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报告翻译问题
Yes, EA certainly shoulders some of the blame, but that doesn't absolve BioWare for archaic and/or poor design either. The game being unoptimized and/or lacking content can certainly be a sign of rushing to meet a deadline, but there are some fundamental design issue's that were decided fairly early on.
Agreed, they've made some great games and that's certainly one of them, as well as Dragon's Age and Mass Effect, but people like Muzyka, Zeschuk, Hudson, Ohlen, Gilmour, Laidlaw and others that held key positions for these games, have all left the company over the years.
Which is a shame. I actually wanted to try that game buut by the time I upgraded my system to handle it comfortably. this happened. Same for Wildstarr but that's how it goes. I heard from others that it was just a little too grindy.
So have gamers.
For example, recently, XSEED let go some people from its (already pretty small) team. At least one of those people has ended up working for NISA on the game series that XSEED had been localizing.
Also there is a big problem that new games are made worse than the old ones.
Crackdown 3 is an extreme example if you compare it vs Crackdown 1
https://www.youtube.com/watch?v=rwA2OaVsbts
I hope some of the top corps die along with these poor underlings..they are the ones that deserve it.