所有讨论 > Steam 论坛 > Off Topic > 主题详情
Flowernose 2022 年 10 月 28 日 下午 10:40
Will AI ever get good enough to make perfect tv shows?
I want to watch spongebob where the quality never dips from season 1
< >
正在显示第 16 - 20 条,共 20 条留言
Ⓥenom Ⓢnake 🐍 2022 年 10 月 29 日 下午 1:45 
Sure. I mean, it has been used in film making for years.

Remember all those massive fights in LotR? Thousands of ai building two dynamically battling armies. The sfx people had to watch those fights because units would suddenly adapt new behaviors they couldn't predict. Like the orcs that ran away rather than fight, or a group of elves that suddenly climbed up and refused to engage from their rock unless someone climbed up
Devsman 2022 年 10 月 29 日 下午 1:54 
Sure. I mean, it has been used in film making for years.

Remember all those massive fights in LotR? Thousands of ai building two dynamically battling armies. The sfx people had to watch those fights because units would suddenly adapt new behaviors they couldn't predict. Like the orcs that ran away rather than fight, or a group of elves that suddenly climbed up and refused to engage from their rock unless someone climbed up
Two decades ago? Doesn't sound like the same technology. Probably more akin to video game AI rather than machine learning.
Ⓥenom Ⓢnake 🐍 2022 年 10 月 29 日 下午 2:00 
引用自 🌸 Wraith 🌸
Sure. I mean, it has been used in film making for years.

Remember all those massive fights in LotR? Thousands of ai building two dynamically battling armies. The sfx people had to watch those fights because units would suddenly adapt new behaviors they couldn't predict. Like the orcs that ran away rather than fight, or a group of elves that suddenly climbed up and refused to engage from their rock unless someone climbed up
This sounds interesting. Do you have a source?
Sure. Might take me a bit. I found it from another source who was initially looking for the impact tool they used...

Golaem seems to be the tool. Hmmm.
Ⓥenom Ⓢnake 🐍 2022 年 10 月 29 日 下午 2:10 
引用自 Devsman
Sure. I mean, it has been used in film making for years.

Remember all those massive fights in LotR? Thousands of ai building two dynamically battling armies. The sfx people had to watch those fights because units would suddenly adapt new behaviors they couldn't predict. Like the orcs that ran away rather than fight, or a group of elves that suddenly climbed up and refused to engage from their rock unless someone climbed up
Two decades ago? Doesn't sound like the same technology. Probably more akin to video game AI rather than machine learning.
That tech still has a horse in the game. You have to look at like, say, cray supercomputers, or the ultra-highend hardware SE created their hawaii studio, gutted it after Spirits Within.

They are crazy hardware that still excelles at their purpose. Square still uses that hardware today. FFXIV owes it's look and it's movie to that mid 90s tech.

Then you sidesaddle it with something applying behaviors to those characters. The more the numbers, the varied the behaviors, the more odd behaviors a group of characters develop.

It is a ghost of a videogame. Not a Singularity event, but still uniquely developed behaviors.
Kiddiec͕̤̱͋̿͑͠at 🃏 2022 年 10 月 29 日 下午 2:15 
引用自 Thermal Lance
...
all kinds of stuff
Artists be like... :meatytears:
Just the ones who lack originality. :Poppo:

引用自 8bitbeard
I used to believe that art was the one thing AI was not going to take over. I believed that creativity was something only the human mind could do.
...
What it's doing now ...isn't creativity.
It's art, yes, I'll give you that much - it's even GOOD art - ...but it's not creativity.

引用自 Flowernose
Will AI ever get good enough to make perfect tv shows?

Define perfect. :seewhatyoudid:



引用自 Chaosolous
AI should terrify anyone who knows about it. The pace of advancement and direction it's heading could very well destroy us all. Humans aren't equipped to deal with a lot of what we've created. Brains didn't evolve as fast as our technology
...
Yeah, that's correct. Such things should be taken as legit safety concerns.

Ex Machina

However, it's also important to note that things could go differently, particularly if we're careful & avoid hubris (because simply being careful isn't enough by itself).
引用自 Chaosolous
...
Mark my words. By 2045 AI will be so far beyond what any human is capable of that you had better hope you never learned about Roku's Basilisk.
You're presuming that any AGI / ASI would function the same / in only one manner / outcome.
...you'd be wrong.

A lot of A.I. horror stories projecting bad futures ...are avoidable.

There's also several flaws with the Roku story, namely the concept of "no perfect simulation".
There's a saying... "All simulations are flawed. Some simulations are useful."

引用自 8bitbeard
引用自 Chaosolous
...
Mark my words. By 2045 AI will be so far beyond what any human is capable of that you had better hope you never learned about Roku's Basilisk.

Why would you tell us about it? You've doomed us all!
Misery loves company. :P

引用自 Devsman
Sure. I mean, it has been used in film making for years.

Remember all those massive fights in LotR? Thousands of ai building two dynamically battling armies. The sfx people had to watch those fights because units would suddenly adapt new behaviors they couldn't predict. Like the orcs that ran away rather than fight, or a group of elves that suddenly climbed up and refused to engage from their rock unless someone climbed up
Two decades ago? Doesn't sound like the same technology. Probably more akin to video game AI rather than machine learning.
High-end production machines tend to have tech / software, that is 2 decades ahead of what the consumers are using. :seewhatyoudid:


:redcircle: :ycircle: :gcircle: :bluecircle: :pcircle:
< >
正在显示第 16 - 20 条,共 20 条留言
每页显示数: 1530 50

所有讨论 > Steam 论坛 > Off Topic > 主题详情
发帖日期: 2022 年 10 月 28 日 下午 10:40
回复数: 18