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And then they sell this data to third party.
True
Are we going down this road again?
Because you can.
Apply that answer to your question.
Steam is already a DRM technically. Remember 10 years ago how people said the same about Steam?
Doesn't mean devs and/or publishers should add more.
Lemmings came with a manual that you needed to look through for a symbol on a page that the game asked for in order to run. To prevent that manual from being photocopied, they used red paper to print everything out so that a photocopy would turn the pages being copied, black.
Another infamous type (that often didn’t work for various reasons that I will get into in a minute) was Lenslok DRM[www.cracked.com].
Lenslok would scramble the image on your screen in the middle of gameplay. You’d then have to decode it using the decoder that came with the game itself. The decoder was a plastic strip with scribbles on it...and it had to be precisely calibrated to your screen. It failed to work of your screen was too big or too small....
The best anti piracy methods are the ones that mess with the people pirating the game. My favorite happens to be from Grand Theft Auto IV.....The camera shakes and your character moves around (and controls like) they’re totally drunk. Ever play Super Mario World 2: Yoshi’s Island? The level Touch Fuzzy. Get Dizzy? Kind of like that, only for the entire time you play a pirated version of GTAIV.
Well, its been proven thoroughly that it does not lower performance.
I really don't feel like getting into that entire discussion again but.... the short version is the only proof that it lowers performance is based on a user using below min recommendations on a DMR version vs a nonDMR with optimization patches in between.
As for why DMR exist.... well Steam is a DMR.....
But serious answer is because pirating. Some developers remove DMR after a certain amount of time some dont.
I especially find it amusing that with every major release, people start throwing a tantrum.
Oh the horror. Oh the lost performance. Oh, hoo boo.
To manage digital rights, I think.
Unless a store page on Steam told you the game had a DRM you wouldn't know of it. Users are not affected at all anymore by them.
Older DRMs where more annoying because it'd go like "You can have that ISO loader running" or other types of stuff.