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报告翻译问题
Remember all those massive fights in LotR? Thousands of ai building two dynamically battling armies. The sfx people had to watch those fights because units would suddenly adapt new behaviors they couldn't predict. Like the orcs that ran away rather than fight, or a group of elves that suddenly climbed up and refused to engage from their rock unless someone climbed up
Golaem seems to be the tool. Hmmm.
They are crazy hardware that still excelles at their purpose. Square still uses that hardware today. FFXIV owes it's look and it's movie to that mid 90s tech.
Then you sidesaddle it with something applying behaviors to those characters. The more the numbers, the varied the behaviors, the more odd behaviors a group of characters develop.
It is a ghost of a videogame. Not a Singularity event, but still uniquely developed behaviors.
What it's doing now ...isn't creativity.
It's art, yes, I'll give you that much - it's even GOOD art - ...but it's not creativity.
Define perfect.
Yeah, that's correct. Such things should be taken as legit safety concerns.
Ex Machina
However, it's also important to note that things could go differently, particularly if we're careful & avoid hubris (because simply being careful isn't enough by itself).
You're presuming that any AGI / ASI would function the same / in only one manner / outcome.
...you'd be wrong.
A lot of A.I. horror stories projecting bad futures ...are avoidable.
There's also several flaws with the Roku story, namely the concept of "no perfect simulation".
There's a saying... "All simulations are flawed. Some simulations are useful."
Misery loves company. :P
High-end production machines tend to have tech / software, that is 2 decades ahead of what the consumers are using.