Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
Agony has huge snakes in one section.
And there are snakes in red dead redemption 2!
In Metal Gear Solid (No, I'm not joking, not the Snake you control but the slithering animals).
i wonder if developer will add random animals in the game.
imagine playing cs: go. you headshot the enemy and then you got struck/killed by a venomous scorpion.
I was going to say Arma 3 too, one of my favorite little details in that game.
Sometimes though, even though they might be appropriate for an area in the real world, the game may not need them because they're using something else. For instance: Half Life, taking place in the southwest USA where there are literally snakes as far as the eye can see, already has headcrabs and mines. More foot-height things would just be redundant.