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What do you hate about indie games?
I've loved indie games for a long time thanks to their timeless stories, innovation, and memorable experiences that will stick with you for the rest of your life. Aspects of gaming that I haven't felt for a AAA game in a long time. But for every prize catch, there's a leech on the belly. A gross moldy grape among the vine. A quality of someone's passion project that just rubs you the wrong way.

What is it that you hate about indie games, the people that play them, or the people that make them?
Give an example if applicable.

I'll go first.
Now it is no secret that the indie scene tends to tackle mental instability or depression more often than it probably should, but that is actually not what I hate about indie games. What I do hate is the complete dismissal of certain games because they tackle depression or a mental illness of some kind. Just because you've seen it done before does not mean it is going to be any less good. Even if you do hate the psychological aspects of these games there probably is still something to enjoy like with Celeste or Omori. They do tackle mental illnesses, but if you don't like that sort of thing they still have satisfying gameplay, amazing soundtracks, and wonderfully expressive art in cutscenes.

And don't even get me started on the complete dismissal of games because their community is garbage.
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There is way to much Kick starter hyperbole in indie games now.
Отредактировано aka; 7 авг. 2022 г. в 2:56
Автор сообщения: The Wilsonest Wilson
What do you hate about indie games?
Nothing! Too many hidden gems to bunch em all together.
If i don't like one, i'll find one i do like and play that instead! :hintlord:
I don't hate anything gaming related, hate is a strong emotion I don't easily get. I do dislike "gamers" and their "I don't like it, so everybody else must as well" BS in general.

Just play the stuff you like and let others play the stuff they like.
Отредактировано Crazy Tiger; 7 авг. 2022 г. в 3:02
Hate is a strong word but sometimes I dislike how unforgiving and impossibly demanding their players can be.
They've fallen into the same trap as AAA games where they're all just copying each other.
Every indie now is either some roguelike or a metroidvania, just like a mass majority of AAA games now focus on cinematic story and graphics above actually being fun to play.
Also yeah, every indie game having some underlying undertone about depression or lgbt is annoying. I understand why they're there, and I support video games as a mean to help people feel more comfortable with who they are but man. It gets really tiring sometimes.

I miss when indie games were an escape man.
About the only indie games I really can't stand are all the ones made with RPG Maker. I'm sure some of them have excellent storylines and whatnot, but they all just feel the same to me.
Автор сообщения: JustSomeLego
They've fallen into the same trap as AAA games where they're all just copying each other.
Every indie now is either some roguelike or a metroidvania, just like a mass majority of AAA games now focus on cinematic story and graphics above actually being fun to play.
Also yeah, every indie game having some underlying undertone about depression or lgbt is annoying. I understand why they're there, and I support video games as a mean to help people feel more comfortable with who they are but man. It gets really tiring sometimes.

I miss when indie games were an escape man.
It feels almost like the indie games are about to become what AAA games were, and AAA games are slowly regressing into the graphically beautiful story-driven type that lots of old indie games were.
Автор сообщения: Rupika
The ones that try to become memes by being bad.
This has to be pinned. This is the answer.
Автор сообщения: Rupika
The ones that try to become memes by being bad.

Can you give an example or 2?
Автор сообщения: JustSomeLego
They've fallen into the same trap as AAA games where they're all just copying each other.
But that isn’t a trap. People are just making what they want to make. If they’re supposed to reject that in favour of what someone else prefers they make, that would be drawing something unfortunate from ‘AAA’.
Copying in the industry is indeed a trap, because suddenly every game will start feeling very similar and the market will be oversaturated with realism FPS, stylized graphic novel, pixelated platformer game, etc. and none of it will be as entertaining.
Отредактировано device; 7 авг. 2022 г. в 12:45
Автор сообщения: The Wilsonest Wilson
What is it that you hate about indie games, the people that play them, or the people that make them?

Not being able to trust reviews concerning indie games. Stuff like Vampire Survivors, Cuphead, Noita, etc, showing up as overwhelmingly positive like people are afraid to say they didn't like it.

If I see one more platformer/sidescrolling rogue-like I might puke. When you read the reviews for these games people act like it's the best thing in the world.... Hours played : Usually under 5 hrs.

I really love a lot of indie games and support the scene but the community reminds me of music hipsters. Nah man.... I ain't gonna enjoy Vampire Survivors. I promise you that.

Aside from that, I despise the community approved art style for these games. Look at Rimworld. It's a game where you literally can run a cannibal farm. You can do crazy stuff in that game. But casuals go crazy for indie games, and casuals love fan art. Anything to not be playing the game.

The fan art for Rimworld is like some weird comic book cartoon stuff? It's not cute.

That whole scene reminds me of the famous saying about books, "You buy a book for one of two reasons.... To read it, or to talk about reading it."
When the game itself is in early access for 50 gorillion years.
World of Horror comes to mind, the dev fücked off for a year without talking to the community, and when some people brought up the opinion that maybe he just left and took the money, of course the rabid fanbase shät all over themselves from anger.
Worse than the Undertale fanbase i tell you what.
I try and appreciate games for what they are. Is the developer a fascist and the fanbase a bunch of furries? Whatever, let's look at the game. I try and put it in a vacuum and appreciate it (Or judge it.) on it's own, separate from the people that surround it.

One criticism I have is that it's easier than ever to make games, but making a good game is as hard as it's ever been. It's like if an art gallery started accepting admissions from anyone, including your little niece's crayon drawings. The actual nice art would tend to get lost in the absolute flood of low-effort doodles, crayon drawings, copycats, memes, and actual garbage. The good art is still there, and still as plentiful as ever. It's just dwarfed by all the rest. You can still find it and enjoy it. It just takes a bit longer, and it's kind of annoying.
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Все обсуждения > Форумы Steam > Off Topic > Подробности темы
Дата создания: 7 авг. 2022 г. в 2:52
Сообщений: 72