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The Blue Snowbear (차단됨) 2019년 2월 11일 오전 9시 38분
Why Nintendo call it Game "Boy"?
Hi guys,

So what's your view? Why couldn't it be called Game Girl? I feel growing up it was unfair that my family friends had to play a GameBoy, when they were girls.
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AmsterdamHeavy 2019년 2월 11일 오전 11시 48분 
s w e k님이 먼저 게시:
crgzero님이 먼저 게시:
Or perhaps he wants true equality instead of equality only when it's beneficial.
Relax, I'm joking.

On a serious note though; I'm sure most want equality. I just think some find it hard to want equality when the uneven balance benefits them.

No, actually.

It seems to be nowadays (Im old), that most people want EQUITY, not equality.

...and that is a very different thing and a GIGANTIC problem.
green 2019년 2월 11일 오전 11시 51분 
Wait we're talking about genders. Sheet. Thread lock in 3, 2, 1...
The Blue Snowbear (차단됨) 2019년 2월 11일 오전 11시 51분 
AmsterdamHeavy님이 먼저 게시:
s w e k님이 먼저 게시:
Relax, I'm joking.

On a serious note though; I'm sure most want equality. I just think some find it hard to want equality when the uneven balance benefits them.

No, actually.

It seems to be nowadays (Im old), that most people want EQUITY, not equality.

...and that is a very different thing and a GIGANTIC problem.

Equity...I know that from Accounting...

But I do have to admit it is kind of cool, that crossover at that age. Where it's making the wall between boy and girl less shall we say....RIGID and strong forged in steel, it's allowing them to have something with the word "boy" in it and not really care.

Nowadays, you would obviously see a device being so clearly marketed to girls with the nonsense case on it that has flowers or some overly girl-stereotyped pop star girl on it with big perm saying "I'm so sweet like berry sugar!" or lipstick marks all over the case.

Maybe it's a sign in a girls life she's ready to embrace the Boy? That is, like wrestling, like Star Wars 1-3, like old school video games, like action figures, dinosaurs, etc.
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟 2019년 2월 11일 오전 11시 56분 
Count_Dandyman님이 먼저 게시:
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟님이 먼저 게시:
This is either bait, or you haven’t been playing video games for a long time. Prior to 2010, you almost never ran into a female on any online game, unless it was a browser game. Social media was what really brought most women to gaming.
I've been playing since before online gaming was a thing and I ran into plenty of women that gamed back then hell most the time people online don't even know its a woman they are playing with because they don't want the hassle from letting people know.
Online gaming (at least on the PC) has “been a thing” since 1999 when Ever Quest came out. As far as when I first started to notice the jump in women playing video games (not just phone games), it was when Modern Warfare 2 came out around the end of 2009. During 2009, there was a major marketing push directed at women, with groups like the “Frag Dolls,” being funded by triple A developers, and console makers. (specifically, the “Frag Doll Cadettes” program)
Count_Dandyman 2019년 2월 11일 오전 11시 59분 
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟님이 먼저 게시:
Count_Dandyman님이 먼저 게시:
I've been playing since before online gaming was a thing and I ran into plenty of women that gamed back then hell most the time people online don't even know its a woman they are playing with because they don't want the hassle from letting people know.
Online gaming (at least on the PC) has “been a thing” since 1999 when Ever Quest came out. As far as when I first started to notice the jump in women playing video games (not just phone games), it was when Modern Warfare 2 came out around the end of 2009. During 2009, there was a major marketing push directed at women, with groups like the “Frag Dolls,” being funded by triple A developers, and console makers. (specifically, the “Frag Doll Cadettes” program)
I'm well aware of how long online gaming has been a thing your mistake is underestimating just how far back I am talking about when I say I have been gaming since before it was a thing.
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟 2019년 2월 11일 오후 12시 08분 
Count_Dandyman님이 먼저 게시:
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟님이 먼저 게시:
Online gaming (at least on the PC) has “been a thing” since 1999 when Ever Quest came out. As far as when I first started to notice the jump in women playing video games (not just phone games), it was when Modern Warfare 2 came out around the end of 2009. During 2009, there was a major marketing push directed at women, with groups like the “Frag Dolls,” being funded by triple A developers, and console makers. (specifically, the “Frag Doll Cadettes” program)
I'm well aware of how long online gaming has been a thing your mistake is underestimating just how far back I am talking about when I say I have been gaming since before it was a thing.
I really don’t care. I’m stating what I observed, and I saw very few women playing online until 2010 when games started to be marketed towards them.
Esoteric 2019년 2월 11일 오후 12시 09분 
They're obviously evil cis patriarchal ♥♥♥♥♥♥♥♥♥ that are trying to oppress women.
Ophem 2019년 2월 11일 오후 12시 11분 
Elric님이 먼저 게시:
They're obviously evil cis patriarchal ♥♥♥♥♥♥♥♥♥ that are trying to oppress women.
So I can’t like Miyamoto anymore?
cSg|mc-Hotsauce 2019년 2월 11일 오후 12시 12분 
Dragonboy1986님이 먼저 게시:
google why is game boy called a game boy

Did that and posted the answers.

:qr:
AmsterdamHeavy 2019년 2월 11일 오후 12시 14분 
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟님이 먼저 게시:
Count_Dandyman님이 먼저 게시:
I'm well aware of how long online gaming has been a thing your mistake is underestimating just how far back I am talking about when I say I have been gaming since before it was a thing.
I really don’t care. I’m stating what I observed, and I saw very few women playing online until 2010 when games started to be marketed towards them.


It depends on the game/genre. Not talking about one-offs, there have been a lot of women in MMOs I have played over the last 15 years or so, DDO, WOW, CoH in particular were full of women as early as 2005.
Count_Dandyman 2019년 2월 11일 오후 12시 17분 
AmsterdamHeavy님이 먼저 게시:
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟님이 먼저 게시:
I really don’t care. I’m stating what I observed, and I saw very few women playing online until 2010 when games started to be marketed towards them.


It depends on the game/genre. Not talking about one-offs, there have been a lot of women in MMOs I have played over the last 15 years or so, DDO, WOW, CoH in particular were full of women as early as 2005.
I always say if you never knew there were girls playing you were part of the reason they were hiding
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟 2019년 2월 11일 오후 12시 28분 
AmsterdamHeavy님이 먼저 게시:
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟님이 먼저 게시:
I really don’t care. I’m stating what I observed, and I saw very few women playing online until 2010 when games started to be marketed towards them.


It depends on the game/genre. Not talking about one-offs, there have been a lot of women in MMOs I have played over the last 15 years or so, DDO, WOW, CoH in particular were full of women as early as 2005.
I hate to break it to you, but a lot of the “women” in MMOs, aren’t women… Aside from this, if we’re being honest, you’re still talking maybe 1/4 numbers at a high estimate.
psychotron666 2019년 2월 11일 오후 12시 28분 
Hunter in the Green Vest님이 먼저 게시:
According to businesses, females will buy a "gameboy", but males will not buy a "gamegirl". It's a business tactic that plays on society's view on the connotation of genders. Feminine = weak, masculine = strong.

Look at cereal icons— most, if not all, of them are male. Same with cartoon characters. Most of the leads are male, and if they're not male, it's a girl's show. Businesses think that males won't consume any product that has any "girly" vibe to it. It's incredibly sexist to both genders, if you think about it.

Whether this is true or not, I can't say. As a woman though, I would not hesitate to buy a "guys" product.

I dunno I remember a bunch feminists getting outraged that the head n shoulders for men was the exact same ingredients as for women, but the women one cost more. But they refused to simply buy the men's one because it said men on it, and instead advocated that the women's one be cheaper.

If they really are the same ingredients then there's no reason to buy the women's one, and the only reason it costs more is because women are willing to pay more for a product that says for women.

It works both ways, it seems. If women stopped buying more expensive hygiene products simply because of brand name or whatever, then companies wouldn't get away overcharging women for them.

As for the gameboy thing, this was in the early 90s, where gaming was not only not popular among the vast majority of women, gaming was seen as a loser nerd thing. There was simply a much bigger market of males for gaming than females.

Like salons are marketed almost solely to women, because that's the vast majority of audience who uses their service, not because they're sexist against men. It's really just simple supply and demand concepts. Women statistically (regardless of society influence) like more girly stuff than guys, and vice versa.

That's why you see so many progressives wondering why their girl they tried to raise without gender normative toys and interests mostly turn out to still like girly stuff, despite the parents best efforts to sway them away from that.
psychotron666 님이 마지막으로 수정; 2019년 2월 11일 오후 12시 30분
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟 2019년 2월 11일 오후 12시 31분 
Miss Ann Thrope님이 먼저 게시:
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟님이 먼저 게시:
Online gaming (at least on the PC) has “been a thing” since 1999 when Ever Quest came out. As far as when I first started to notice the jump in women playing video games (not just phone games), it was when Modern Warfare 2 came out around the end of 2009. During 2009, there was a major marketing push directed at women, with groups like the “Frag Dolls,” being funded by triple A developers, and console makers. (specifically, the “Frag Doll Cadettes” program)

There were quite a few girls on the Internet Gaming Zone, which was launched back in 1996. That was also my first encounter with online creeps in the gaming community.

Ah, memories...
Half the dudes online are creeps, or at least people whom act like creeps while online. (There’s a Freudian explanation behind the later) This is one of the reasons why almost all dating sites are cesspits.
Count_Dandyman 2019년 2월 11일 오후 12시 33분 
𝕄𝕣.𝕊𝕖𝕧𝕖𝕟님이 먼저 게시:
AmsterdamHeavy님이 먼저 게시:


It depends on the game/genre. Not talking about one-offs, there have been a lot of women in MMOs I have played over the last 15 years or so, DDO, WOW, CoH in particular were full of women as early as 2005.
I hate to break it to you, but a lot of the “women” in MMOs, aren’t women… Aside from this, if we’re being honest, you’re still talking maybe 1/4 numbers at a high estimate.
At the same time a lot of the "men" in MMO's aren't men
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