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回報翻譯問題
I'm afraid many of those games are doomed to disappear forever. A lot of them wouldn't be considered worth saving for historical purposes, yet I am still sad to see them go.
Damn Adobe to Hell. Stop updating your programming language? Sure. Advise everyone to uninstall it? Sure. Design a kill switch into your language so it stops working after X date? WTF? That's not okay.
We live in an era of elitist oppression. Forced updates, functionality disabled in the name of "security", forced uninstalls, access to old media removed, DRM, tracking, spyware, targeted ads, serialized parts that prevent independent repair.
I'm tired of being told what I can or can't do with my own machine. Leave my ♥♥♥♥ alone.
https://youtu.be/uhvey_FjtXA
It was one of the newer ones, but still great. You know, that game had lots of potential. What it needed was:
more crafting materials like iron, crystal etc., more weapon types, make crafting much harder with more phases, more enemy types and make combat more involving with spells and such, secondary gameplay mode aside from crafting and combat where you gather resources or just something that gives you break from doing the same stuff constantly.
If the devs would had just built on that game, and expanded it, they could had made pretty good game thats worth a price tag.
And yet Adobe's decision flushed flash game websites down the toilet.
I don't need flash installed to read this, so your response makes no sense anyway.
My computer died, though, & I never found the link again or got around to saving the SWFs from that site... :(
There was also some other site full of Flash mini-games that I didn't get around to saving for the same reason.
Anyways, my favorite is probably the official Mario Vs. Donkey Kong Flash game from the official website - & I did save that one. :)