Tutte le discussioni > Discussioni di Steam > Off Topic > Dettagli della discussione
Why is it so hard for a good shooter or mmorpg to come out?
The last 10 years have been so bad for shooters/online competitive games and mmorpgs I almost want to quit my career and make a good game.

Firstly, I dont think single player games are bad. Overall most genres of games have plenty of good games coming out...but overall two genres suck. Online games being the meta here while shooters and mmorpgs being the genres.

Ill start off by saying are people generally bored of the basic shooter or mmorpg? I miss the days of world of warcraft, guild wars 1 runescape and good old quake/cod/halo/gears shooters.

But perhaps people are generally bored with the same type of content? I feel like this may be one of the reasons...but personally all I want is a basic mmorpg where I can group up run dungeons and get some loot. To me this concept will never get old as long as the gameplay and loot is excited. All I want in a good shooter is good maps some type of interactions between players, a competitive ranking systems that works customizing my person. Ofcourse the gameplay needs to be good but that is the hard part most can achieve..however the only things they cannot. Then again would the average person be bored with this type of setup? I personally wont but I can see many people finding it old and boring and the community dying.

In todays world, devs try to be groundbreaking with every single thing but this is what destroys the fun. For example take classic games where your movement and skills are limited. You must apply only what you can to beat something. Nowaday movement isnt restricted at all because glorious 3d and amazing engines/graphics. To me this is what makes games so easy. Not having any limitations.

I mean why is it that all these wow clones come out but fail to actually clone the fun part of wow? I literally have no problem playing wow all over again with new content and a new game to create a new community. I cant go back to an old game but a new game with a fresh community and fresh start? Kind of like when they came out with wow classic except no one stayed because it was the same content. A new game would actually pull and maintain players.

What I am saying is I am fine with a clone of wow or a clone of older good games. Something that already has been proven to be good. Just a fresh community and content.

Are devs scared to make a game with nothing new and groundbreaking? Are gamers just not into this anymore? I really cant understand why a basic dungeon crawler hasnt come out and taken the gaming community by storm. Or a simple arena shooter with a ranking system.
Ultima modifica da Flaak; 1 ott 2022, ore 9:00
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https://youtu.be/wJ4v2LgVlEA

It's very hard to create a shooter that's better than Siege, Overwatch, or CS:GO. It's not that the games are bad, it's just that people want the best, and they'll always flock to the games with the most players.

https://store.steampowered.com/app/753650/Due_Process/

^ This is one of the best examples. It's a very good game, there's no doubt about it, but the genre it finds itself in makes it utterly impossible for the product to succeed.

Now imagine investing millions of dollars into a product like Lawbreakers did, only for it to flop. It creates low-quality content, right? Developers are afraid to put time and money into the products they're creating. And low-quality content will always fail, and that's how we're left with this question.
Ultima modifica da TwisterCat; 1 ott 2022, ore 9:49
Flaak (Bandito) 1 ott 2022, ore 10:13 
Messaggio originale di TwisterCat:
https://youtu.be/wJ4v2LgVlEA

It's very hard to create a shooter that's better than Siege, Overwatch, or CS:GO. It's not that the games are bad, it's just that people want the best, and they'll always flock to the games with the most players.

https://store.steampowered.com/app/753650/Due_Process/

^ This is one of the best examples. It's a very good game, there's no doubt about it, but the genre it finds itself in makes it utterly impossible for the product to succeed.

Now imagine investing millions of dollars into a product like Lawbreakers did, only for it to flop. It creates low-quality content, right? Developers are afraid to put time and money into the products they're creating. And low-quality content will always fail, and that's how we're left with this question.

I feel like lawbreakers was just too soon after overwatch and kind of part of that league of legends style fighting game. Its like when wow clones come out but do it poorly...why play it just play wow. At this point a wow clone done correctly may succeed bc wow is so old.

But its true what you say about Buy due process. Its almost like 10 billion people in the world isnt enough and for good games in a niche genre need 50 billion. What I mean is you would think with so many people in the world and so many gamers, even niche genres would get the attention.

But you are right..a few games make up the majority of playerbases. I flock to games with high numbers of players too..or rather I wouldnt bother playing an mmorpg without a good playerbase.

Now this is not to say due process wasnt worth creating and the devs didnt make money. Im sure for several months players were able to enjoy it but these games tend to die off rather quickly. So I suppose for people who like niche genres...you can enjoy these types of treats when they come out just not long term.

Online gaming in a way actually requires a crapload of people for it work anyway in a sense.

However I feel like if a dev expects and creates a game that works centered around a small tightnit community can also succeed highly. Its like guild wars 1...even though that game is old. A hell of a lot of dedicated players have gotten some good gameplay out of it over the last 10 years. Depending on how dedicated and tight a community is can actually keep a smaller game around and alive.

All in all though, yeah people are scared to dump time and money into a game..but I feel like no one has tried to make a simple game to appeal to the masses.

Like I said, lawbreakers tried to target a new audience genre that was already into overwatch. I think it failed in being better than overwatch. Now if someone makes a clone of a game that is old and dead but succeeded I think they will find success.

What about people who have already made a lot of money creating games? Doesnt any of them have any passion to make a new game even though it may fail? Someone who can spend the extra money and if it fails its not a big deal.
feels like there've been barely any good games over the last decade, not only shooters and mmorgps
Flaak (Bandito) 1 ott 2022, ore 10:38 
Messaggio originale di Graceful Jabberwocky:
feels like there've been barely any good games over the last decade, not only shooters and mmorgps
It depends how you look at it. Looking at your games it definitely looks like you havnt found much enjoyment in newer games. I have some newer games that pleased me but perhaps because I have never played a game similair.

I think the first time you play a type of game it is special to you and you enjoy it more than you will most games. So then the rest of the games you play will never feel good enough. In short, you have to be happy with good not great games because great games are rare and going to get harder to find as you have already experienced so much in the gaming world.

However, I kind of agree. I havnt played a game like starbound or terraria since. I havnt played a game like portal since. Clearly dark souls > elden ring. I mean whatever genre you think of the better games probably have came out more than 5 years ago.

I think covid played a role in the last few years being garbage but then again the fact that I dont see many good games coming in the near future sucks and is no excuse.

Then again you have games like stardew valley, slime rancher, mass effect 3 and andromeda, ocean heart, and tales of arise.

Everything changes and a lot of good games now are short and sweet. Because anytime people try to do more it takes away from it.

Overall, yeah what is new that is like an amazing gem of a game? Not much sadly.

Perhaps you need to adjust what you are looking for and your expectations...because I think we are very similar and if I had not I probably would not be playing much right now.

Any particular games you are looking for? Maybe I can help find a gem.
I have a backlog of games I still need to play
Flaak (Bandito) 1 ott 2022, ore 10:53 
Messaggio originale di :
I have a backlog of games I still need to play

Same, I transitioned to hunting for steam achievements and now playing and good game I played before and going for 100%. It helps alot with having games to play. However, there is definitely still a lack of good games in the last century. Esp mmorpg and online games.
Messaggio originale di Flaak:
Messaggio originale di :
I have a backlog of games I still need to play

Same, I transitioned to hunting for steam achievements and now playing and good game I played before and going for 100%. It helps alot with having games to play. However, there is definitely still a lack of good games in the last century. Esp mmorpg and online games.

Yeah it seems like there hasn't been a good mmorpg in forever. New World turned out to be a disappointment imo
Flaak (Bandito) 1 ott 2022, ore 11:22 
Messaggio originale di :
Messaggio originale di Flaak:

Same, I transitioned to hunting for steam achievements and now playing and good game I played before and going for 100%. It helps alot with having games to play. However, there is definitely still a lack of good games in the last century. Esp mmorpg and online games.

Yeah it seems like there hasn't been a good mmorpg in forever. New World turned out to be a disappointment imo

New world, lost ark probably several others. They try to be too complicated instead of just making a world to explore with grindable content. Literally how many mmorpgs dont even have high droprate items? Something that drives the grind and fun and enjoyment of repetitive content.

To make an mmorpg succeed, you will definitely need to have your players replay content...theres no way you make endless fresh stuff. Therefore you need low droprate items to go after. Pair that with actually fun gameplay and killing stuff with other real people and you succeed. Not too hard. Yet no one makes the right wow clone.
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Tutte le discussioni > Discussioni di Steam > Off Topic > Dettagli della discussione
Data di pubblicazione: 1 ott 2022, ore 8:59
Messaggi: 8