Bullett00th 2016 年 12 月 19 日 上午 3:51
30 FPS PC gaming - what's your opinion?
I'm having a heated discussion with a few friends of mine, one of whom says there are no 'gaming' laptops because no laptop is suited for gaming, stating that they are too expensive, too hot and too weak.

Having recently purchased Lenovo Y700-15 as a gift (i7-6700, GTX 960 4GB, 8GB RAM), I tested a few games on it, including Witcher 3. High settings, AA on. Turned off hairworks, DoF, bloom, motion blur and light shafts.

Got 30-35 FPS which I consider great performance for this hardware, but my buddies disagree, stating that 30 FPS is not playable FPS at all and that I'm being unreasonable for offering such performance as proof of the aforementioned laptop being a nice machine.


I wanted to know the community's opinion on this. Being a PC gamer my entire life, I never really cared THAT much about sub-60 FPS, unless it goes below 30 OR looks uncomfortable (some games look bad even on 40-45 FPS). I've always preferred having a prettier picture to having higher FPS and never had issues with it, including in competitive shooters like Battlefield.
Of course you play better with 60, and it looks smoother. But I personally just don't care that much. Am I the black sheep here?
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目前顯示第 211-225 則留言,共 280
Tux 2016 年 12 月 22 日 上午 9:08 
引用自 Pizmo
引用自 Vargas78
Yeah most PC's will see frame rate drop on high settings dropping from 60fps on intensive titles, to like 40fps. Unless they have exceptional game engines, or are uber PC's. But dropping to 40fps isn't too bad, it still looks pretty good.

But if your max frame rate is 30fps, and drops to 25, or less than that your not going to have a good time if you are a discerning gamer.
Who can tell the difference between 40 and 60 fps without a frame rate counter? To the naked eye they look the exact same. Thus why I say the all coveted 60fps amounts to little more then bragging rights for pc elitist

I can tell the difference between 30 and 60 in some gaming situations that has a lot of movement and this has been said by others many times and even with examples.
SmollBrain 🏹 2016 年 12 月 22 日 上午 9:10 
引用自 Pizmo
引用自 Vargas78
Yeah most PC's will see frame rate drop on high settings dropping from 60fps on intensive titles, to like 40fps. Unless they have exceptional game engines, or are uber PC's. But dropping to 40fps isn't too bad, it still looks pretty good.

But if your max frame rate is 30fps, and drops to 25, or less than that your not going to have a good time if you are a discerning gamer.
Who can tell the difference between 40 and 60 fps without a frame rate counter? To the naked eye they look the exact same. Thus why I say the all coveted 60fps amounts to little more then bragging rights for pc elitist

I can tell the difference between 60 and 120 fps... It's pretty easy
ILKA 2016 年 12 月 22 日 上午 9:10 
I believe this statement is long overdue....


STFU AND ENJOY YOUR GAMES, BE IT 30, 40, 60, 120, 240 FPS, GAMES ARE FOR ENTERTAINMENT AND FUN, NOT FOR NUMBER RAMBLING
Pizmo 2016 年 12 月 22 日 上午 9:19 
引用自 Tux
引用自 Pizmo
Who can tell the difference between 40 and 60 fps without a frame rate counter? To the naked eye they look the exact same. Thus why I say the all coveted 60fps amounts to little more then bragging rights for pc elitist

I can tell the difference between 30 and 60 in some gaming situations that has a lot of movement and this has been said by others many times and even with examples.
Maybe I just never noticed because I don't really play any modern competitive first person shooters. I also rarely ever turn on my frame rate counter because as look as the game looks and feels smooth then I don't really care what frame rate I'm getting. The only time I ever turn it on is when I'm have issues with a game, or if I'm curious how well my computer handles a game
Tux 2016 年 12 月 22 日 上午 9:21 
引用自 Pizmo
引用自 Tux

I can tell the difference between 30 and 60 in some gaming situations that has a lot of movement and this has been said by others many times and even with examples.
Maybe I just never noticed because I don't really play any modern competitive first person shooters. I also rarely ever turn on my frame rate counter because as look as the game looks and feels smooth then I don't really care what frame rate I'm getting. The only time I ever turn it on is when I'm have issues with a game, or if I'm curious how well my computer handles a game
truth be told same here. That said the 'mainstream developers' pushing this propaganda that there is no difference is something I cant tollerate
Izziee 2016 年 12 月 22 日 上午 9:23 
引用自 Vargas78
Yeah most PC's will see frame rate drop on high settings dropping from 60fps on intensive titles, to like 40fps. Unless they have exceptional game engines, or are uber PC's. But dropping to 40fps isn't too bad, it still looks pretty good.

But if your max frame rate is 30fps, and drops to 25, or less than that your not going to have a good time if you are a discerning gamer.

There's so many people on this forum who exaggerates so much you can smell the verbal crap spewing from their mouths a mile away. "I play TW3 maxed out at 60fps at 4k" (replace tw3 with any beauty games like the division or whatever). No, you don't. Digital foundry do enough analysis to prove these games struggle hitting 60 even at 1440p sometimes and thats on sn i7 with a titan x. Few gorgeous games manage 4k MAXED. Some do okay with dual 1080s but still, as you say, MOST pcs drop unless its an older title or extremely well optimised.
Izziee 2016 年 12 月 22 日 上午 9:29 
引用自 Pizmo
引用自 Vargas78
Yeah most PC's will see frame rate drop on high settings dropping from 60fps on intensive titles, to like 40fps. Unless they have exceptional game engines, or are uber PC's. But dropping to 40fps isn't too bad, it still looks pretty good.

But if your max frame rate is 30fps, and drops to 25, or less than that your not going to have a good time if you are a discerning gamer.
Who can tell the difference between 40 and 60 fps without a frame rate counter? To the naked eye they look the exact same. Thus why I say the all coveted 60fps amounts to little more then bragging rights for pc elitist

Most people can. Also, 30 is better than 40 due to frame pacings. Its best to lock it to 30 if its jumping around 40-45. Ofc 60 is best when its stable and no tearing, and if you can get 120 thats even better but impossible for 4k titles. 120 at 1440p is pretty much the best to aim for. Ofc 4k 120 would be amazing but not doable yet. I'd take 1080p @ 120fps over 4k @ 60 even. Unless its a single player thats gorgeous.
Tux 2016 年 12 月 22 日 上午 9:35 
and defending a statements that some First Party developers have said like 'the human eye cant tell the difference' and then later 'its more cinematic' and trying to normalize those statements by saying 'eh...no biggy either way' is not cool
Izziee 2016 年 12 月 22 日 上午 9:39 
引用自 Tux
and defending a statements that some First Party developers have said like 'the human eye cant tell the difference' and then later 'its more cinematic' and trying to normalize those statements by saying 'eh...no biggy either way' is not cool

What are you on about
Tux 2016 年 12 月 22 日 上午 9:48 
引用自 Izziee
引用自 Tux
and defending a statements that some First Party developers have said like 'the human eye cant tell the difference' and then later 'its more cinematic' and trying to normalize those statements by saying 'eh...no biggy either way' is not cool

What are you on about

I dont understand the context of your question. are you not aware of these propaganda statements made by 1st party developers and/or their connections or dont understand normalziation? not sure what
Izziee 2016 年 12 月 22 日 上午 9:59 
引用自 Tux
引用自 Izziee

What are you on about

I dont understand the context of your question. are you not aware of these propaganda statements made by 1st party developers and/or their connections or dont understand normalziation? not sure what

Firstly you said a statements, either it's a statement or multiple, either way what first party said that, and who was you even responding to, and what was the point of it
Quint the Alligator Snapper 2016 年 12 月 22 日 上午 11:45 
引用自 Pizmo
引用自 Tux

I can tell the difference between 30 and 60 in some gaming situations that has a lot of movement and this has been said by others many times and even with examples.
Maybe I just never noticed because I don't really play any modern competitive first person shooters. I also rarely ever turn on my frame rate counter because as look as the game looks and feels smooth then I don't really care what frame rate I'm getting. The only time I ever turn it on is when I'm have issues with a game, or if I'm curious how well my computer handles a game
This.

The test I use to determine whether any given framerate is adequate for me is whether it looks good.

Pretty sure this is how most people do it. They don't look at numbers, they just look at appearance.

Doesn't come up with a standardized number. Depends on the game, and depends on the person.

But it's the right way to do it.
Tux 2016 年 12 月 22 日 上午 11:56 
引用自 Pizmo
Maybe I just never noticed because I don't really play any modern competitive first person shooters. I also rarely ever turn on my frame rate counter because as look as the game looks and feels smooth then I don't really care what frame rate I'm getting. The only time I ever turn it on is when I'm have issues with a game, or if I'm curious how well my computer handles a game
This.

The test I use to determine whether any given framerate is adequate for me is whether it looks good.

Pretty sure this is how most people do it. They don't look at numbers, they just look at appearance.

Doesn't come up with a standardized number. Depends on the game, and depends on the person.

But it's the right way to do it.

right however using that to 'normalize' statements made by prominent members of the industry such as 'the human eye can not tell the difference' or 'its more cinematic' really should not stand.

There is a difference between it not making a huge difference and telling a whole generation of gamers literally lies.
Izziee 2016 年 12 月 22 日 下午 12:06 
引用自 Tux
This.

The test I use to determine whether any given framerate is adequate for me is whether it looks good.

Pretty sure this is how most people do it. They don't look at numbers, they just look at appearance.

Doesn't come up with a standardized number. Depends on the game, and depends on the person.

But it's the right way to do it.

right however using that to 'normalize' statements made by prominent members of the industry such as 'the human eye can not tell the difference' or 'its more cinematic' really should not stand.

There is a difference between it not making a huge difference and telling a whole generation of gamers literally lies.

You still havent said who keeps saying this yet you mention it in every other post
Tux 2016 年 12 月 22 日 下午 12:10 
引用自 Izziee
引用自 Tux

right however using that to 'normalize' statements made by prominent members of the industry such as 'the human eye can not tell the difference' or 'its more cinematic' really should not stand.

There is a difference between it not making a huge difference and telling a whole generation of gamers literally lies.

You still havent said who keeps saying this yet you mention it in every other post

ah! yeah.

well ubisoft said 'its more cinematic' and I think multiple sources said 'the human eye cant see beyond 24 fps' and I thought ubisoft also said that but I am not for sure.
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張貼日期: 2016 年 12 月 19 日 上午 3:51
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