npc ai is the dumbest thing in gaming
it doesnt make it harder, it makes it annoying. resident evil and so on
you gotta keep you and another safe, if she dies, game over. and you only have enough supplies for you, waiting and taking care for them will get tedious, half life and black mesa, most npc's you can kill, friendly ones might end the game but you can always kill them later, only the npc can do said action or open a door but you must wait for them and keep them safe. Shadow of the Colossus is extremely bad with the horse and many bosses you will have to wait for the next round to kill them off and not one is fun, slow, stupid and lame bosses at times, its vicious cycle, and ♥♥♥♥ the time attack, would of been better if a treasure spawned somewhere after you kill them the first playthrough, seriously. the bosses are a major pain, ico, you need the girl to open doors and while the combat is simple, it, platforming and puzzles are pretty bad and annoying. sotc 2 or dlc will never happen cause they dont feel like it and thats crap, the last guardian i have skipped cause it too has the same stupid ai as wanders horse and its a sloppy game from start to end, more like my over sized pet simulator. but whos the pet? you or the burd, dog, cat thing?
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I've drawn the conclusion that AI is probably one of the hardest things to program in games, so my leniency towards it is a tad higher than other aspects of games.
Angel 17. kvě. 2022 v 22.38 
In Sleeping Dogs while talking to an NPC for a mission on the side of the road, I failed that mission when a random car ran that NPC over unexpectedly.

I thought the NPC's stupidity was the funniest thing ever and it was the greatest moment when I played that game

...that and the Pork Bun NPC, he's awesome. :marijaonlooker:
if i make a video game, and making an npc, if they died and there you go, they died, lets move on. which is hard but it's fun and immersive btw

plus they can teleport to you if they walk to nearby short fence XD
Naposledy upravil sleeps; 17. kvě. 2022 v 22.43
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Datum zveřejnění: 17. kvě. 2022 v 22.20
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