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报告翻译问题
Fide introduced women's titles in 1950 to try and help encourage women to play Chess for example, but it hasn't helped much. As of November 2021, there were 15,767 Fide titled male players, compared to only 228 titled female players and 0 world champions. Women only constitute about 1.44% of the recorded database of skilled players, which means instead of a 1:1 gender ratio, you have what roughly equates to a 75:1 gender ratio. Now granted, Chess is more of a board game than a video game, but I am under the impression that the two hobbies are analogous enough that this figure is good enough to use for our purposes, especially considering that girls seem to be a rarity in e-sports teams and competitions anyway.
There are a few major consequences of such a disparity:
The first is that if you encounter any random woman who wants to play a game of chess with you, you are going to naturally assume she sucks at the game. It might not necessarily be because she is a girl. There are at least some highly talented female chess players. However, if that is not the case and we assume the playerbase has a 1:1 gender ratio, then the most likely alternative is that a girl is perhaps much more likely than not to be unpracticed in high level competitive play compared to a male challenger, because so many fewer women take a serious interest in the game. Either you are going to be less likely to be interested in playing against her. In co-op versus games, games it can be even worse, because nobody wants to be dragged down by their teammates.
The second is that generally speaking, people are conditioned to seek mates who share similar interests, so when a girl enter a social circle with a 75:1 gender ratio, a whole bunch more of the focus from single people seeking out a love interest is going to be on her. 31% of Americans are single, so for every girl who enters into the circle, you're going to have about 21 guys who are potentially interested in potentially dating her. It seems to me that these guys are naturally going to end up accidentally bombarding a girl with date requests simply because there are so many fewer girls to ask than in a real world social environment, possibly not even realizing that for every one date request she might receive in real life where the gender ratio is 1:1, that she probably got 10 others before this request and is likely to receive ten more after it too.
The third is that any given anonymous player is presumably male until proven otherwise, and there is not much of a real reason to prove otherwise. Telling somebody your gender suggests that you have a reason for it, and just how many reasons are there for somebody to really care if you are a girl or not? I mean, dating isn't necessarily the only reason or the main reason, but I'm thinking it probably falls somewhere within the first half dozen reasons. Simply revealing your are a girl when not prompted for that information could be taken as a flirtatious gesture by some dudes, opening yourself up to date requests. This does not happen in real life because information about your sex is disclosed involuntarily by your sexually dimorphic traits.
Fourth, even if you say you are a girl, nobody is obliged to necessarily believe that without incontrovertible proof and people have been acutely aware of the possibility of being catfished since the 1990s when the internet was first just starting to get popular. If say 1 out of every hundred guys might try to catfish you, then it's almost just as likely as not that any given person who outs themselves as a girl is actually a catfisher, and the suspicion that somebody might be a catfisher is going to change the social dynamic as well.
The final point I would like to go over for now is that sometimes guys just can't help it. They see a cute young girl such as the one shown in the picture on your profile (which I assume is you), and their brain goes all primal on them and awakens their evolutionary urge to procreate. Heck, it doesn't even have to be a real girl. I do not have the source readily available on hand, but I have seen it suggested that that choosing a scantly clad female character in a fighting game can be distracting enough to change win/loss ratios between two players. However unlikely it might be that you might be a prospective mate for anybody you might meet online, those odds are always infinitely better than the odds that somebody might get to date oh, say Ayane or Kasumi from Dead or Alive, since that is an impossibility.
So upon discovering somebody is a girl there are three reactions that a person can have:
If we evenly weight these three possibilities, the odds are already staked against you and while I can not be certain, I hypothesize that if we do not evenly weight these possibilities that no. 3 is going to be the possibility that loses most of its likeliness.
The only advice I can give is to not reveal you are a girl unless specifically prompted for the information, in which case honesty is probably the best policy. In the case that your gender is unknown you should be treated just like one of the guys, because for all anybody knows, you probably are.
Boys would be boys. Maybe if you beat them in game that would teach them to be humble? Lol.
Let people think what they will.
Oh, and it's totally untrue that the situation has changed. Guys are just as bad now as they were ten years ago. There are a lot of guys who are fine, but unfortunately there are still way too many that are way out of order.
i didn't ask to be aroused by a female presence, it just happens.
back in my day that was what you did on the internet >.>
what if I told you no one would know or care what your gender is if you don't tell them?
when you go on the internet you're "internet gender"... anything else you've done for yourself.
If you keep letting people win, you'll always be a taboo, though.