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번역 관련 문제 보고
here is one I found showing most played.
https://www.gamespot.com/images/1300-3179796
I dont have all day to look for all the possible lists, it would be great if you did that
so are you at least in agreement that the most sold and most played games are non-story based?
you are at this time suggesting that story based games get higher reviews? are you sure about that? because getting high review and 'getting higher review than' are two different statements
In old times 1 person did both layout and aesthetics for map, now you need many people. Because of limited time, level design become simplier. Not always, but often.
Most-sold games are going to be bundled or re-releases 90% of the time. Wikipedia (Not the best source, I know), even puts a symbol next to games that have been re-released or bundled with consoles. And guess what? Those games dominate the best-selling list.
Name a console that doesn't have Tetris or a Tetris clone on it. (Besides consoles that came out before Tetris was invented)
ok lets compartmentalize this
1. 'Most sold' in your mind does not represent value (and I would agree actually!) but some evidence is better then zero evidence even if its not strong,
2. as I had mentioned and you are pointing out here, 'most played' is fairly obvious that non-story based is going to be more
3. most loved can be seen on user review averages one has to compare the two. its not good enough to just say 'story based games have good reviews' if non-story based games also get good reviews, one has to compare.
So in summary in your mind, showing non-story based games as being 1. the most sold. 2. the most played and 3. the same level of reviews (we havent done that yet but I am pretty sure it will be)
then I have to ask, how do you measure that story based games are more valued if they are NOT the most sold, most played and highest reviewed?
I'm trying to say that story-driven games are just as high rated and loved as online/storyless games. When I said that many story-driven games are the best ever made, note how I said "many", not "all". It would be foolish to say that games like Quake or Arma shouldn't be on a best game list, but you said that basing a game around story isn't a good idea.
Also look at the review list I sent you. Many of those story-driven games are within the 7-10/10 rating, while most of those online games are within the 6-10/10 rating. I'm talking about the user scores here, not the critic scores.
Also the top game on many lists I'm seeing is Ocarina of Time (I seriously don't understand this. I personally rate it as one of the more mediocre Zelda's).
Some games with not the best graphics at this time messed up to. Like Quake 3 Arena, Unreal tournament, Quake live and so on by lacking in a single player area.
I am asking a fairly basic question based on where we are now
If story based games are not the top selling, not the most played and likely not reviewed higher by users or by industry then I have to ask, how do YOU measure that story based games are better or more loved when they are not the top selling, not the most played and not the highest reviewed by users or by critics?
think on that question a bit
(p.s. you have to look at the user reviews of all the top non-story based games and then compare that with the user reviews of all top story based games in order to have a point) say top 10 or so
when only 3 out of 15 games have a story and when most people understand that games like Dialblo (one of the three) are not played for the story one has to consider there is a possible trend here that maybe I am right. I can take my arguement to a new level which involves the history of games but its rather 'brainy' so I am not wanting to leave numbers just yet
I like to have both a single player experiance and a multiplayer one on the side.
1. Mario Bros 3
2. Zelda: A Link to the Past
3. DOOM
4. Super Mario Bros
5. Portal 2
6. Half Life 2
7. Super Metroid
8. Ocarina of Time
9. Halo 2
10. Tetris
11. Mario 64
12. Sid Meier's Pirates (Wtf)
13. Chrono Trigger
14. Mario World
15. Minecraft
Metacritic Critic reviews (These may have been paid. www.metacritic.com/browse/games/score/metascore/all/all/filtered ):
1. Ocarina of Time
2. Tony Hawk's Pro Skater 2 (The amount of TH scares me)
3. GTA IV
4. SoulCaliber (SC is a story-driven fighting game series)
5. Mario Galaxy 1 (arguably story based, but I wouldn't put it there due to the fact that it's Mario)
6. Mario Galaxy 2
7. GTA V (People do enjoy the singleplayer, although the online is more popular)
8. Zelda Breath of the Wild
9. Perfect Dark
10. Metroid Prime
11. GTA 3
12. Halo 1
13. NFL 2K1 (Wtf)
14. Half Life 2
15. BioShock
Tell me again how they aren't the highest rated?
sorry i dont understand.
If those two lists are list of the highest reviewed games by users and the other by critics I am seeing the vast majority of them as non-story based games.
come on lets me honest here...Halo for the story? come on....is that your position?
I think my data is stronger for my position then the data exists for yours. More over...I have a well thought out document theory on WHY as well.
8/15 are story-driven games. That means that 7 of them aren't.
MetaCritic list:
11/15 are story-driven (12/15 or even 13/15 if you include Mario Galaxy 1 & 2)
Also Halo IS a story-driven game. That's an undeniable fact, and Halo 4 & 5's awful storylines are one of the major points that killed those 2 games.
Also for your edit, you've shown me absolutely nothing besides sales figures (Which you even AGREED is meaningless
Then there is the fact that online/screw-around games will accumulate higher playcounts simply due to social reasons and the fact that they usually cannot be "beaten" is common sense, making that argument meaningless.
we will have to disagree.
I do not believe the vast majority of purchases for Halo, Dialbo, Skyrim or GTA is because of the story. nor is Soulcalibur! I am starting to look into these titles I am not familar with
I cant prove that but i doubt it very seriously.
and the history of gaming seems to suggest I am very much on to something here