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I completely understand.
Oh boy, I adore Wipeout, but I bought Redout the other day, and I have to say, despite the fact that it's supposed to pay tribute to games like Wipeout, I'd say it surpasses it.
Both have their differences, but Redout is so intense, despite the lack of real weapons. Each track is utterly crazy, to the point that some would say they're impossible, and you're moving so fast that you've gotta take in everything within a split second, and react.
What racing sims offer is more depth to driving. Racing line, which gear you're in, weight, speed, and breaking power are some of the many factors that determine the winner of the race, and it's something you start to appreciate once you learn it. Any fool can press the gas button and cross the finish line but being the fastest one there is an art.
With arcade games, there are only three measly things to win a race: is it a left or right, did you hit the boost pad, and what kind of ♥♥♥♥♥♥♥♥ power-up your enemy has right behind you. Cut off the power-up and pads and you have a race where 1st and 50th place are between a 2 second gap.
Doesn't mean arcade racers are bad tho. They're fun when you're tired from work and you want something stress free to play.
Sim racers aren't bad, but they're too slow and frankly easy. The level design in those games is usually something even a toddler can navigate, and the best vehicle is usually so much better than everything else that there's no point in using anything else (unless there's some sort of modding system, which may slightly change things up a bit).
They're not bad, just slow and easy.
There's usually a good bit of practice needed as well, as you need to memorise the tracks, especially in Redout. There are some tracks with loops that you're on the outside of, and can't see what's just in front, and quite often, they've got turns just after those loops. Imagine flying over that at 1000+ KPH, and having to react to a corner within less than half a second.
But I certainly wouldn't decline playing an AG racer, something different. Though not sure how I would handle apexs and hairpin turns without considering tyre compound
I mean, I'm a firm believer that using the brake is how you lose a race.