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I find that non hit scan weapons in arena shooters (aside for aoe weapons) are for the most part too unreliable once you get to a certain skill level. When I played Quake champions a few months ago I found that the nail gun (rapid fire, non hitscan) is kind of crap when used against someone who knows how to dodge effectively since the projectiles are too slow for you to reliably predict where to shoot. In TF2, there is a really good reason why the Huntsman is nicked named "The Lucksman", it's because it is most effective when spamed down a choke point.
I do think a non hitscan arena shooter is possible, but it would take a lot of work to make it balanced.
So you mean a game with slow projectiles only?
Superhot might be worth a look; it’s hardly on the realistic side, but it does feature clearly visible projectiles that must be dodged if you wish to progress.
Also bump.
I don't think they're alluding to tennis. I think they're alluding to Pong.