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Fordítási probléma jelentése
pvp ALWAYS goes down as soon as everybody starts to cheat / hack
the p2w item thing is just the same. It doesnt really make sense but let me tell you: pvp and skilled pvp...so actual pvp is done by VERY few people
most people have no skill and also dont want to try hard
so there is always some meat for the cheater kiddie until the meat gets the same cheat... its a pyramid thing... at a certain point the publisher will update some stuff and try to play people. After a couple of years the game has created enough profit and will be side managed
our gaming industry -.-
Most fitting way to describe why competitive sucks and how they leak to fun/casual play sessions.
That's what I was thinking. F2P stuff always gets it worse because there's literally nothing to lose. So I am wondering what could fix the issue. Say for example a game on Steam splits the servers so people who have more than a certain amount of money invested into their library goes into one server, and brand new accounts go into another. Something that puts an actual risk involve as a deterrent is surely better than nothing at all.
Premium servers aren't new. It doesn't solve because If there is one, it will be on a version who cost nothing to play.
I still play Team fortress 2 but only a little bit.
The best multiplayer was back when i used to go to LAN's and since then it's never been the same.