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The biggest Underrated video games
I hate it when people underestimate the greatness of some games, we have Nintendo dickriders who love ocarina and bash others opinions, we have cod fanboys who think bo2 was the best FPS game in existence, and then there’s just salty ♥♥♥♥♥.

So we gotta start discussing the underrated gems of the gaming industry.
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Showing 1-15 of 40 comments
Manic Jorge Jul 18, 2018 @ 11:24am 
Ubisoft games get severely underrated like Watch Dogs 2 and Ghost Recon Wildlands
Manic Jorge Jul 18, 2018 @ 11:25am 
Ubisoft haters don't appreciate developers
JumpingBarista Jul 18, 2018 @ 11:27am 
I’ll start with my favourite game:

Wild Woody

The purpose of a masterpiece like Wild Woody is very real. The true gem of the sega CD, Wild woody puts you as a pencil as he goes to recover the totem heads to save the universe. His pencil prolapse and his lead head. His signature WIIILLDD WOOODDYY scream is as iconic as Mario’s jump chants. There just couldn’t be a better game out there. It deserves it spot as the best game of the mid 90s, and it always will be.

And it’s visuals and cutscenes are superb. They’re better then shawshank redemption, or red dead redemption, or gta v, or super Mario odyssey.

https://m.youtube.com/watch?v=xQQSe9bQn3I

Enjoy looking at these beautfiul Visuals and buy the game too.
Jinn-Gon Qui Jul 18, 2018 @ 11:28am 
Originally posted by Manic Odious Jorge:
Ubisoft games get severely underrated like Watch Dogs 2 and Ghost Recon Wildlands

Let's not go that far with Widelands. Enough people play it.
Dr.Shadowds 🐉 Jul 18, 2018 @ 11:30am 
TimeSplitters one of the underrated video game series for sure.

I could list a huge list of Adventure, Action, and JRPG games going back to 1996 on PS1 up to now. I believe I started a thread years ago what people would like to see that come to steam that are JRPG.

Here it is.
https://steamcommunity.com/app/351970/discussions/0/541906982115856191/
Last edited by Dr.Shadowds 🐉; Jul 18, 2018 @ 11:38am
Flavor Jul 18, 2018 @ 11:31am 
INSURGENCY
Polverrati Jul 18, 2018 @ 11:33am 
Dragons Dogma and Titanfall 2 deserved so much better.
628 Jul 18, 2018 @ 11:47am 
Originally posted by Manic Odious Jorge:
Ubisoft games get severely underrated like Watch Dogs 2 and Ghost Recon Wildlands
I enjoy Steep so bad while I've found few people enjoying it, at least on the Internet. This is the rad awesome hybrid between extreme winter sports and open world exploration. Just pure fun even when I slide down the mountain aimlessly. Steep should deserve much more love. The haters seem to hate it just because it's Ubisoft game.
Last edited by 628; Jul 18, 2018 @ 11:51am
secuda Jul 18, 2018 @ 11:51am 
I would say Time commando. not enough people have heard of this classic beat em upp PC game.
Florida Man Jul 18, 2018 @ 12:07pm 
Timesplitters 2 is a gem to most everybody who got to play it, but it doesn't seem get the amount of recognition that it deserves... To me, at least.

It's not a flawless masterpiece that "nobody understands, Maan!", but it's a boredom buster the likes of which we just don't see anymore. The amount of arcade mode customization and unique game modes (Virus mode being the big standout) allows so many different options.

It really needs a PC port with player hosting options, but I can't see any modern publisher to allow that much fun without putting unlocks behind a DLC pay wall.
Last edited by Florida Man; Jul 18, 2018 @ 12:09pm
Sixtyfivekills Jul 18, 2018 @ 12:10pm 
Most of the Sonic games. They're hated just for the fact that they're Sonic, and for some guy on the internet bashing them unless they're 2D.


Also God Hand.
Dr.Shadowds 🐉 Jul 18, 2018 @ 12:12pm 
Originally posted by Florida Man:
Timesplitters 2 is a gem to most everybody who got to play it, but it doesn't seem get the amount of recognition that it deserves.

To me, at least. It's not a flawless masterpiece that "nobody understands, Maan!", but it's a boredom buster that we just don't see anymore. The amount of arcade mode customization and unique game modes (Virus mode being the big standout) allows so many different options.

It really needs a PC port with player hosting options, but
It's all just a dream we want to come to reality of a true PC port.

Dang it I wish the rewind team, at least show us something good, like a gameplay or how really far they gotten... 6 months from the last news update on their main page.
Last edited by Dr.Shadowds 🐉; Jul 18, 2018 @ 12:13pm
Dead State first name that popped into my head.
Seraphita Jul 18, 2018 @ 12:25pm 
Time splitters 3 is just superior to 2, imo. 2 is meh in comparison but 1 is muuuuch worse. o.o

Most JRPGs are underrated but mostly because nobody but a category of peoples knows them.
Florida Man Jul 18, 2018 @ 4:08pm 
Originally posted by Zero:
Time splitters 3 is just superior to 2, imo. 2 is meh in comparison but 1 is muuuuch worse. o.o
While There's no doubt about the first game's poor quality, I'm gonna have to disagree with your opinion that future perfect is superior to 2 for a multitude of reasons:
(watch out, this is gonna be a long one and I'm on my phone with a messed up screen, so go easy on me. Keep in mind that I did enjoy FP, but I don't *love* it like I do ts2.)

Let's start with what Future Perfect executed better than 2, which was how they handled story mode, for one. There was a coherent plot that was connected between each time period, rather than becoming a random character with no real explanation. However, at the same time, the story of future perfect didn't have the same variety and diversity of locations. Future perfect goes back to a 1921 setting or somewhere in there (bear with me, it's been years since I've played and I'm doing this all by memory), then to 1968, where we start getting two levels for each time period, rather than one level per time period. We get one contemporary level set in '92, but it's a zombie level set in an old mansion so it's not very modern. From there it stays in the future before going back to 1921. Timesplitters 2, on the other hand, had locales that ranged from 1880's wild west and notre dame, 1991 Russia Dam base, 2021 Cyberpunk NeoTokyo, and into the future on distant planets and space stations. And the bigger variety of locales and time periods meant a greater variety of characters and weapons for arcade, which I will discus later
The other thing that I thought Future Perfect really improved on from the first game was in mapmaker. I really appreciated the expanded features, tile sets, sections and mission controls.
And I also liked that you could play assault mode as the Defenders.

However, despite that, I feel like ts2 did many things better than the sequel.

For one, the visual design. Timesplitters 2 had a very style-ized look with very clean visuals, which made great use of the limited polygon capacities of its time. Future Perfect went for a darker, muddier visual style which, while there's nothing specifically wrong with it, just didn't have the same uniqueness and appeal to me. Funnily enough, despite the fact that I love gore in video games (ironic since I'm highly squeemish when it comes ho blood irl), I didn't like the choice of adding blood in Future Perfect. I can't really explain why, maybe because it felt inconsistent with the stylized look and the lighter tone of the story, since they added in some humor. But I guess that's just in the eye of the beholder. I also didn't enjoy the slower, sluggish speed of the characters.

What I think is a lot more definable is the difference in quality of the rosters. I will absolutely argue that FP's map, gun and character rosters are not nearly as good as 2's.

Starting with maps, the first thing that pops out is that all of Future Perfect'maps start unlocked, which I didn't like. Part of the fun was unlocking maps, characters and game modes, and to whittle unlockables down to mostly just characters felt a bit lame. As for the maps themselves, three are ports (Mexican Mission and Training Ground from 2 and Chinese from 1 and 2). The original maps, though, felt lacking and suffered from the above mentioned darker, muddier visuals.
Vietnam was a decent map with the right settings; Venice only felt unique because of the boat ride; Subway and Bunker were too dark; Siberia was a bit *too* wide open; Zeppelin was alright; the horror map hotel was also a bit too dingy and the layout was confusing; Spaceport was boring; Temple wasn't bad. And the 70s nightclub was kind of cool. My overall favorite is probably Mars Prison.

But none of those maps, to me, can compare to original maps of 2 like Ice Station, the claustrophobic Hospital and 20s Nightclub, Robot Factory, Aztec, Circus, Ufopia, Chasm and Scrapyard. (I'm not counting maps like Streets as it's a ts1 port like Chinese)

The limited variety of settings in Future Perfect is especially prevalent in the weapon roster. The Smgs were nice, but most of the guns could not be dual wielded, including the revolver and AK. 2 had dual-wieldable AKs, P90s, revolvers, db'd-shotguns, Tommy guns, lugars and others.

I also didn't feel like there was as great a variety of characters in future perfect. What makes me feel that way the most is how in 2 there were several sets of soldiers, reskinned with different Camo types, that could fit in in any situation you'd want to put them in. Future Perfect had the WW1-esque soldiers and the two VC guys, but not many other military people.

There were a lot of good characters in Future Perfect, don't get me wrong. The extended monkey lineup, the better assortment of zombies and monsters like flesh cage... But i guess it never felt like the sets were as "complete" as they were in 2. I'd also argue that 2 had a better collection of original freaks and weirdos. Watch a video of the all the playable characters and tell me if you agree or not. For every Mr. Socky or Hans, there was a lot of forgettable freaks or ports from previous games.

There's a couple other things I could argue about, but that's the gist of it. I liked Future Perfect, but I just do not feel the same way about it that I do for Timesplitters 2 and I would definitely call it the more refined and enjoyable experience overall.

But I will agree with you on Timesplitters 1. It just wasn't very good. The one good thing it had was dual-wielded miniguns
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Jul 18, 2018 @ 11:23am
Posts: 40