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报告翻译问题
Argument over.
Honestly I don't play many PvP FPS games nowadays because they feel so much more competitive, I always liked my PvP games to be more on the casual side which is why I enjoyed TF2 and COD so much.
I just know that people freaking suck and I don't want them in my vidja.
There are singleplayer games that are still improving decades later due to mods. OG doom for example via gzdoom with AI upscaled textures looks and feels incredible, not to mention the endless amount of amazing WADs that grows every year
There's only a couple multiplayer games with anywhere near that type of staying power, (Brood War being the first that comes to mind) and loads of singleplayer ones.
There's certain multiplayer games I love but it always feels like a fleeting experience. Even if a game itself doesn't change, it won't ever be like the golden years. Classic WoW couldn't recreate the magic it had back in the day, not anything to do with the game itself, but because the culture around it and the mindset of the playerbase is so different then it was back then. You will get moments that remind you of that original experience, but it will never really be the same as it was. MCC is fun, but still doesn't truly capture the magic that was Halo 3 multiplayer.
I don't really bother with those, and my single player experience has been on the way down, I'll pick it up when the steam deck drops... I think the big issue is that a lot of the appeal of doing the best and having the best is the people around you. And lately that experience hasn't been as fulfilling as it used to be. I'm not really into bragging or flexing either, so I kind of downgraded to using headphones instead of a big system, or use a portable device rather than play on a big machine unless I'm in a group hanging out.
So for me, Co-Op and or PVE with a group, feels more fun than single player. Especially since Elder Scrolls hasn't done anything worthwhile since Skyrim... The whole do what I want be what I want thing was best handled by them, and Capcom with Dragon's Dogma. And those games are old. Kingdoms of Amalur did fine too... I need to give the later Dragon Age games a chance. As that might be fine if archers can't hit you from wherever they want still...
Bla... bla... bla...
Play what you like... stop complaining about what you don't like to play.
Other than the Witcher series and Elder Scrolls series, there are not many single player games that can offer the same level of content as the top mmorpgs like GW2, ESO, FF14, WoW, etc.
I was hoping Cyberpunk 2077 would meet that expectation but we know how that turned out.
I am still waiting for a new singleplayer game like Skyrim but at least 5x or 10x bigger. Mmorpgs I listed above meet that criteria in size but usually some content are group based and daily based. I just want the singleplayer experience again I onced had when I first played Skyrim.
Edit: Also would like to add what I want from an open world singleplayer: housing system, gathering system (logging, mining, etc), fishing, swimming, massive exploration, climbing, gliding, crafting gears, seeing lots of npcs in cities and out, able to enter every building or house, combat different types of enemies (not only humans), farm/grow crops, cooking, mounts, and much more all in one game.
But the perfect world thing doesn't exist. You may have sessions where it's great but it is not sustainable.
Mute all, myself included
That way, I can get angry at my team for being useless, as well as say crap like “you must really suck at this game be using *insert name of weapon*”