh) shreddedbullet:
Bullet Trajectory Simulator 2014 does a good job at making bullet trajectory realistic.
It's a simulator, I wasn't expecting less..
But was reffering to like a complete game (e.g. Crysis, Doom etc.)
I was joking. But anyways, Battlefield and Sniper Elite are the few that I actually know of that do this. Most games still don't really incorperate this, but expect to see it more in the next few years when realism becomes more popular. That is if it does.
Terakhir diedit oleh shreddedbullet; 2 Agu 2014 @ 11:45pm
Eludium 2 Agu 2014 @ 11:45pm 
Diposting pertama kali oleh Valzeras:
I think the ARMA series does, but I could be wrong.
ARMA is quite an amazing game and I would be more than happy to see this implemented :D
Eludium 2 Agu 2014 @ 11:46pm 
Diposting pertama kali oleh (ZuWh) shreddedbullet:
Diposting pertama kali oleh Asteo600:
It's a simulator, I wasn't expecting less..
But was reffering to like a complete game (e.g. Crysis, Doom etc.)
I was joking. But anyways, Battlefield and Sniper Elite are the few that I actually know of that do this. Most games still don't really incorperate this, but expect to see it more in the next few years when realism becomes more popular. That is if it does.
It should.. I mean if all games stay like CoD, then the skill's nowhere. Everyone shoots from 1km away and doesn't need a single neuron in order to do headshot :L
Shasow 2 Agu 2014 @ 11:47pm 
Diposting pertama kali oleh Asteo600:
Diposting pertama kali oleh Shasow:
You lost me at Battlefield and truly respects...
If that doesn't make it a 10/10 game idk what.. and only multiplayer https://www.youtube.com/watch?v=7hK8ULXRxh8
0/10 "buy my guide! buy my guide! buy my guide!"
Diposting pertama kali oleh Asteo600:
Diposting pertama kali oleh (ZuWh) shreddedbullet:
I was joking. But anyways, Battlefield and Sniper Elite are the few that I actually know of that do this. Most games still don't really incorperate this, but expect to see it more in the next few years when realism becomes more popular. That is if it does.
It should.. I mean if all games stay like CoD, then the skill's nowhere. Everyone shoots from 1km away and doesn't need a single neuron in order to do headshot :L
Yeah but CoD is an arcade shooter, and Battlefield is a realism shooter. They are 2 different types of FPS games, and will remain this way. You will always have your Halo/Quake/CoD's, and your ARMA/Battlefield/Sniper Elites. Both genres will just grow and won't really go away in the near future it seems.
Eludium 2 Agu 2014 @ 11:48pm 
Diposting pertama kali oleh Shasow:
Diposting pertama kali oleh Asteo600:
If that doesn't make it a 10/10 game idk what.. and only multiplayer https://www.youtube.com/watch?v=7hK8ULXRxh8
0/10 "buy my guide! buy my guide! buy my guide!"
well not dice's fault this guy is advertising
Shasow 2 Agu 2014 @ 11:49pm 
Diposting pertama kali oleh (ZuWh) shreddedbullet:
Diposting pertama kali oleh Asteo600:
It should.. I mean if all games stay like CoD, then the skill's nowhere. Everyone shoots from 1km away and doesn't need a single neuron in order to do headshot :L
Yeah but CoD is an arcade shooter, and Battlefield is a realism shooter. They are 2 different types of FPS games, and will remain this way. You will always have your Halo/Quake/CoD's, and your ARMA/Battlefield/Sniper Elites. Both genres will just grow and won't really go away in the near future it seems.
Yep. Battlefield is so realistic that bullets go straight through buildings.
Eludium 3 Agu 2014 @ 1:06am 
Diposting pertama kali oleh Shasow:
Diposting pertama kali oleh (ZuWh) shreddedbullet:
Yeah but CoD is an arcade shooter, and Battlefield is a realism shooter. They are 2 different types of FPS games, and will remain this way. You will always have your Halo/Quake/CoD's, and your ARMA/Battlefield/Sniper Elites. Both genres will just grow and won't really go away in the near future it seems.
Yep. Battlefield is so realistic that bullets go straight through buildings.
C4 and RPG are not firing with bullets..
Akkarin 3 Agu 2014 @ 5:09am 
Battlefield is realistic? Best joke I heard today
Diposting pertama kali oleh (ZuWh) shreddedbullet:
Diposting pertama kali oleh Asteo600:
It should.. I mean if all games stay like CoD, then the skill's nowhere. Everyone shoots from 1km away and doesn't need a single neuron in order to do headshot :L
Yeah but CoD is an arcade shooter, and Battlefield is a realism shooter. They are 2 different types of FPS games, and will remain this way. You will always have your Halo/Quake/CoD's, and your ARMA/Battlefield/Sniper Elites. Both genres will just grow and won't really go away in the near future it seems.

Battlefield is an Arcade Shooter. It's not realistic, and CoD actually has better Graphics (When it comes to AA and Textures).

To the OP, ArmA and DCS World. ArmA actually uses proper bullet trajectories, and mods can extend it to things like the Coriolis effect.

ArmA has 2 Maps, one around 270m SqKM and one around 30-40Sqkm. Basically, the game is a sandbox, and the missions are built on the maps. You have 2 types of mission, a persistent (never ends, mini missions keep happening etc.) You have the editor to make your own missions or scenarios.

Also, one thing games always mess up (Including Battlefield) is the way damage and accuracy works. If you hip fire in Battlefield or CoD, the bullets somehow bend and twist around. Hip firing is not going to make the bullet less accurate.

DCS World is even truly bigger - 16000-20000sqkm. However, it focuses on Combined Warfare with infranty being abstract. The main idea is of it is that is a Flight Simulator in the Russia-Georgian War of 2008. You learn the game, not just play it. Each plane has 100s of controls and 100 of buttons and knobs. Learning how to start up the plane and configure the weapons can take hours, let alone take off and fly. Best of all, DCS World is free, but the you only get 2 planes. Each plane can cost from 15-45€, however the simulations are pretty 1-1 scale if you've got a joystick.

tl;dr ArmA and DCS World.
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Tanggal Diposting: 2 Agu 2014 @ 11:36pm
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