All Discussions > Steam Forums > Off Topic > Topic Details
Mother 3 Nov 6, 2021 @ 9:36am
What is a terrifying part in a non horror game?
For me it was "that level" at the end of Psychonauts. It's a pretty jolly and goofy game of going into wacky minds. But anyone who's played it knows what i'm talking about. I'll never look at meat the same way ever again
< >
Showing 1-15 of 26 comments
Jinn-Gon Qui Nov 6, 2021 @ 9:41am 
Max Payne's unpredictability sometimes can jump-scare you from enemy appearances. This can be modified in specific mods I tried; making the enemy smarter or more alert.
AustrAlien2010 Nov 6, 2021 @ 9:43am 
Driving at high velocities in racing games.
Kamiyé Nov 6, 2021 @ 10:34am 
The eerie quietude of gm_bigcity
Affronter Nov 6, 2021 @ 10:41am 
A BSOD at an interesting part of something.
Morkonan Nov 6, 2021 @ 10:56am 
Off-screen telephone rings or doorbell sounds.

(As well as other sudden introductions of real-world "alert" sounds.)

Television advertising uses those a bunch and many will structure their commercials around them in order to attract the attention of viewers who aren't paying any attention to commercial time. The reasons are somewhat similar in gaming, but more to insert a bit of splash in terms of drama.

And, people used to say that Psychology was useless. They're still saying it, and getting fleeced by it as a result. (Luckily, radio advertising with "Siren Sounds" and "Automobile Horns" is pretty much gone these days. I think some regulations stepped in after one-too-many accidents. (US))
󠀡󠀡 Nov 6, 2021 @ 10:59am 
Anything that mixes child-friendly innocence with darker lore or a surreal & grim art-style.
Machinarium was one such instance of a video game that I found disturbing for its darker underlying tones such as the sentient & "innocent" robots suffering from rust-decay because of the scarcity of oil within a lifeless and devoid unnatural world.

The game started off cutesy but devolves into more darker and underlying themes of suffering, desperation, dystopia & decay. I guess I dislike it for the relevancy it holds within today's society.
Last edited by 󠀡󠀡; Nov 6, 2021 @ 11:28pm
Ramonkey Nov 6, 2021 @ 11:01am 
Winning a game of monopoly against my sister
Fosty Nov 6, 2021 @ 12:15pm 
I can't think of any.
When you're playing through any level or situation in which there's music and background sounds, and then all of sudden silence falls and you can't hear absolutely anything.
Last edited by Zilkenian Davenport; Nov 6, 2021 @ 12:25pm
gugnihr Nov 6, 2021 @ 4:33pm 
There is a scene, if I remember correctly it is the first time you encounter it but I could be wrong, with that sea serpent in God of war 2018 you see it really close it is huge and I have always found pictures like that terrifying I remember I had a book with pictures of dinosaurs and sea monsters and I coulkd not watch those pictures as a kid because they made me feel dizzy and that scene was rather impressive, not really a jumpscare but almost as intense as a jumpscare, lol

And for some reason I got really scared the first time I played the Skyrim mod The forgotten city. It is very suspenseful, at first it really makes you feel like you are crossing a line you shouldn't cross when you enter that city, it almost felt like a horror game. Then you start understanding what is going on and you gain more confidence but at the same time thast heavy atmosphere around is still effective, but you start feeling like you are smart enough to deal with it, and then there is also that jumpsdcare, the mod tells you about it in advance but it is really effective, you know that as soon as you resume the game there will immediately be something nasty behind you but since it is up to resume the game it is a bit scary and fun at the same time - a twisted kind of jumpscare, lol.

And big, deep and dark underwater locations can be scary too.
Just the landscape in Skyrim can become terrifying, when you are on the northern part of the map near the sea, or in some deep underwater underground lake...
Even a relaxing and peceful game like Endless Ocean 2 can become unsettling in certain locations, and speaking of Endless Ocean 2 the Anomalocaris legendary creature is pure nightmare fuel.
Last edited by gugnihr; Nov 6, 2021 @ 4:34pm
Down in the Bonehoard from Thief: The Dark Project.

When I play that game and I am in that level I kind of still get phreaked out a bit, unless I clear the level or at least my path from them or of them(?)

Thief isn't a horror game yet it was the one that gave me the most chills, admittedly.

I don't play a lot of horror games especially if they contain jump scares. I fear for my heart honestly with jump scares.
Last edited by WhispersOfTheWind; Nov 6, 2021 @ 4:51pm
Loan Nov 6, 2021 @ 10:28pm 
Originally posted by Zef Davenport:
When you're playing through any level or situation in which there's music and background sounds, and then all of sudden silence falls and you can't hear absolutely anything.

Bro, how can i play music on games?
Neuro Nov 6, 2021 @ 10:34pm 
Originally posted by Eh:
Being 11 years old and going into Minecraft caves. THAT WAS THE MOST TERRIFYING ♥♥♥♥ I HAVE EVER WITNESSED. I was SO damn afraid of going to the caves. The anxiety, terror, geez!

The last time I jumped cause of a creeper, I was 19 I think, Minecraft was such a good game.
secuda Nov 6, 2021 @ 10:42pm 
Dark forces sewer or cave level in the beginning of the game, those thing that comes upp in the water that grabbed Lule in episode 4.

Similar to Duke nukem 3d space episode where those slime where.
Devsman Nov 6, 2021 @ 10:57pm 
There were two parts that kinda got to me in Luigi's Mansion 1, even as a teenager, lol.

First one was this one poster on the wall that will not vacuum off, and if you try long enough it knocks you over. Which isn't a big deal. But after a few seconds I suddenly noticed that when that happened, it turned into a picture of a boo. I dunno why, but that jumpscared the hell out of me.

Second was this encounter with "The Will of the Boos," who was just a normal boo (or so appeared) that kept popping up before the Boolossus boss fight and sending me back to the Foyer of the mansion so I couldn't get out on the balcony. Now, that wasn't particularly creepy, but this was like my fourth playthrough and the first time this had ever happened to me. And to make it even creepier, I couldn't find anything about it on a Google search, and even straight-up asking a game forum got me no answers. Hell, I can't find anything about it searching now either. Turns out, this happens if you haven't captured enough Boos. I'm not sure what the number is.
< >
Showing 1-15 of 26 comments
Per page: 1530 50

All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Nov 6, 2021 @ 9:36am
Posts: 27