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Blitzwing 2019 年 3 月 8 日 上午 12:20
Is games industry collapsing? More than 1000 people lost jobs in across Valve, GoG, Blizzard and so on.
2019
Activision Blizzard lays off nearly 800 employees after 'record' 2018
https://www.polygon.com/2019/2/12/18222096/blizzard-layoffs-february-2019

Massive layoffs at EA's Australian studio
FireMonkeys will refocus on live services as up to 50 staff prepare for redundancy
https://www.gamesindustry.biz/articles/2019-02-22-massive-layoffs-at-eas-australian-studio

CD Projekt is laying off around a dozen GOG staff (approximately 10% of the digital storefront’s workforce).
https://www.rockpapershotgun.com/2019/02/26/gog-layoffs/

Valve laid off 13 full-time employees and 'a portion' of its contractors in February
https://www.pcgamer.com/valve-laid-off-13-full-time-employees-and-a-portion-of-its-contracts-in-february/

Guild Wars 2 Developer ArenaNet Plans For Mass Layoffs
https://kotaku.com/guild-wars-2-developer-arenanet-plans-for-mass-layoffs-1832799804

2018
Telltale with at least 250 people dismissed, the company is a shell of what it once was.
https://www.gamesindustry.biz/articles/2018-09-27-more-than-1-000-jobs-lost-to-studio-closures-over-the-past-year

Electronic Arts' decision to close Dead Space developer Visceral Games with PC Gamer reporting at least 80 employees affected.

Gigantic developer Motiga saw significant layoffs - reportedly around 70 people

Marvel Heroes developer Gazillion Entertainment was forced to close down, making approximately 200 employees jobless.

Cliff Bleszinski's studio Boss Key Productions was forced to shut down, less than a year after releasing its debut title LawBreakers. At peak, the developer had 60 employees.

A further 150 people were lost later that month when Wargaming closed its Seattle studio, formerly known as Gas Powered Games.

Capcom Vancouver was closing down. The Dead Rising studio had 158 employees


Considering the recent big flops like Anthem and Fallout 76.
It doesn't look good for our entertainment.

What you think? Just a weird coincidence or is there a massive problem upcoming?
引用自 Xaelath:
People losing its job isn't the big thing in game industry but it sure does a hint that game industry can collapse in future.

The real thing is what they make doesn't match what people wanted.
So when their games failed or happen to be not profitable or just didn't get to their expectations they'll lay off some workers or close the studio.

Look at some of those Publisher and Developer games.
Games are mainly made over quantity over quality now.
Everything now cost too much money to develop and games being sold less overtime if it's a sequel , unless that sequel is a really good ♥♥♥♥ that surpass people expectations then it might sold more.

I can't say for sure but Game industry isn't going really well right now.
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Blitzwing 2019 年 4 月 28 日 上午 7:46 
引用自 fauxtronic
I would want at least ten years of reliably sourced and consistent data to deal with the question posed by the headline.
bad and small companies go out of business did not bother me.
Blitzwing 2019 年 4 月 28 日 上午 7:48 
引用自 Chemistara
I hope the industry would collapse soon, so that there will be a significant change happening for the industry
Actually bad companies will drag into the grave good ones.
Every developer is owned by a Publisher, and they all lets be honest are quite bad.

I mean if Actvision will get hit, they will throw Blizzard under the bus. EA will kill of just for lols Bioware and will do it soon.
Trundle 2019 年 4 月 28 日 上午 7:51 
https://youtu.be/97LrU9_jtCI

in 2019 all the recycled one.
Blitzwing 2019 年 4 月 28 日 上午 7:51 
引用自 LegendPro_1466
Maybe what's missing is that developing game needs to be easier and shorter to take.
But the problem is, once the game is done, they start to fire the developers.


I mean thats why its taking so long to make games in first place, they know, and know quite well as long the game is in development hell, they get paid.
Blitzwing 2019 年 4 月 28 日 上午 8:27 
引用自 LegendPro_1466
引用自 Blitzwing
But the problem is, once the game is done, they start to fire the developers.


I mean thats why its taking so long to make games in first place, they know, and know quite well as long the game is in development hell, they get paid.

Why not implement a dual pay where developers get paid for example 1500 $ when idle but 3000 $ when working?
Its rather this, once the game is done, they are no longer needed and get fired.

example:
Dreadnought developer lays off third of workforce days after game's release
https://www.pcgamer.com/dreadnought-developer-lays-off-third-of-workforce-days-after-games-release/

so its easy to understand why Developers rather spend more time on games.
they know, some projects are simply dumb, but its their job to do them

Dreadnought is like one of already 5 such space mmo things, so it was clear to them it was going to flop.
So the only reasonable act of actions, is to buy time, try to find other studio and try to delay as long as possible. That game didnt change much since first introduction and was pretty much same thing as it did launch 2 years later. So they basicaly got 2 years of job, by delay their project. If they would have done it instant, they would have had lost their job 2 years ago.

we have by games industry right now extremely bad working conditions.
where make a good game is not a priority any more.
Blitzwing 2019 年 4 月 30 日 上午 11:50 
next big news
Blizzard Will Not be by gamescom 2019,
becouse thay have no new games to show

Activision Greed did kill Blizzard

https://de.wowhead.com/news=291500/blizzard-will-not-have-gamescom-2019-booth

https://www.gamestar.de/artikel/gamescom-2019-ohne-blizzard-entertainment-diablo-4,3343454.html
Trundle 2019 年 4 月 30 日 上午 11:53 
Wow the diablo mobile fiasco really kick them in the butt.
Blitzwing 2019 年 4 月 30 日 上午 11:58 
Wow the diablo mobile fiasco really kick them in the butt.
It's not about simply 1 lame phone game, but the destroyed and sabotaged core infrastructure of the company.

Activision worked towards hostile take over and basically did do it.
-forced competent people out of the company.
-enforced creation of bad games
-corrupted companies mentality
-shut down of good projects, like Diablo 4.
-destroying of companies community, by simply fire all stuff related to community support and e-sports designing

https://photos.smugmug.com/Comics/Pa-comics/n-xmQS5/i-pCv5qCS/0/2100x20000/i-pCv5qCS-2100x20000.jpg

https://i.redd.it/1ack8p81nkb21.jpg
最后由 Blitzwing 编辑于; 2019 年 4 月 30 日 下午 12:00
pasa 2019 年 4 月 30 日 下午 12:13 
Hm, do you also cry "man is dying" after a haircut?

The game industry is safe as long as most modern goverments continue with the crazy handouts. Big part of that helicopter money goes to the said game industry. And no change is in sight, you need some countries collapse FIRST.
Trundle 2019 年 4 月 30 日 下午 12:14 
Well this is absurd.
https://youtu.be/zlBEYKu2jAo
Quint the Alligator Snapper 2019 年 4 月 30 日 下午 12:41 
Wait, release dates were ever a thing?



By which I mean, were release dates ever really something that was worth more than just a casual estimate? Because if there's anything I know from watching games (and large creative projects in general) get worked on, it's that the true release date is "when it's ready", with a caveat being "or when you force us to release it".
Dr.Shadowds 🐉 2019 年 4 月 30 日 下午 1:29 
引用自 Blitzwing
Wow the diablo mobile fiasco really kick them in the butt.
It's not about simply 1 lame phone game, but the destroyed and sabotaged core infrastructure of the company.

Activision worked towards hostile take over and basically did do it.
-forced competent people out of the company.
-enforced creation of bad games
-corrupted companies mentality
-shut down of good projects, like Diablo 4.
-destroying of companies community, by simply fire all stuff related to community support and e-sports designing

https://photos.smugmug.com/Comics/Pa-comics/n-xmQS5/i-pCv5qCS/0/2100x20000/i-pCv5qCS-2100x20000.jpg

https://i.redd.it/1ack8p81nkb21.jpg
Hostile take over??? You do realize they acquire them out over 10 years ago right? Not time license, literally bought them out as a whole. Which why it was called Activision Blizzard. There's nothing to hostile take over at all, if they already own it to begin with since 2008. Blizzard themselves made a bad call how they handle things, Activision took the hit, since it's under them, it was the dumbest thing to pump resources into making a triple mobile game instead of a console / pc game, which the fact that majority of the players, and investors were expecting a big title game, to be good as they did with their other games, last one being Overwatch, instead made a big **** up doing the wrong thing, thinking everyone just going to use mobile only to play games.

引用自 Blitzwing
https://www.youtube.com/watch?v=SHkfzlmpfpA
https://www.youtube.com/watch?v=jFKHOOM04mw
HotS esports events are shuting down, mainly thanks to investors moved onto other games that racking in a lot of money such as Fortnite, which FYI if you get in the world esports event for Epic, you basically get a whole **** ton of money, and that just by losing in last place, don't even have to win, it's more than enough to just get plane ticket to go to the event, lose, and come back with a large check thousands of dollars to do whatever, which if you look it up, Epic banned over 1200 players taking part in the event for cheating to get into the event, as well revoking 200 players their prize money which I can assume was few millions saved back in Epic pocket, since Epic put 100 million towards the esports of 2019.

2nd video was basically what was sum up, blizzard **** up. No one wanted that mobile game, not even the investors wanted to support that.

引用自 Blitzwing
next big news
Blizzard Will Not be by gamescom 2019,
becouse thay have no new games to show

Activision Greed did kill Blizzard

https://de.wowhead.com/news=291500/blizzard-will-not-have-gamescom-2019-booth

https://www.gamestar.de/artikel/gamescom-2019-ohne-blizzard-entertainment-diablo-4,3343454.html
What part did you miss what they stated?
"As part of a renewed effort this year to maintain our focus on development, for our current games and our future projects"

If they're not ready to show the next game, it's best not to waste time, and money doing so.

Sony not coming to E3 because they have nothing new to bring until 2020, which will be about their next console gen, which make sense since it be pointless to waste, time, and money to be flashy if not going to be able to push for a whole year, or so.

Makes no sense to kill of your own company off, as Blizzard still brings in quite a bit of money such as World of Warcraft.
Val 2019 年 4 月 30 日 下午 2:07 
They all go woke so they gotta get broke
Blitzwing 2019 年 4 月 30 日 下午 8:23 
Wait, release dates were ever a thing?



By which I mean, were release dates ever really something that was worth more than just a casual estimate? Because if there's anything I know from watching games (and large creative projects in general) get worked on, it's that the true release date is "when it's ready", with a caveat being "or when you force us to release it".

Yes, before the online stores existed and you had to go to shop to buy a game offline in real life.

So the games had to be functional on release date, or people would have had simply after try them out in "Video library" for 3 dollars 3 days. Not purchased those at all.

引用自 Dr.Shadowds 🐉

Makes no sense to kill of your own company off, as Blizzard still brings in quite a bit of money such as World of Warcraft.

Yes, but what if making games is no longer a priority and simply milk people over existing projects ? Than you dont need programmers and can fire them all, except the one guy who does maintain the servers.
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所有讨论 > Steam 论坛 > Off Topic > 主题详情
发帖日期: 2019 年 3 月 8 日 上午 12:20
回复数: 279