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I guess what I'm saying is that maybe you shouldn't expect so much.
In a situation like this I think I'd be willing to give fan games a change.
Project Borealis won't be good. But as I said, the existence of one fan project drains enthusiasm for any others doing the same thing.
I'm willing to give it a chance.
There also isn't anything stopping fans from making side-stories or prequels (See: the ongoing fan-comic that takes place between HL1 and HL2) or even "HL4's" and beyond.
This story only adds more to the lore, and gives fans a huge amount of new material to work with, which is a good thing.
Marc Laidlaw didn't write the previous Half Life games solo (He was guided by the work of his colleagues), so the damage his incompetence could do was limited.
Epistle 3 is the kind of trash you get when Marc Laidlaw is allowed to work on his own.
The people of Project Borealis have no creativity though, so they're sticking with Epistle 3, meaning their project is already doomed since their plot is unbelievably awful.
Also, don't forget that they have to make filler content for the plot since Epistle 3 is too short.
It'll be filler content made by people with so little creativity that they used a pre-written plot.
Epistle 3 will look GREAT in comparison to Project Borealis, because Project Borealis is the work of a bad writer expanded with the work of even worse writers.
It would be one thing to say that if the general consensus of Epistle 3 were negative, but it isn't. Plenty of people loved the story, and are waiting patiently to actually be able to play it.
Then there's the fact that Black Mesa, the game the devs previously worked on, is considered a masterpiece of both gameplay and sound design, as it actually added new lore and "filler" into HL1 that plenty of people love (As proven by it's above 90% reviews).
There's also the fact that while Marc did not write HL alone, he was the primary writer and therefore the man who likely wrote most of the main storyline and dialogue. While his colleagues did help him and add more to it, the writing was primarily his.
The devs aren't going to stop a project because of one man's opinion, and since they're legally in the right Valve won't do anything about it.
Half-Life would always be remembered as a property of Valve, and even if Valve games are not as good as fan creations, VALVE WOULD NEVER DIE, FOR IT IS THE MOTHER OF HALF-LIFE & PORTAL, therefore good or bad fanfiction games DO NOT KILL THE MOTHER COMPANY WHO CREATED SUCH MASTERPIECES.
I DID NOT LIKE THE CLOSURE MOD FOR HALF LIFE 2, BUT NOT BECAUSE OF THAT HALF LIFE IS AFFECTED IN ANY WAY. And not because the Closure may seem bad to me it means I wish it to be dead. This is not some Nazi sh!t like "we decide what happens" to a game. If the developers are respectful to the original creators (legal and moral aspects), they should be permitted to publish their games on Steam or any other platform.
I disagree with you all in "wanting fanmade creations to be destroyed or not allowed to be on Steam because they may 'break' the Franchise"! ...Making a game IS NO JOKE AT ALL; it takes effort and a lot of time! It's like raising a child and then someone who dislikes childs comes and tells an assassin that he wants THAT particular child killed! -.-
sic semper tyrannis
In short,