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Favorite game-engines
Hi!

A game-engine is used for rendering different assets of your game; 3D-models, physics, background music and sound effects, artificial intelligence, effects, etc.
Different people have different hardware configurations, and therefor different preferences. For instance: I enjoy a game-engine that runs smoothly and has a wide variety of rendering options, that makes it run at high (unlocked) frame rates.
Whilst another, may prefer an engine that is able to make use of the most modern rendering techniques.

For example, some of my favorites are:

Goldsrc (Half-Life)
Source engine. (Half-Life 2, Left 4 Dead)
Unreal engine 1 (Unreal 1)
Unreal engine 3 (Bioshock Infinate)
Serious engine 4 (The Talos Principle)

I was wondering: What games, or game-engines do you prefer, from a technical point of view? Are there any engines in particular that impress you?
If you don't know the name of the engine, but only know the name of the game, that's no problem.

My goal with this thread is to create a resource of impressive game-engines, which makes it easier for everyone to make a good purchase.
Última edição por AustrAlien2010; 18/out./2017 às 0:13
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Exibindo comentários 115 de 28
rept 17/out./2017 às 10:03 
goldsrc
source

movement on these engines is perfection


also unreal is pretty good and has great lighting even on the older versions
Última edição por rept; 17/out./2017 às 10:03
King Of Nothing 17/out./2017 às 10:05 
Source
Unreal 3
AgentNeebs01 17/out./2017 às 10:06 
Source
Frostbite 3
Unreal 3
rept 17/out./2017 às 10:15 
also I like the plugin / master file system used in gamebryo / Creation but on a technical level it's a miracle they even function

the original Skyrim version of Creation is also better than the F4 version
Tiberius 17/out./2017 às 10:32 
Rendering engine: mizuchi

https://youtu.be/sYX9I3ONHc4

Game engine: this squenix engine

https://youtu.be/UVX0OUO9ptU
AustrAlien2010 17/out./2017 às 11:26 
Impressive. I doubt it will run very well on my HD5870, though.
I may have to start looking for a new GPU sometime soon.

@soon: I've heard the latest Skyrim (enhanced edition) uses the 64 bit Fallout 4 engine, which requires more powerful hardware to run smooth. But there's also a benefit of having a 64 bit engine, as it's able to allocate more memory.
Última edição por AustrAlien2010; 17/out./2017 às 11:26
Sir Tontonolous 17/out./2017 às 11:31 
Unreal Engine 4. Games look ♥♥♥♥♥♥♥ gorgeous, and the blueprint mode is legendary.
rept 17/out./2017 às 11:32 
Escrito originalmente por AustrAlien2010:
Impressive. I doubt it will run very well on my HD5870, though.
I may have to start looking for a new GPU sometime soon.

@soon: I've heard the latest Skyrim (enhanced edition) uses the 64 bit Fallout 4 engine, which requires more powerful hardware to run smooth. But there's also a benefit of having a 64 bit engine, as it's able to allocate more memory.
The Fallout 4 engine has weird memory issues that the original Skyrim doesn't.
AustrAlien2010 17/out./2017 às 12:21 
Forgot to add the Build engine (Duke Nukem 3D, Blood, Shadow Warrior, etc.).

Most will have to run it in DOSbox, because it's somewhat of a relic by todays' standards. But I think it is worth mentioning. Because it has very low requirements, for what it does.

Also id Tech 1 (Doom (original)) and the Quake engines of course.
Última edição por AustrAlien2010; 17/out./2017 às 15:11
Kargor 17/out./2017 às 15:11 
Well, I've never done game development, so I don't have a favorite engine.
AustrAlien2010 17/out./2017 às 15:44 
It's not completely required. It's about your favorites, not about "the best".

Take for instance the REDengine 3 (The Witcher 3). You may or may not favorite the game, but you may still appreciate how the game is being rendered from a technical point of view.

It doesn´t have to be about first person shooters alone. For example the engine StarCraft 2 uses, also has a lot of work put in it.

There are no wrong answers.
Última edição por AustrAlien2010; 17/out./2017 às 15:48
Mossy Snake 17/out./2017 às 15:47 
Source/Source 2

It's literally the best FPS engine on the market, as the movement and physics allow for fast and creative movement gimmicks that other engines simply don't offer as easily.

Also m o d s
Marcy 17/out./2017 às 18:22 
Source and Unreal 4. Source, while a pain in the rear in some ways has a special place in my heart, and its physics engine is still a blast to work with.

Unreal 4 is incredibly easy to work with, it looks great, and its Cascade particle system is amazing. I absolutely love the way Unreal 4 looks and feels. It offers so much for artists right out of the box.

Oh, and the post processing options Unreal offers are insane as well.
Última edição por Marcy; 17/out./2017 às 18:23
VisionsOfExcess 17/out./2017 às 20:00 
Source and Goldsrc are the first that come to mind for me. Unreal 4 is up there as well
s 17/out./2017 às 20:09 
un4
whatever bethesda uses
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Todas as discussões > Fóruns Steam > Off Topic > Detalhes do tópico
Publicado em: 17/out./2017 às 10:00
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