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The music tracks are usually too over priced. When they kind of should already be free for buying the game. Or a dollar or two at most.
5+ dollars per soundtrack per game is just no, when I've already paid X dollars for the game itself.
https://www.youtube.com/watch?v=FPtvBxmXa2E
It doesn't help that most game soundtracks only have 1 or 2 songs I'd like. And theres often better fan versions if the song is really good.
Plus I could buy say music else where and I have the right to use it in my own projects, like rpgmaker.
If it's something like 5 or 10€ then no.
Although it's a bit annoying when some soundtracks are broken/incomplete. For instance, on the Starbound soundtrack, "Glitch" and "Lava Exploration 2" are the same track (the one used while deployin your mech into space). And I really wish that the DLC music was added into the Hollow Knight OST; Grimm's two themes are great.
No I didn’t scare myself when I worked overnight listening to the Outlast soundtrack off a speaker.
Steam gave me the game for free, and I felt they deserved it.
If I wanna hear some of them I always just go to YouTube instead.
If you have to listen to music there, then you don't know for sure if the music is still there if you want to listen to it in the future. Because that is dependant on more factors that are out of your control. Or you may find it an uncomfortable idea that someone else might know what music is being listened to.
Or maybe you can't use YouTube or Spotify, because you have to work with music in a different way or need a different interface for the various tests and experiments that you're running for your games and stuff.