Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
Don't get me wrong, the 1911 is an impressive handgun. But even when it was new, better handguns existed and by the 1970s the Wonder-9 Revolution left it far, far behind.
For that price I could get two of nearly anything else. It isn’t terrible, it just isn’t the be all end all.
You have like 20 shots and the fire rate is pure garbage.
I'd rather take the M24.
Lugers are great sporting handguns, compared to other pieces of the period. The precision machining, hair trigger and 55* grip make them accurate and reliable, and the 8-round mag was outstanding for the time. But they're not some kind of immortal, godlike Nazi handgun and they certainly don't match anything made after 1950.
As a military weapon, they were a flop. They were cripplingly expensive to produce and the Hair Trigger gave them an infamous tendency to go off when dropped or handled clumsily. There's a scene in Band of Brothers where a soldier accidentally shoot himself with a captured Luger - from what I've read that did happen quite often. Again, thanks to that hair trigger.
People say the best way to kill off your sims is to lock them in a room with no food in it. Problem is it takes three whole days to kill them. The fastest way is to get them into a pool with no way for them to get out. As soon as their energy level exhausts, they will begin to drown. That takes a day and a half.
It really wasn't that great. The original MKI was virtually uncontrollable - the cyclic rate was twice as high as it should've been and with the bore axis so much higher than the stock it had ridiculous barrel-climb. The later civilian versions had a compensator, but that still left them with a tendency to spray.
As a military weapon it was just terrible. It had the virtue of being reliable, but that was about it. The gun weighed as much as an M1 Garand, despite only having the range and power of a .45 ACP. The drum magazines were laughably unreliable and quickly replaced with a 20-round inline, giving it a 10-round deficiency against other SMGs of the time.
But by-far the worst feature was the price. Tommyguns were painfully expensive to produce and blew a massive hole in the US defense budget. And it's for that reason more than any other that the M3 GreaseGun was created.
The M3 was effectively an Americanized StenGun. And like the Sten it was crude, ugly and basic. But it cost peanuts to make - you could make multiple M3s for the price of 1 M1 Thompson. And it didn't require any wood, freeing that resource up for trucks, boats and planes.
In the time I played it, I learned how to use the Scout effectively, and kicked arse with it, even against decent AWPers.
Also, the ACE 23 in BF4. People cry so hard when someone uses it, and while it's definitely a powerful AR, the SCAR H was far better.
I mean, it's a good weapon, no doubt. But it can be troublesome if using it on a Conquest match, simply bcoz it's range was kinda bad imo.
I mean
Have you took a look inside that thing