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But they didn't really surge in popularity until then.
Also the animation point above, 3D models need skill to animate but to animate 2D you need a separate sprite for every frame (Rather than just moving bones in a 3D model. which again is hard and not to be discredited).
And 3D does not need an expensive engine, I'm sure everyone has head of Unity and Unreal (both of which are perfectly capable of producing excellent games in 2D or 3D, and free)
Only one constant: Megamind 9.
This and nostalgia.
I grew up playing 8-bit and 16-bit games.
I found Super Nintendo Zelda's 'Link' (the main protagonist) to be a very expressive character on the screen.
Old Tube TVs actually blurred the pixels and made the human brain work to compensate for the simplicity of the on screen graphics.
2D pixels by itself is not automatically of a good high quality.
Many indie developers unfortunately fail to bring their graphics to life and many pixel artists are not really that good at their craft. Many artists should have opted for a different style that stood out more from their competition. Many artists fail to achieve their grand vision. But oh boy do they try hard to cater to 2D pixel nostalgia.
Most developers probably don't even care about Mega Man.
I say it's the countless amount of games released for NES, SNES, GBC, GBA, MS, MD, etc., that inspired indie developers to make their games with retro aesthetic.
Unless you can draw for yourself, no. It would be quite expensive if you either commission an artist to make all assets for your game or giving up parts of your share of the revenue.
Exactly. If you're going to attempt doing non-pixelated art and you're not already a good artist then your game may likely flop because its graphics looks appalling for a priced game.
I know that gameplay matters more than graphics but you'd be competing against other games in the market so if I think your game looks very amateurish and not too charming, I rather spend my money on another similarly-priced game that is better to look at.
already popular check
easy to update check
several engines and programs to make it check
basic coding check
basically it's like unity asset flips prior to when steam greenlight was a thing. Personally i say it's a foot in the door to the gaming world but tbh i want 3D games with 64 bit graphics more so than just flat 2D. Eventually ♥♥♥♥ gets old. Very rarely do people make ♥♥♥♥ like terraria 2D games. Most games end up like rouge lite metrolovania sonic / mario styled platformer games.
They're fun the first 10 times afterwards why bother? The only exceptions imo would be r18 b/c then it's like a mini game to unlock the adult scenes and content.
but it's depend , I've seen some Pixels art characters and animation being very detailed ... so it's sometime just an artistic choice.
A. Played Megaman 9
B. Adored Megaman 9
C. Copied Megaman 9