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aG| Wardog Feb 25, 2018 @ 1:15am
Anyone else prefer AG racing games to normal racing games?
Stuff like Wipeout, F-Zero and Redout.

I've been playing the crap outta Redout lately, and any other racing game I play just feels so slow now.
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Lusus Symphonia Feb 25, 2018 @ 1:17am 
Most racing games these days are simulators and don't offer any fun unless you have a proper set up or competitive but games such as wipeout are always fun because every race is different, it's intense, rather than getting as close to each corner as possible to save time (which is what all racing games are, just time.) you could be going around a corner dodging a missle.

I completely understand.
溪泽 Feb 25, 2018 @ 1:23am 
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aG| Wardog Feb 25, 2018 @ 1:24am 
True, which is why I do love FH3. The whole sim feel without being a full on simulator.

Oh boy, I adore Wipeout, but I bought Redout the other day, and I have to say, despite the fact that it's supposed to pay tribute to games like Wipeout, I'd say it surpasses it.

Both have their differences, but Redout is so intense, despite the lack of real weapons. Each track is utterly crazy, to the point that some would say they're impossible, and you're moving so fast that you've gotta take in everything within a split second, and react.
Arcade racers never offered a proper challenge. It's all one dimensional driving with gimmicks.

What racing sims offer is more depth to driving. Racing line, which gear you're in, weight, speed, and breaking power are some of the many factors that determine the winner of the race, and it's something you start to appreciate once you learn it. Any fool can press the gas button and cross the finish line but being the fastest one there is an art.
With arcade games, there are only three measly things to win a race: is it a left or right, did you hit the boost pad, and what kind of ♥♥♥♥♥♥♥♥ power-up your enemy has right behind you. Cut off the power-up and pads and you have a race where 1st and 50th place are between a 2 second gap.

Doesn't mean arcade racers are bad tho. They're fun when you're tired from work and you want something stress free to play.
Mossy Snake Feb 25, 2018 @ 6:16pm 
Yes.

Sim racers aren't bad, but they're too slow and frankly easy. The level design in those games is usually something even a toddler can navigate, and the best vehicle is usually so much better than everything else that there's no point in using anything else (unless there's some sort of modding system, which may slightly change things up a bit).

They're not bad, just slow and easy.
aG| Wardog Feb 25, 2018 @ 6:19pm 
Originally posted by josemartinez2005:
Arcade racers never offered a proper challenge. It's all one dimensional driving with gimmicks.

What racing sims offer is more depth to driving. Racing line, which gear you're in, weight, speed, and breaking power are some of the many factors that determine the winner of the race, and it's something you start to appreciate once you learn it. Any fool can press the gas button and cross the finish line but being the fastest one there is an art.
With arcade games, there are only three measly things to win a race: is it a left or right, did you hit the boost pad, and what kind of ♥♥♥♥♥♥♥♥ power-up your enemy has right behind you. Cut off the power-up and pads and you have a race where 1st and 50th place are between a 2 second gap.

Doesn't mean arcade racers are bad tho. They're fun when you're tired from work and you want something stress free to play.
AG means Anti-Gravity, where you're essentially flying, rather than driving. They're about racing line and such just as much, if not more so than sims. Take a corner too wide, you'll hit the wall and lose a ton of speed, or destroy your ship. Take a corner too shallow, and you won't keep enough speed to keep the lead on the exit of the corner.

There's usually a good bit of practice needed as well, as you need to memorise the tracks, especially in Redout. There are some tracks with loops that you're on the outside of, and can't see what's just in front, and quite often, they've got turns just after those loops. Imagine flying over that at 1000+ KPH, and having to react to a corner within less than half a second.
Rasalom May 1, 2023 @ 5:24pm 
AG Racers are the only racers I enjoy these days. Redout, Redout 2, Ballistic NG, Pacer, and even Flashout 3 just provide a nice mental flow when played properly.
Z i o ⚡ May 1, 2023 @ 5:28pm 
I always preferred them, but I'm also more interested in cars now since I have real driving experience to understand how the car controls unlike before. Stuff like how rwd and fwd behave differently and weight distribution, so I also like car games that have good driving technique.
ʙᴜɴ.ᴇ May 1, 2023 @ 6:09pm 
I mostly enjoy kart racers and GT/Forza

But I certainly wouldn't decline playing an AG racer, something different. Though not sure how I would handle apexs and hairpin turns without considering tyre compound
Grimmz May 1, 2023 @ 6:09pm 
mario kart 64
Devsman May 1, 2023 @ 6:46pm 
Gravity or not is kind of irrelevant to me. I prefer having no powerups and loose physics, though, so F-Zero is literally perfect.

I mean, I'm a firm believer that using the brake is how you lose a race.
Last edited by Devsman; May 1, 2023 @ 6:47pm
bad_fur_day1 May 1, 2023 @ 7:03pm 
I've only recently become interested in anti gravity racing.
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Feb 25, 2018 @ 1:15am
Posts: 12