All Discussions > Steam Forums > Off Topic > Topic Details
ʙᴜɴ.ᴇ Oct 30, 2022 @ 9:24pm
Match rigging in online games.
thoughts?

personally I think its ridiculous for online multiplayer games to have hidden code which dictates whether you win or lose by either matching you with a bad team against a better one or even worse using dynamic difficulty adjustment (DDA) to buff the other teams accuracy/stats whilst hindering your own.

If you don't know what I am talking about I am speaking of games well known for this practice like the FIFA series.

But it has come to my attention that Overwatch 1.5 is now running this exact same scummy scripting in its matchmaking as proven by patents for the technology registered by Blizzard. EA has similar patents for their FIFA scripting so its safe to assume Overwatch 1.5 has the same crap running in it and I can tell.

There is never a game where you feel you can turn it around or a game that feels balanced, its either win easily or lose badly, no middle ground, I am pretty consistent with my aim and I go from game to game and can easily tell when the matchmaking has rigged me to lose forcing me to quit that match and I have to keep doing this until I get warnings for match abandonment penalty which is -75% battle pass exp, since theres is nothing at all to do in the game except level the battle pass losing that exp because you refuse to play rigged matches is pathetic.

Now older games like TF2 which do not have this hidden code you always know you can turn a game around and win, there is never a dull moment when you look at the other team and think you can't do anything except feed their ego by giving them high kd or just afk in spawn, no, you always have the option of having that one big push to break the defence and cap, not the same with Overwatch 1.5, there is simply no way to turn a game around if the game decides it wants you to lose. No matter how good you personally are.

This is really quite pathetic gameplay when you add that on top of $30 for a single skin. Nobody in their right mind is going to want to play this re-release of an already bad game.

I hope this kind of shady practice of rigging online games does not continue, quite bad that something EA started has spread into other developers like a cancer, I hope it doesn't metastasise to other games because online multiplayer is already bad enough without the game itself being against you.
< >
Showing 1-15 of 26 comments
Your_White_Knight Oct 30, 2022 @ 9:31pm 
Originally posted by 💕 𝓑𝓾𝓷 💕:
Match rigging in online games.

thoughts?

personally I think its ridiculous for online multiplayer games to have hidden code which dictates whether you win or lose by either matching you with a bad team against a better one or even worse using dynamic difficulty adjustment (DDA) to buff the other teams accuracy/stats whilst hindering your own.

If you don't know what I am talking about I am speaking of games well known for this practice like the FIFA series.

But it has come to my attention that Overwatch 1.5 is now running this exact same scummy scripting in its matchmaking as proven by patents for the technology registered by Blizzard. EA has similar patents for their FIFA scripting so its safe to assume Overwatch 1.5 has the same crap running in it and I can tell.

There is never a game where you feel you can turn it around or a game that feels balanced, its either win easily or lose badly, no middle ground, I am pretty consistent with my aim and I go from game to game and can easily tell when the matchmaking has rigged me to lose forcing me to quit that match and I have to keep doing this until I get warnings for match abandonment penalty which is -75% battle pass exp, since theres is nothing at all to do in the game except level the battle pass losing that exp because you refuse to play rigged matches is pathetic.

Now older games like TF2 which do not have this hidden code you always know you can turn a game around and win, there is never a dull moment when you look at the other team and think you can't do anything except feed their ego by giving them high kd or just afk in spawn, no, you always have the option of having that one big push to break the defence and cap, not the same with Overwatch 1.5, there is simply no way to turn a game around if the game decides it wants you to lose. No matter how good you personally are.

This is really quite pathetic gameplay when you add that on top of $30 for a single skin. Nobody in their right mind is going to want to play this re-release of an already bad game.

I hope this kind of shady practice of rigging online games does not continue, quite bad that something EA started has spread into other developers like a cancer, I hope it doesn't metastasise to other games because online multiplayer is already bad enough without the game itself being against you.

No idea... I don't play MMOs that have "hidden win / lose codes"...

The games I play there's been times where at the last minute we'd pull out a win coming back of been a loss, or the other team will pull out a win coming back from a loss... some go back and forth... guess I'll just stay away from FIFA and Overwatch, sounds shady.
Last edited by Your_White_Knight; Oct 30, 2022 @ 9:45pm
Birds Oct 30, 2022 @ 9:35pm 
You can either design matchmaking which tracks and compares key indicators to try and create a ranking system out of organic play.

Or you can simply rig the matches to have the desired statistical result and tie advancement to beating the rig.

Blizzard prefers the latter because it doesn’t understand anything but statistics anymore.

They consider games in groups of 3. 1 will be rigged for, 1 against, 1 neutral. 1/3 wins keeps you in place, 2/3 advances, 3/3 subjects you to a series of rigged games to crush morale and end a hot streak until you are back at 1/3 on average.

As a result, more games than not will be rigged against you and will come in more frequent blocks of larger size. Either you or your teammates won’t be up to snuff and won’t be allowed to compete fairly, 66% of the time.

They created the 3 win bonus xp condition knowing it would force people to play 9 games on average, of which only 3 will be remotely fair.
Last edited by Birds; Oct 30, 2022 @ 9:48pm
Rumpelcrutchskin Oct 30, 2022 @ 9:51pm 
Pretty sure some of them do it. People always say that it`s tinfoil hat but when you have played a game for years you will see the suspicious patterns happening.
Samurai Oct 30, 2022 @ 10:00pm 
EA have used it in their games for years. Especially FIFA.

Use to be known more as handicapping back then. Along with rubber-banding.

Some racing games were known to have it in. For instance you could be leading in first place, but you would never pull away from anyone behind you. As they would receive a boost in speed or you would go slower.

A lot of games now make it, so they are extremely noob friendly too.

Gears of War is a good example of this. Up until Gears 3, it was good. After that, they were all made noob friendly. Which takes away high skill levels and so the matches become stale.
Tiberius Oct 30, 2022 @ 10:08pm 
Maybe the playerbase at your lvl is pretty low. So its either you get matched up with much better players, or... you have to wait for a long time to get matched up with more similar lvl players (dota2 has this problem)
Devsman Oct 30, 2022 @ 10:09pm 
Why wouldn't they just use proper negative feedback loops instead?
Fake Oct 30, 2022 @ 10:26pm 
Match rigging in eSports is a thing.
Xero_Daxter Oct 30, 2022 @ 10:32pm 
Some games match you with players with similar MMR. MMR stands for Match Making Rating which is an individual value assigned to each player. Games uses this value as a matchmaking parameter to match you with players of similar skill when you play PvP game modes.

Sadly there are smurf players where they are secretly a professional and we get wrecked.
Irene ❤ Oct 30, 2022 @ 10:41pm 
I believe there are far too many games that do it. The very old arcade game "daytona" has it when games are small and limited. If your race car position is second, you get a hidden speed boost and is able to do record fast lap time.

In CSGO, if you were killed too many times your next weapon spray can easily be a headshot. Or if you have killed others for so many times, your next headshot aim might just miss. A lot of professionals had this experience and they just laugh it off with being "csgo'ed"

The result of this small hidden buff is bringing in millions of players. It means that even a weak player could win a few sometimes and not log in to be a punching bag everyday. They will be happy about it, make frag videos and show off and love the game.

The solution for matchmaking is to create a 5 player team with friends so you won't be grouped with weaker allies. The system will find it very difficult to find 5 good players at the exact same time of your queue. It's going to be random 5 with mostly bad players and your team's skill level will have huge advantage.

The system will then find strong teams after you've been winning a lot and search will take a lot longer. There is a high chance that they will be cheaters.

They will not make it obvious, but it will be there. Just take it as a little bonus challenge, it is still possible to overcome that little buff. Had they remove this, they risk removing that lower half of playerbase to support your games. I've been thinking of a solution, for example a system where losers can collect consolation points and still 'win'. But then people will just go afk to farm them.
Last edited by Irene ❤; Oct 31, 2022 @ 12:15am
ʙᴜɴ.ᴇ Oct 30, 2022 @ 11:45pm 
Originally posted by Banana Shawty:
Originally posted by 💕 𝓑𝓾𝓷 💕:
even worse using dynamic difficulty adjustment (DDA) to buff the other teams accuracy/stats whilst hindering your own.
Does Overwatch do this?? sounds too dumb to be true

most likely, from my experience with the matchmaking theres something going on under the hood.

No doubt Blizzard will deny it though, EA do the same with their system even though its been proven by people that reverse engineered the games code and found it.
Birds Oct 30, 2022 @ 11:47pm 
Originally posted by 💕 𝓑𝓾𝓷 💕:
Originally posted by Banana Shawty:
Does Overwatch do this?? sounds too dumb to be true

most likely, from my experience with the matchmaking theres something going on under the hood.

No doubt Blizzard will deny it though, EA do the same with their system even though its been proven by people that reverse engineered the games code and found it.

I get aim nudges a lot and hitboxes seem to adjust at random sometimes. I figured it was a man in the middle, since I see Reins throwing double blasts, funnel head railguns, laser sombras, charge Zaryas and Symmetras, and longstraw Moiras most matches.

But maybe it’s just Blizzard. Would make more sense than it happening in every single match.
Last edited by Birds; Oct 30, 2022 @ 11:55pm
Q-T_3.14.exe Oct 31, 2022 @ 12:13am 
No thoughts, head empty. (Finally.)

That stuff real or?
Χάρης Oct 31, 2022 @ 12:16am 
I have experienced this in dota, but I wouldn't really call it " rigged ". If you win a lot you will eventually climb up on the higher ranks and that's where things get more difficult. It only makes sense because otherwise rank/level would not matter.

That is what separates pros from noobs.
Logan Oct 31, 2022 @ 12:38am 
Originally posted by BHReviews:
So many fake conspiracy theories in this thread lol.
What do you mean, it is absolutely obvious that a pro gamer as myself is never going to lose, game is rigged, I never lose, it's games fault, and I had a lag, and enemy was lucky, and game is cheating!
Last edited by Logan; Oct 31, 2022 @ 12:39am
Logan Oct 31, 2022 @ 12:42am 
Originally posted by Spooki Tanuki:
Originally posted by Logan:
What do you mean, it is absolutely obvious that a pro gamer as myself is never going to lose, it's obvious game is rigged, I never lose, it's games fault.
It's not about losing. You can even observe when the enemies are nerfed and it is a one-sided victory because the enemy team has no chance. Win or lose, it is no fun for either team.
Never seen that before, you people either play some garbage games or look for an excuse. Like really. I know FIFA has some of that apparently but that game is a wallet sim in the first place rather than one where skill prevails.
< >
Showing 1-15 of 26 comments
Per page: 1530 50

All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Oct 30, 2022 @ 9:24pm
Posts: 25