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I think there would be more Templars and Clerics if the vigilant of stendarr had a guild with quests but you can join the Dawnguard.
You could start as a vigilant of Stendarr and avenge your guild after the vampires burn the guild.
Sure, women can be strong in other roles. And what about a man playing a mage or a medic? They can do that too. But I'd rather play the female character with the heavy armor and sword. It's also what I like to typically play when I play Dungeons and Dragons/Pathfinder tabletop. I'm playing the cleric in one of our Pathfinder games, and I'm pretty well miserable (about to take levels of fighter to try to make that better).
I won't call her dumb, but she misses out on a lot of good games for that viewpoint. While if given the option I play female characters, I've also played Geralt in The Witcher, Arthur in Red Dead Redemption 2, multiple men in Assassin's Creed (really happy that with AC Odyssey you can play a female), Takkar in Far Cry Primal. All games that I enjoyed that I would have missed out on if I took that stance.
I think what would work is dynamic muscle growth to represent your character becoming stronger and you have to reach a level to wear and yield swords and armours. I would hope at the least that your character is similar to Brienne of Tarth when it comes to her physique.
Skyrim is often realistic when it comes to races, Nordic and Orcish women yield swords while wood elves yield bows and high elves use magic. Of course, it is rare to see a real woman as strong or muscular as a Nord or Orcish women unless you met a female wrestler or bodybuilder but I'm sure they could yield a sword since the Nords are similar to the Danes and they were more eglatarian with female warriors fighting for their armies.
The developers of Skyrim did since I don't think there are elves yielding swords and dressed as Nordic warrior women but yes, women would have stronger physiques since they would be training more than modern woman.