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Fordítási probléma jelentése
Some of them do, but most of them have are a mixture of classic RPG stats systems (like statsbasings etc) but the story and character building, is more akin to Action Adventures/TB Adventures
Modern Bethesda games, including Skyrim is also mixtures of ARPG´s and Action Adventures, the RPG elements have gotten fewer and fewer (but the core mechanics ofc still draw from that genre)
RPG has many different sub genres, but all of them spring from cRPG´s.
Then again.. it depends on what you think a "RPG" is and even roleplaying, so well.
As others have said, if that is the definition, then even a hollow Action Adventure like GTA5 is an RPG (and it is not, since it lacks the core mechanics of RPG´s)
It is actually fairly common for people to confuse modern Action Adventures with RPG´s (mainly because they don´t know what an RPG is and take on the, but you play a "character" as the main argument for RPG)
Again.. it is a matter of definitions ofc. But most Jrpg´s are atleast based on core RPG elements, again we can debate how advanced it is and if there is actual player agency in terms of meaningful character progressions etc (I would argue yes for some and no for others)
Just because a developer list a tag for a game, does not mean we all agree with it btw, same goes for user tags (you can write anything, you could go into Baldur´s Gate 3 and tag it with dating simulator if you wanted too.
Some of the more important mehcanics/features of RPG´s include (in my opinion)
:Statsbasings (the entire game is based around it, not just your character, this also include ie. leveling, skills, etc))
:Freedom/Exdploration (being able to freely take different approaches or choices)
:Party based. You control not just one character and have freedom to manipulate the progression and story of said party members (companions)
:Player agency, being able to manipulate the story and enviroment around you.
:Story rich. The game features a rich story and in many cases also a branching story.
:Inventory management (being able to freely swap around items and loot stuff, to either enhance or make your character build suitable around said items)
:Character creation (stats and in some cases other features as well, such as classes, races, apparence, etc) The main element here, is that you can manipulate your character, even if its a preset one in terms of apperence etc.
:Meaningful interactions with companions and the world. Basically the game should revolve around this, the interactions and story, with your companions.
:Combat is statsbased and relies on TB (RTwP is also TB at heart) and in many cases also have classical tabletop mechanics, that add rnr, ie. dice rolling.
Basically RPG´s are based on tabletop D&D´at their cores.
Not all of these have to be present, these are just a snippet of some of the cores, some of them all cross in various genres, ie. the Story Rich is both in RPG and Adventure genres, and even various others and ofc subgenres.
An Action Adventure, could potentionally have you play a fixed character, give you an inventory, have a story rich, open world, that you can interact with, but have no statsbasings at all, thus rendering the RPG tag invalid. (examples of this are games such as RDR and GTA or that new SW game) They are not RPG´s.
But back to JRPG´s, some obviously forfil some of the above, some even have a lot of them and some don´t have much about anything of the above.. but its pretty much a subgenre,
So is the new FF a RPG?.. maybe... you could argue it is an ARPG, but a very dumbed down one that is.
Persona 5 Strikers, is not an actual RPG, it is more H&S with Action Adventure elements, than anything else.
The regular Persona 5, is more a dating sim, than an actual RPG, is you ask me. But has plenty of Adventure elements (more so than RPG)
Anyway.. it all depends on how you define RPG.. if you think its "playing a role" then F1 2022 is a RPG
Edit
The longest Journey is an Adventure game and even the developer agree´s to that... obviously. I know your argument ofc.. but what confuse some of the other people, is that htey use the definition "playing a role" that you do in most games, as the RPG narrative.
So yes.. I know why you are doing this, but you can´t win an argument, with someone that have the other definition, because you will never agree on the definition.
That being said, people are free to have whatever definitions they want, its a free world after all.
That's my take on it. Having RPG elements doesn't make an RPG for me. It's something you feel when playing. How immersed are you? I know that's a very general description, but that's what it is for me. If I don't get that feeling, then it doesn't feel like an RPG to me.
Into The Breach is though.
I dislike racing games due to the lack of RPG elements, but I suspect star wars pod racing’s appeal is roleplaying based for many people. As are any deviations from reality, such as being allowed to drive in F1.
Name some of the "western" RPG games, that does not have what the other user said?
Dark Souls, is not an RPG, its a metroidvania action adventure
Dark Souls, is not based on a proper statsbasing systems, it lacks many of the other mechanics and features as well, listed on my previous post.
Its an metroidvania Action Adventure, that it is.. dodge dodge hit, all the way.
I don´t think so either, but by the "you play a role" it is.
You see, I can create a new racer, I can even give the person stats, then pick a team and even interact in a story... So well.. its an RPG by your definition.
As a fun extra note.
Even the developer agree with me, that it is not an RPG, (not user tag, but developer tags)
TITLE: DARK SOULS™: REMASTERED
GENRE: Action
DEVELOPER: QLOC
PUBLISHER: FromSoftware, Inc, Bandai Namco Entertainment
FRANCHISE: FRANCHISE
RELEASE DATE: 24 May, 2018
RPG´s were born from tabletop.
Even some of the oldest RPG´s have systems in place (even with limitations from that era) that mimic the tabletop mechanics.
Roleplaying game.
It’s turn based, and rng is often used in role assignment.
Can’t you damage the cars? That’s character development right there.
I can freely choose to drive left, right or even how fast I go, I can even run into other people and my race driver, named Drako Soulu, can even give interviews, level up and switch teams and such (player agency)
But again.. my point is, that it is not an RPG, I listed why your definition, is invalid and weak (in my opinion) and I listed my own subjective take on how you could define them (in much more detail and with links to their root)
By your argument, E.T. on Atari is also an RPG, it even had inventory.............
i.e. tabletop RPG came from tabletop wargames.