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You're now advocating piracy.
And owning a product and being able to make backup copies of it is not piracy, distributing it is.
For someone who claims others aren't reading everything written, you seem to have missed something very important:
Your license has been revoked by the publisher.
Enforcing that is easier with a service like Steam, but it is still enforcable through other means. Still possessing a copy of the software when your license has been revoked is illegal. And therefore, it doesn't matter when you downloaded it, when you purchased it, etc., if you still possess it and your license has been revoked, you are committing piracy.
You don't seem to grok that it has nothing to do with access to GOG. It has everything to do with the publisher deciding to revoke the license.
It doesn't matter why your license is revoked. It could be for illegal distribution, it could be for illegally modifying the game, it could be because the publisher decided you were a chud that wears purple and the court that day decided to agree with it, whatever it is the publisher has deemed that you've broken the terms of the license and revoked it. It takes a lot more steps with a DRM free game to enforce it, court filings, cease and desist letters, etc. but once your license has been revoked you are no longer legally entitled to use of the software and possession of the files. If you maintain use and possession of those files after such time as the license has been revoked, you are using the software illegally, and committing piracy. It is not limited to distributing to others illegally.
Honestly you've just misunderstood this whole thread its about GoG vs steam and if we care about DRM free or not, steam requires your account to play your games, this is a form of DRM, GoG does not have this requirement, and in no way does using a game you bought legally offline and making backup copies for personal use incase a storm fries your PC or etc violate a license, Even if you lost your account you originally bought it on.
Again, for someone who's going on about people not reading what they've written, you've obviously not read the post I was initially responded to, and are trying to shift those goalposts. HINT: It was about game ownership.
You're also setting up strawman arguments in regards to backup copies to entirely obfuscate what's actually being said.
You don't own games, you hold licenses. Doesn't matter if it's on Steam, or on GOG.
Your confused on ownership, as I said your not buying the IP, you buying to play or use, you can't buy a car and copy it exactly and sell it can you? Games are no different. I have old games on disc they have licenses that say I can make backup copies, also the usual don't copy, hack, steal etc, in other words plagiarism. You own the DRM free game as long as you don't break the rules, so no I own the games :P
Not even a little bit. You hold a license. You don't own it.
Also, you can buy a car and then re-sell that same car. You can transfer the title to it. You can't re-sell the games you've bought from GOG. You can't transfer the license.
Selling and reusing code has to do with more than just the IP and goes right to heart of ownership. If you own something outright, you have right to do whatever you like with it. This isn't the case with games. You only hold a license to access the content in ways outlined by that license.
And in regards to physical media, you're actually selling the cartridge or disc, not what's on it. It's one of the reasons why many developers started including codes for online content or specific DLC, even on consoles, thus essentially rendering the value of the disc negligible and requiring people to buy a new online code/DLC pack (such as the early Cerebus network codes for Mass Effect 2).
Not quite all of them. There are a number of games that don't make a call to Steam or require the client to be running in order to be accessed. https://steam.fandom.com/wiki/List_of_DRM-free_games