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Blitzwing Mar 8, 2019 @ 12:20am
Is games industry collapsing? More than 1000 people lost jobs in across Valve, GoG, Blizzard and so on.
2019
Activision Blizzard lays off nearly 800 employees after 'record' 2018
https://www.polygon.com/2019/2/12/18222096/blizzard-layoffs-february-2019

Massive layoffs at EA's Australian studio
FireMonkeys will refocus on live services as up to 50 staff prepare for redundancy
https://www.gamesindustry.biz/articles/2019-02-22-massive-layoffs-at-eas-australian-studio

CD Projekt is laying off around a dozen GOG staff (approximately 10% of the digital storefront’s workforce).
https://www.rockpapershotgun.com/2019/02/26/gog-layoffs/

Valve laid off 13 full-time employees and 'a portion' of its contractors in February
https://www.pcgamer.com/valve-laid-off-13-full-time-employees-and-a-portion-of-its-contracts-in-february/

Guild Wars 2 Developer ArenaNet Plans For Mass Layoffs
https://kotaku.com/guild-wars-2-developer-arenanet-plans-for-mass-layoffs-1832799804

2018
Telltale with at least 250 people dismissed, the company is a shell of what it once was.
https://www.gamesindustry.biz/articles/2018-09-27-more-than-1-000-jobs-lost-to-studio-closures-over-the-past-year

Electronic Arts' decision to close Dead Space developer Visceral Games with PC Gamer reporting at least 80 employees affected.

Gigantic developer Motiga saw significant layoffs - reportedly around 70 people

Marvel Heroes developer Gazillion Entertainment was forced to close down, making approximately 200 employees jobless.

Cliff Bleszinski's studio Boss Key Productions was forced to shut down, less than a year after releasing its debut title LawBreakers. At peak, the developer had 60 employees.

A further 150 people were lost later that month when Wargaming closed its Seattle studio, formerly known as Gas Powered Games.

Capcom Vancouver was closing down. The Dead Rising studio had 158 employees


Considering the recent big flops like Anthem and Fallout 76.
It doesn't look good for our entertainment.

What you think? Just a weird coincidence or is there a massive problem upcoming?
Originally posted by Xaelath:
People losing its job isn't the big thing in game industry but it sure does a hint that game industry can collapse in future.

The real thing is what they make doesn't match what people wanted.
So when their games failed or happen to be not profitable or just didn't get to their expectations they'll lay off some workers or close the studio.

Look at some of those Publisher and Developer games.
Games are mainly made over quantity over quality now.
Everything now cost too much money to develop and games being sold less overtime if it's a sequel , unless that sequel is a really good ♥♥♥♥ that surpass people expectations then it might sold more.

I can't say for sure but Game industry isn't going really well right now.
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Showing 1-15 of 279 comments
8ullfrog Mar 8, 2019 @ 1:39am 
Managers want fatter checks.
Zukabazuka Mar 8, 2019 @ 2:29am 
What I heard about Visceral Games was they lived in a very expensive area, then they didn't do so well on games they made.

As for the others, they haven't had that successful games made.
Crazy Tiger Mar 8, 2019 @ 2:30am 
Just another day, really.

Studios get closed down or repurposed every now and then. Development gets cut for ventures that don't seem profitworthy. Or people get laid off because the MMO is shrinking. Bad business decisions bite them in the bum. Nothing major, really.

Anthem and Fallout 76 don't dictate the market. There are plenty of good games being released and you seem to forget about those.

Don't forget that many devs/publishers are nearing the end of their fiscal year. Not a bad time to change things around and prep themselves for the upcoming fiscal year.
Last edited by Crazy Tiger; Mar 8, 2019 @ 2:31am
Blitzwing Mar 8, 2019 @ 2:42am 
Originally posted by Zukabazuka:

As for the others, they haven't had that successful games made.

But the CD Projekt made Witcher 3
Activision Blizzard made Overwatch

But they had made good games, that sold well
how can such companies loose people ?

Originally posted by Crazy Tiger:

Anthem and Fallout 76 don't dictate the market. There are plenty of good games being released and you seem to forget about those.

But still bad sold game does affect next projects and why should next game be any good?
Games have to fight with bugs and performance problems, on the other hand with bad design like lame gameplay and annoying grind progression. That does lead to people be less willing to buy new games.

Originally posted by Crazy Tiger:
Just another day, really.

Studios get closed down or repurposed every now and then. Development gets cut for ventures that don't seem profitworthy. Or people get laid off because the MMO is shrinking. Bad business decisions bite them in the ass. Nothing major, really.

Anthem and Fallout 76 don't dictate the market. There are plenty of good games being released and you seem to forget about those.

Don't forget that for many devs/publishers are nearing the end of their fiscal year. Not a bad time to change things around and prep themselves for the upcoming fiscal year.

But getting the studio shut down, is not just another day and prep for the upcoming year.
You need people to make the games.

It looks really alarming if even studios that had successful games, do lay of stuff.
This means their next game has less man powerand sometimes 1 person does make work of 100 people, without the boss to notice it.

Take away a key element of the team like a designer, and they wont know how to make the game at all, we have seen a lot of games that do function but are boring to play, simply becouse there was nobody there to make it fun.
Dr.Shadowds 🐉 Mar 8, 2019 @ 3:06am 
Sounds like normal business industry. They lay off people for all kinds of reasons, and some of them, or a lot of them you won't hear about since 2014 ~ 2018. This is basically just media making it blow up more than it should, but the biggest one is Blizzard firing 8% supposebly the claim for that is that was 800 people, compare to all others that lay off 1 ~ 50 each year, normally they find new jobs as there's always new job listing seeking in certain kinds of jobs, but it depends what they do well in as well. I could say how some fast foods, and etc lay off bunch of people, but most of those either not biggest enough news, or no one really cared at all.

- Blizzard made bad choices, which most of their players were PC and Console queestion them.

- EA knew their mobile department wasn't doing great, and see no point, so better to lay them off at some point, instead of keep feeding them money to not earn their keep, which makes a whole lot of sense.

- GOG lay off was due to lacking sales, as well competitions

- Valve, not sure, no one knows exactly why, other than the fact they're all for VR.

- Anera lack of generating money, and competitions.

- Telltale was a hot mess, a lot of problems, some Devs/etc flee looking for jobs before getting lay off, because they knew it was a hot mess, and Devs/etc were worry about not getting their next paycheck, the mess wasn't pretty company done themselves in really.

- Capcom I have no idea what they're doing with Dead rising, clearly 4th game was very questionable, and seem like they got nothing to offer for any new future titles at all really, seems like it's better to let it die IMO.

The other games I didn't keep track of them all, and there's reasons behind it all I assume for the lay off, and choices.
Last edited by Dr.Shadowds 🐉; Mar 8, 2019 @ 3:06am
Crazy Tiger Mar 8, 2019 @ 3:23am 
Originally posted by Blitzwing:
Originally posted by Crazy Tiger:

Anthem and Fallout 76 don't dictate the market. There are plenty of good games being released and you seem to forget about those.

But still bad sold game does affect next projects and why should next game be any good?
Games have to fight with bugs and performance problems, on the other hand with bad design like lame gameplay and annoying grind progression. That does lead to people be less willing to buy new games.

But all those things you name are bad design choices. They should do better if they want to sell their game.
And while Anthem is a flop, I'll buy the next Dragon Age. People can be rational, a multiplayer shooter is not Bioware's strong point. Which is why I skip this game and, as I said, will buy the next Dragon Age, as I love that series.

Originally posted by Blitzwing:
Originally posted by Crazy Tiger:
Just another day, really.

Studios get closed down or repurposed every now and then. Development gets cut for ventures that don't seem profitworthy. Or people get laid off because the MMO is shrinking. Bad business decisions bite them in the ass. Nothing major, really.

Anthem and Fallout 76 don't dictate the market. There are plenty of good games being released and you seem to forget about those.

Don't forget that for many devs/publishers are nearing the end of their fiscal year. Not a bad time to change things around and prep themselves for the upcoming fiscal year.

But getting the studio shut down, is not just another day and prep for the upcoming year.
You need people to make the games.

It looks really alarming if even studios that had successful games, do lay of stuff.
This means their next game has less man powerand sometimes 1 person does make work of 100 people, without the boss to notice it.

Take away a key element of the team like a designer, and they wont know how to make the game at all, we have seen a lot of games that do function but are boring to play, simply becouse there was nobody there to make it fun.

Look at the history of the gaming industry and you'll see it actually is another day.

Just because a studio has a succesful game, doesn't necessarily mean it it's a well-run studio. You also seem to think that a studio only consists of development personnel, which is untrue. Activision Blizzard for example is cutting in the non-development staff.

And shutting down a studio can very well be prepping for the upcoming year. If a studio is not succesful and actually losing money, there is no reason to maintain it. So it's sometimes better to cut the losses and shut it down. Some of the staff gets a different position within the company, but others will have to look elsewhere.

Nothing major and nothing that isn't the same in any other business area in the world.
Last edited by Crazy Tiger; Mar 8, 2019 @ 3:24am
Dr.Shadowds 🐉 Mar 8, 2019 @ 3:41am 
Originally posted by William Hayden:
EA needs to go bankrupt. They destroy everything they touch. There's my 2 cents.
The problem behind that, everyone else that's under EA also goes out with them as well.
Start_Running Mar 8, 2019 @ 3:54am 
Cost-CUtting, Corporate consolidation, strategic refocusing, etc.


These are things that happen in every industry. They are all actually signs of a healthy industry.
AmsterdamHeavy Mar 8, 2019 @ 3:55am 
Originally posted by Dr.Shadowds 🐉:
Originally posted by William Hayden:
EA needs to go bankrupt. They destroy everything they touch. There's my 2 cents.
The problem behind that, everyone else that's under EA also goes out with them as well.


Does it really matter when they eventually shutter all of those houses anyway?
Start_Running Mar 8, 2019 @ 3:57am 
Originally posted by AmsterdamHeavy:
Originally posted by Dr.Shadowds 🐉:
The problem behind that, everyone else that's under EA also goes out with them as well.


Does it really matter when they eventually shutter all of those houses anyway?
Slight difference is that the games under those house are roilled up the chain of command.
Dr.Shadowds 🐉 Mar 8, 2019 @ 3:58am 
Originally posted by AmsterdamHeavy:
Originally posted by Dr.Shadowds 🐉:
The problem behind that, everyone else that's under EA also goes out with them as well.
Does it really matter when they eventually shutter all of those houses anyway?
Only to those that cares about their income that working under EA, and those the cares about certain titles that's IP tied to certain people, that works under EA.
AmsterdamHeavy Mar 8, 2019 @ 4:16am 
Originally posted by Dr.Shadowds 🐉:
Originally posted by AmsterdamHeavy:
Does it really matter when they eventually shutter all of those houses anyway?
Only to those that cares about their income that working under EA, and those the cares about certain titles that's IP tied to certain people, that works under EA.


Im being more specific than that.

Lets be honest; MOST development houses that get bought by big publishers eventually get shut down; usually for not meeting some arbitrary margin number.

Its not that they dont make money, its that they dont make ENOUGH money.

I propose that the demise of big publishers might actually be a good thing for the industry overall, removing this "buy a developer, consolidate it, and as soon as they make something that only does a little better than breaks even, shut it down and then rinse and repeat with the next small dev they bought."

Looking at history, many of those small developers would have been better off not being with EA, or others.
Start_Running Mar 8, 2019 @ 4:18am 
Originally posted by AmsterdamHeavy:
Originally posted by Dr.Shadowds 🐉:
Only to those that cares about their income that working under EA, and those the cares about certain titles that's IP tied to certain people, that works under EA.


Im being more specific than that.

Lets be honest; MOST development houses that get bought by big publishers eventually get shut down; usually for not meeting some arbitrary margin number.

Its not that they dont make money, its that they dont make ENOUGH money.

I propose that the demise of big publishers might actually be a good thing for the industry overall, removing this "buy a developer, consolidate it, and as soon as they make something that only does a little better than breaks even, shut it down and then rinse and repeat with the next small dev they bought."

Looking at history, many of those small developers would have been better off not being with EA, or others.

Not really. For most of them, being bought out was more or less the only way they could pay off their massive debts. Being with a large publisher has the advantage of giving you a safety net of sorts. Secondly its typically not the studio EA is interested in, but rather the IP owned by the studio.
Dr.Shadowds 🐉 Mar 8, 2019 @ 4:26am 
Originally posted by AmsterdamHeavy:
Originally posted by Dr.Shadowds 🐉:
Only to those that cares about their income that working under EA, and those the cares about certain titles that's IP tied to certain people, that works under EA.


Im being more specific than that.

Lets be honest; MOST development houses that get bought by big publishers eventually get shut down; usually for not meeting some arbitrary margin number.

Its not that they dont make money, its that they dont make ENOUGH money.

I propose that the demise of big publishers might actually be a good thing for the industry overall, removing this "buy a developer, consolidate it, and as soon as they make something that only does a little better than breaks even, shut it down and then rinse and repeat with the next small dev they bought."

Looking at history, many of those small developers would have been better off not being with EA, or others.
That's just how sadly things been going. We're coming to a point where Publishers, and Developers just wants more money, despite making all the money they made off on, or over time. Basically that's just business sadly. Wave paychecks around, Devs, and etc will come flocking, that just how it works for so long in the gaming industry. Doesn't matter if we give them more money, they still just want more money later in the future. It's pretty hysterical, when you compare to like the music, movies, and etc industry.

Truth be told people want to make millions, nothing wrong in that goal, but one can't just make millions, without some bumps in the road, and so on, maybe a cliff as well, that some Devs drive themselves off on.

Basically what I'm saying I agree with you, and we're just heading to a much hungrier greedier path, which I knew sooner, or later it just gonna get more stupider over time over a decade ago, after I realize how bad things just getting.

Originally posted by Start_Running:
Not really. For most of them, being bought out was more or less the only way they could pay off their massive debts. Being with a large publisher has the advantage of giving you a safety net of sorts. Secondly its typically not the studio EA is interested in, but rather the IP owned by the studio.
Pretty much, there's pros, and cons with Pubslishers. Basically there's some hidden gems that some pubslishers could've done a better job, if they just market it better, instead they put almost no effort to cause them to be hidden gems, even though the devs could've done some marketing as well.
Last edited by Dr.Shadowds 🐉; Mar 8, 2019 @ 4:28am
Blitzwing Mar 8, 2019 @ 4:49am 
Originally posted by Dr.Shadowds 🐉:
That's just how sadly things been going. We're coming to a point where Publishers, and Developers just wants more money, despite making all the money they made off on, or over time. Basically that's just business sadly. Wave paychecks around, Devs, and etc will come flocking, that just how it works for so long in the gaming industry. Doesn't matter if we give them more money, they still just want more money later in the future. It's pretty hysterical, when you compare to like the music, movies, and etc industry.

Truth be told people want to make millions, nothing wrong in that goal, but one can't just make millions, without some bumps in the road, and so on, maybe a cliff as well, that some Devs drive themselves off on.
Entertainment does have rough times, but you but you don't see in such short time window so many people to loose their jobs.

I could understand if EA would be closed down any minute,
their games simply suck meanwhile.



Originally posted by Dr.Shadowds 🐉:
- GOG lay off was due to lacking sales, as well competitions

But by a Studio like CD Projekt its beyond weird,
they have cheap conditions in Poland + their games do sell well.
So why would such studio loose people?

GoG is DRM free games, many people do buy rather there games+ you have like 30 day refund time best selling conditions imaginable. Also a lot of old good games can be bought only there.

Its weird to see them struggling.
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Mar 8, 2019 @ 12:20am
Posts: 279