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Now we just need to stop making games like it period, or else the bans will sour international trade and harm independent developers and growth industries like Poland and Ukraine.
Continuing to support them means encouraging an end to public entertainment outside of class-based socialization.
Soon the only way to play a lord in a videogame will be to be one irl, and they’ll be legally allowed to pay someone to ban you.
The problem aren't adult citizens. The problem is that companies perpetuating lootboxes are targeting children. A demographic with a still not developed sense of responsibility. If lootbox-holding games would have an ESRB Adults Only/ PEGI and USK rating of 18+, there would be... less issues.
So they’re bidding up the cost of entering their market, and don’t really intend to ban it.
Unlike Australia’s banning RimWorld to oppose chinese cultural products and, um, avoid acknowledging one of their most profitable national industries.
As a result, Activision Blizzard simply didn't release the game in these countries, because Diablo: Immortal is nothing more, than a F2P vehicle for lootboxes and microstransactions. A release there would have been pointless or worse, made it even more obvious, how much of a predatory, manipulative scheme it all is.
New players, much like the Wii. Great way to profit off an established brand that’s having problems with older fans.