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There's no good games made anymore
There's been so many good games in the past. The devs either over-update and ruin it, or the new playerbase ruin them. Decent single player games, you play through and you're done. Not enough playtime.

Arma 3 player base is half from a few years ago

GTA V over updated into a cesspool from players and updates

League of Legends, turned to ♥♥♥♥

Outgrew Gmod

Pubg ruined by Chinese

H1z1 was great and ruined by Chinese

CSGO was ruined by cheaters and updates

Insurgency over-updated and dead playerbase

Titanfall dead PC playerbase

Mordhau was good, first good game in a long time, for the first week of release and then playerbase + updates ruined it

WoW turned to garbage after Cataclysm/MoP

CoD zombies and MP ruined after Bo2/3

Literally steam is taken over by Chinese, 70% of the accounts are now from China.
There's some good single player games from like 2012 like dying light and talon principle, but there's not enough to play. Multiplayer games have turned to ♥♥♥♥, all previous and future games. I'm just hoping cheaters don't ruin Halo when it's released Soon™


最後修改者:᲼᲼Inting in deadlock᲼᲼; 2019 年 11 月 3 日 下午 9:52
引用自 CptWesker07:
100% accurate, the last good games died in 2013. Now everything that get's released is either garbage or half made and buggy and cost an extra $60 for a full game.
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目前顯示第 61-75 則留言,共 136
Pizmo 2019 年 11 月 5 日 下午 2:38 
引用自 Stern Warrior
引用自 Pizmo
For me games started to suck once open world became the gold standard for every single game. Devs started focusing more on world size and features and they started focusing less on actual gameplay.

Infinite worlds with endless amounts of features (side quests, survival mechanics, crafting, ect..) are pointless if the game isnt any fun to play.
Yes, push for the open world for the sake of just having it in the game is pointless for the videogame's quality. However, there are a lot of examples of modern video games with a big open worlds who also a very interesting, like The Witcher 3 Wild Hunt and The Elder Scrolls V Skyrim, Fallout series, GTA V, and quite a lot of others.
I agree there are games that have done open world very well.

All I'm saying is that not every game needs an infinite open world, and not every game needs things like survival mechanics and crafting.

More often than not these things just put too much load on the dev team. So they focus more on how to implement these things into the game rather then focusing on the gameplay itself. These are the thing that lead to games being released half finished requiring people to buy required dlc to complete the unfinished game.
Jinn-Gon Qui 2019 年 11 月 5 日 下午 2:40 
引用自 Pizmo
These are the thing that lead to games being released half finished requiring people to buy required dlc to complete the unfinished game.

Or maybe the games are actually finished, but the whole content isn't released at once because having DLCs is one way to make extra profit after the finished product, so to speak.
Pizmo 2019 年 11 月 5 日 下午 2:43 
引用自 Jinn-Gon Qui
引用自 Pizmo
These are the thing that lead to games being released half finished requiring people to buy required dlc to complete the unfinished game.

Or maybe the games are actually finished, but the whole content isn't released at once because having DLCs is one way to make extra profit after the finished product, so to speak.
True enough.

I wasn't trying to say that this is the end all be all reason for required paid DLC. I was just saying that it is one thing that leads to these sort of things
Jinn-Gon Qui 2019 年 11 月 5 日 下午 2:46 
引用自 Pizmo
引用自 Jinn-Gon Qui

Or maybe the games are actually finished, but the whole content isn't released at once because having DLCs is one way to make extra profit after the finished product, so to speak.
True enough.

I wasn't trying to say that this is the end all be all reason for required paid DLC. I was just saying that it is one thing that leads to these sort of things

You're not wrong about that. Just saying that it's one of the other possibilities.

At least some games with DLCs have no significant effect towards their original releases and can be up to the consumer to decide if they're worth the cost.
The nameless Gamer 2019 年 11 月 5 日 下午 2:53 
引用自 Pizmo
For me games started to suck once open world became the gold standard for every single game. Devs started focusing more on world size and features and they started focusing less on actual gameplay.

Infinite worlds with endless amounts of features (side quests, survival mechanics, crafting, ect..) are pointless if the game isnt any fun to play.

There will always be trends within games, much like in any other medium. One recent craze were zombie-shooters, I think. Then came a wave of survival-crafting games, out of which many remained in the early access hell. Open world is another. And then there are those which don't follow the trend. And with the market growing as it does, it gets harder and harder to stumble across actually good stuff like "BattleTech", "Bloodstained - Ritual of the night", "Minoria" (good IMHO). Today, one really has to know what they're looking for, or it's just pointless diving through a rather "colourful" sea of games ranging from masterpieces to utter trash. Which is at the end of the day subjective, so it's always your own preferences and taste you're falling back on. Perhaps it's time for the industry as a whole to slow down.
Pizmo 2019 年 11 月 5 日 下午 2:53 
引用自 Stern Warrior
引用自 Pizmo
I agree there are games that have done open world very well.

All I'm saying is that not every game needs an infinite open world, and not every game needs things like survival mechanics and crafting.

More often than not these things just put too much load on the dev team. So they focus more on how to implement these things into the game rather then focusing on the gameplay itself. These are the thing that lead to games being released half finished requiring people to buy required dlc to complete the unfinished game.
Yeah, because it's doesn't really matter whether the game is long or short, the most important thing is what experience it can offer you. And survival mechanics and crafting are often worsen a video game expirience, make it more boring, especially if these mechanics are needed to complete the main story, like in Dragon Age Inquisition, where the main content is very good, yet the side content is overall average at best, and requite too much time to complete it. I don't mind grinding and surivial-like mechanics, as long as they are completely or at least almost completely optional to the game completion.
I hate the vast majority of games with survival mechanics. It makes playing games feel like doing chores
Has a VAC ban and keeps their games list private so we can't see what games they've been playing and insults random strangers on internet forums.

Cool beans.
Twenty Two 2019 年 11 月 5 日 下午 8:53 
引用自 ABC123
There's no good games made anymore
Bad for you LoL, it's just ur gamer spirit is getting old and junky
[FFK3] Trovaa 2019 年 11 月 5 日 下午 9:17 
It's almost like the problem is that you aren't digging even nearly hard enough to find some of the masterpieces being released.
WhispersOfTheWind 2019 年 11 月 5 日 下午 10:22 
Funny thing, I was thinking of this lately. Then I also thought of dev's and their efforts so my frustration sort of evened out by then but yeah. I sort of understand what you're saying.

I just wish I could write an essay on the thing. One thing that's interesting is that by influx of money one'd expect quality not quantity or at least of all things:> greed.

But that's subjective, incompetency perhaps more an objective term.
最後修改者:WhispersOfTheWind; 2019 年 11 月 5 日 下午 10:23
WhispersOfTheWind 2019 年 11 月 5 日 下午 10:35 
引用自 76561198017336274
Branch out then and start playing other types of games. What about strategy, simulation, RPG, etc.?
Great suggestions IMHO.
Kargor 2019 年 11 月 5 日 下午 11:25 
引用自 Pizmo
I hate the vast majority of games with survival mechanics. It makes playing games feel like doing chores

Then feel free to not buy them. "Survival" is one of the keywords that pretty much kick a game out of the window when I see it.
Duke 2021 年 2 月 5 日 下午 6:55 
Well I'm working on one and I've gotten pretty far. It's 100% in a prototyping phase but I Totally get it. It's 2021 and there is STILL no games that really Truly Engage people as a whole.

SURE, we got All the AAA titles and they give us 40-50 hours, then we have The stuff that engages us for 100-500 hours... And those are generally Early-Access games.

We want something that get's into the meat and potatoes of gaming right? Something that engrosses us SO much that we sink Thousands of hours into it. Tarkov tickled that spot for me. Ark Definitely massaged it. Nothing has been WoW (not that I played That much).

Give me a bit more time and I'll figure it out.
最後修改者:Duke; 2021 年 2 月 5 日 下午 6:59
🦜Cloud Boy🦜 2021 年 2 月 6 日 上午 2:22 
if you are running out of good games.
play Cpuhead.
That's a good game.
BanOphobia My Struggle 2021 年 2 月 6 日 上午 6:38 
Death Stranding the Kojima crack I needed. Just fun playing something so weird and back on form. MGSVPP was kind of boring beyond the crazy intro.
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張貼日期: 2019 年 11 月 3 日 下午 9:50
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