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Other games, like Breath of Fire III and Lost Odyssey provided similar experiences, though I remember grinding on a few occasions.
Also
https://www.youtube.com/watch?v=Vt1qPe9WGIU
Competitive Pokemon is real complex when you get down to it.
Not to mention, I generally couldn't care less for jumping as a necessary mechanic in video games. Just stupid to require jumping all over the place to get somewhere.
Exactly! All you do is jumping and jumping some more, trying not to fall into a hole! :P
When it comes to turn based RPGs, because I used to play a lot of table top RPGs, I always assume that it isn't really turn based but instead the game represent the hectic gameplay as something which player can take more time with. But in my mind it all plays out much faster! :D
That's why I like the Paper Mario sub-series and absolutely loathe the Mario platformers as the latter doesn't really offer much in the way of thinking other than when to jump.
"You just walk around and shoot things with a gun! All shooters are the same!"
Sorry, but Battlefield 1 and Left 4 Dead 2 are nothing alike. Neither is Bioshock Infinite and Rainbow Six Siege.
https://youtu.be/D6Mh49kBXPw
https://youtu.be/n3OVfPf_1d4
https://youtu.be/NH6JozlU8gc
https://youtu.be/aFctAym0zb8