Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
that's the problem with Microtransaction , they can make almost all of their money from a minority of whale players.
in other words
even if there is only 5% of the player base that actually buy them , these players can actually end up spending much more money then the rest of the 95% players that don't like the microtransations.
Precisely, I remember an article (forgot the sauce tho rip) where game devs admitted that whales constitutes between 5% up to 10% of the playerbase, but the majority of their incomes.
Just watch how some streamers throws thousands of dollars into lootboxes.
In Ass Creed 4, for example, the game would not let me choose a mission because I hadn't grinded enough for Jackdaw upgrades. Not even the level was too hard. There was text at the bottom of the screen that said "You must upgrade the Jackdaw before attempting this mission."
And hey, what do you know, they sell a DLC that lets you skip this grinding. And it was a main story mission, to boot.
In a free to play game, as an example Path of Exile - I paid precisely squat for it and I can get 100+ hours for absolute zip. If I want to punt some cash to the devs its my choice. If its a good game, I will.
ESO is a game I play a lot and that's an odd duck. I have to pay for the game, and there is a ton of dlc thats also paid. On top of that there's no point crafting without the subscription, so it should be a big flashing red light, however - you can play casually for hundreds of hours just with the base game with no extras so.... hmmm.....
Case by case really.
day 1 dlc=a holes all of them
MT's in f2p=alright so long as cosmetic only. Hell i'll even buy a pack or 2
single Mt's in f2p=slightly worse but still okay
p2w mt's in an f2p=bad
mt's in a paid game=worse
single mt's in a paid game=much worse
p2w mt's in a paid game=horrible
random mt's i.e. lootboxes / gachas in any game=very horrible
random mt's i.e. lootboxes / gachas in a p2w game = just say you hate poor people and idolize jeff bezos and steve jobs while at it.
MTX and Season passes are typically just a big wait for me. I've basically left fighting games alone, lots of other games from Namco because who knows when they'll drop a complete edition. Sony's been tossing out these editions later and their pricing really makes you want to always wait until they do... Gears 5 literally did the same thing this past sale, where the game and hivebusters together was 20, with basically no savings for people who bought the game already...
It's the same thing after it's all been said, just a different way to do it, and it sucks. I'll probably have to listen to the people who will say that after inflation games costed more back then... And completely miss the fact that a lot of those games were COMPLETE.
How would you propose free-to-play games finance themselves?
I would rather a proper expansion over little bits and pieces in the form of DLC.
Some says they hate micros in f2p game but what they negelct to think about is company needs money, otherwise those developers who make those game won't have jobs.