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报告翻译问题
Microtransactions are arguably the OLDEST form of videogame monetisation. You sued to have to pay 10p for a "LIFE" (or 3) in thre 1980's. Very few individuals were paying for the product itself.
Example Kotaku try to cover up their mess for their huge **** up for trying to humiliate P-Studio / Atlus for a song, which they try to claim they were making fun of special needs, which they fail to realize without confirming, or doing research on the song for persona 5, that Japanese have trouble saying certain syllables, and Atlus confirm that wasn't even what was said in their song, which they try to cover up their **** up. Either the blogger was BS passing the blame to her higher up, or the higher ups were pieces of **** trying to get view with lies. Which why Kotaku gain the rep as a laughing stock when comes to anything as sometimes to try to start things, or make BS up.
Example EA trying to convince, or cover up their **** up with their biggest game, which really the issue is management, as clearly something wrong, with every updates, one going back one word because last minute changes by higher up, and so on.
But still the lay offs that's still a standard thing for years, publishers may even close studios because they didn't make the cut, for sales for their newest games, or etc... The only studio I seen that might fall soon is BioWare, as EA killed quite a lot of studios in the past.
No one can, especially when a game can be addictive on the terms of constant in-game spending, so that is one riled up microtransaction world that exists now.
Why don't we just let them lie and cover up and manilpulate us even more to the point where we have no life at all.
You can trust them anymore. The only thing we do is take a risk and vote with our wallet, standard procedure.
You buy games, before to know how bad they truly are.
So while a bad game can still sale, the following one might get into trouble.
No.
There is absolutely no need whatsoever to take any such risk. You are making this choice by yourself.
If you're so upset by or dyspathic to a brand, entity or franchise, stop giving money.
Your money does not "support them to do better in future" when your role is only to provide revenue stream for the investors to see growth. All your money supports is that the current business model returns in your case.
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Again, little has changed in real terms. 35 years ago, magazines were given the same benefits and bias with major publishers, awards funded by the publishers etc. Even screenshots might be solely of 16-bit versions despite being on the reviews and apckaging for 8-bit ports.
However, in those days, consumers were not graced with slavery of convenience and short-attention span. One could await a title to be released, take time to visit the fairs, conventions and expos etc. (of which there are unimaginably many more now, worldwide) ASK actual FRIENDS and relatives.
Oh, and of course my money isn't going to any good cause, but goes into grubby CEOs pockets.
And you don't think i've seen such a transition over the last 20 years.
I'm not sure what you think I'm thinking. I don't understand what transition you are talking about. I have no idea what you've seen since I don't know you.
But to say, honestly, not once have i ever regretted a purchase.
https://www.pcgamesinsider.biz/news/68863/arenanet-says-guild-wars-2-is-unaffected-by-layoffs-studio-try-to-support-remaining-staff/
Number of employees ~250
https://en.wikipedia.org/wiki/ArenaNet
lol that over 50% of people who work there
Also numbers were "around" 400 that was said, not 250, so can look that up if you want.
Also FYI a new expansion push for GW2, "Living world" Look it up.
somehow, games do get less and less actual developers.