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Fordítási probléma jelentése
Netflix still has to negotiate exclusive licensing deals with studios for programs they don't make or own.
I know were your coming from with this. But what we forum users think doesn't matter to them, what matters to them is how many people enjoy ubisoft games enough to go out and re-buy the same rehashed game year upon year. Every year adds brand new gamers who become fans of e.g farcry or assassin's creed etc, it never ends.
I think their games are fun. I've liked the Assassins creed, Far Cry & Ghost Recon series'. One thing I don't like is the controls often being unresponsive or suddenly becoming erratic in some of their games. I have Valhalla & Watch Dogs Legion both pre ordered for PS4. I have Uplay installed but rarely use it & a few games on EPIC, mostly free.People hate them because they can ¯\_(ツ)_/¯
My recent experience from playing Ghost Recon Breakpoint is that whoever was in charge of the game development is incompetent. AC Origins was another game that I had similar issues with.
When basic things like animations taking an eternity causing death, unresponsive controls, delayed controls then delay on waiting for whichever action it is to activate, like the weapon wheel selection or healing, negatively affects gameplay.
Select the thing
Wait for animation
Use the thing
Wait for animation
Wait for thing to do something
Dead (killed by enemy during animation)
They could make a movie out of the animations they take so ♥♥♥♥♥♥♥ long lol
Also being shot at close range when there's no enemy in sight which can be checked by simply spinning the camera around apart from the fact that they're usually marked with the drone, special grenade & weapon. Enemies appearing out of nowhere suddenly infront or behind you or shooting through objects that you can't & psychic abilities with X-ray vision. This is when the enemies are alerted, when you don't want to be fighting with the controls as well. Can become frustrating which affects the 'fun'.
Ubisoft Paris can let the GR community defend them while they sit back laughing like skeletor (in a French accent).
Right, back to Maunga Nui Island
https://www.youtube.com/watch?v=m0qBdw_F9Qk
I have no idea what is DARQ about but ai might buy it now
Same reason has to why micro transactions and DLC are now part of gaming because gamers came to accept this practice and new gamers born since know no difference.
Biggest lost we gamers never talk about is how we as gamers gave up all our rights as gamers....
the right to own our physical media, our rights to trade and resell the games we bought. Now we are all at the mercy and will of massive corporatizations who can take our games away at any time (according to the Eula and ToS that is)
Reselling bought games hurts the developer. How much do you think a developer like Bombservice would have earned if one person bought "Momodora - reverie under the moonlight" and sold it to 50 others? That's right, they'd have to close up shop after that game. Also, DLC existed before, but it was called Expansion Packs. Nobody threw a fit when Starcraft: Brood War came out, on the contrary.
Some change is good, other is bad. Epic didn't bring any good change, and neither did Ubisoft. That fabled 12% cut people keep bringing up at best compensates for the people who ignore the game for being an Epic exclusive. Steam's arrival saved PC gaming. Epic poisoned the well.
For example, Valve remain privately owned and therefore can invest profit into their business, rather than appease stakeholders. Also, of course, Valve have not therefore sold shares to TenCent.
Valve continue to dedicate time and effort to producing quality works and have provided for independant developers (albeit in seeking to monopolise of course). Ubisoft wrapaped their initiatives in a nationalist, Canada-first restrictions, sticking two fingers up to the rest of the world's greatest small-size indie developers, whilst Epic tried forcing exclusivity in their store.
There are more reasons, but these are a few which clearly separate Valve from Guillemot/Epic.
Of course, Valve are far from perfect, but in the history I have with them, they have been a far lesser evil and since I haven't purchased any significant product from Steam in years and rarely play any games here now, only logging on for a few days every few months - my "support" is quite limited.